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| Death Knight [Frost] Dual-wield Dps. Maximum dps. Patch 3.2.2.
2.6 Average: 2.6 (5 votes) Here it goes. A guide with some nice items, gems, glyphs etc. All for improving Your Death Knight! First update on a long while, Changed and updated for patch 3.2.2. I did spot another guide that is dual-wield too, i havent looked it though but i want to update this guide anyway:) Well, i did this update in less then 15minutes, im pretty sure i did miss something, then please leave a comment or two and i'll fix it when i see the comment. In this guide you will find: To get this started we need the specc. (0/53/18) Click here for the link to the specc. "WoWhead.com" Specc is updated! Stats:
Glyphs: Okay, not so much to mention here just writing down the glyph and why. Glyph of Icy Touch: Icy touch generates an additional 10 RP. Because it gives more RP to Frost Strike. Glyph of Obliterate: Obliterate damage 20% more. This attack damage second most on your recount list. With this great glyph it damaging even more. Minor glyph can you choose yourself. The ones that feels most comfortable for you. This is my choice. Glyph of Raise Dead: Raise Dead requires no reagents. Most for PvP sake. To sacrifice it for 40% of your health.
How to play your Deathknight! IT = Icy Touch. PS = Plague Strike. BS = Bloodstrike. OT = Obliterate. FSx = Frost strike until your RP is empty. Dps'ing. Of course you can do other spells like Runic strike that damaging much etc. Do pestilence if 3 or more mobs to spread diseases, and your howling blast damaging more with targets infected with frost fever. Also do Horn of Winter as much as possible. It generates 10 RP for use of Frost Strike. Gearing for Raids: This gear list IS NOT updated for patch 3.2.0. Wich means it's many great items from toc hc - normal you can find. Also all the conquest emblems is something you can buy tons of great stuff with It isn't much to write on this point so will write Slot, and what items you can choose to have on that slot. Helm: Neck: Shoulder: Back: Chest: Wrist: Weapon: Hand: Waist: Legs: Feet: Finger: Trinket: Gems: This gem list is not updated, just buy the epic version of this gems, pretty expnsive but you can buy the material for 10k honor so it should be no problems What gems that are good to use. Red Blue Yellow Meta
The unholy talent tree 2hand weapon surely look good again, i'll test it when i have time and might update this guide again! Thats all, thank you for having patience to read this guide through [b]again!x) PS. If you find something better or something that's wrong then please tell me.
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Member
Alright...
So I just made a post over at
http://www.wow-pro.com/class_guides/dual_wield_shinke039s_guide_death_knight_dual_wield_dps
I suggest you refer to that for the majority of my comments concerning the accuracy of some information, gemming and weapons, etc.
But... I also noted that in your "How to play your Death Knight" section that you didn't list the most optimal rotation for damage nor do you suggest the use of Howling Blast and when you should use it over Obliterate:
Your rotation should look like this for single target:
IT > PS > OB > BS > BS > Runic Power Dump (which is most likely Frost Strike)
Then after your first rotation and your runes become active again, the rotation becomes
OB > OB > OB > Runic Power Dump
And then restart your rotation from the beginning, also a word to the wise, typically at the end of your first rotation following the Frost Strikes you usually have an extra GC (Global Cooldown) where you should use to summon your ghoul as it adds a significant amount of DPS. When your Raise Ghoul Ability is on CD you should replace Raising your ghoul at the end of your first rotation with Horn of Winter.
Aside from that, I noticed a few grammatical errors that should be addressed.
-Zachariah
Revered Member
Quote: Glyph of Pestilence:
Actually, this glyph increases the radius of your pestilence ability by 5 yards. The glyph you are describing is Glyph of Disease, and that is a major glyph.
Also, I know you put a note that you didn't update the gear section, but you SHOULD at least mention a couple viable one handers that you can use. (In my guide I suggest picking up a Aledar's Battlestar. It is not unique so getting 2 of them would be optimal. They drop from Heroic 5man ToC.)
yeah, thanks for noticed me
yeah, thanks for noticed me on the glyph, and i dont have time really to add on gear list, well, as i sayd i will test unholy specc sometime because i've seen some dk's with really great dps and not so good gear in it.
Updated for Patch 3.2.2
Updated for Patch 3.2.2
Thx for help my dps is
Thx for help my dps is bether than befor
i give your guide 10/10
;P
Thanks:)
Thanks:)
Hi, few words from a Frost
Hi, few words from a Frost DPS specced DK:
1. Spaulders of Elder's Square - replace it with Spaulders of the Giant Lords, as Eric suggested, probably the Elder's Square ones were taken out so Sons of Hodir could get a rep reward
2. Vicious Strikes does NOT increase overall crit, only for those 2 strikes. That's why putting those 2 points in Dark Conviction gives better results for Frost.
3. Also, as far as gems are concerned:
Chaotic Skyflare Diamond should be better, especially for crit reliant Frost spec.
For blue gem, Sovereign Twilight Opal is better.
Cheers and nice guide
Yeah, I was actually just
Yeah, I was actually just gonna add the shoulders today. And really thanks for the Vicious strikes tip, actually thought it gave better overall critt
And iaxa already told about the gems
your gems :)
gemming should be raw strength, there is a + 8 strength 12 stamina gem for the meta gems requirement http://www.wowhead.com/?spell=53962
meta gem's
http://www.wowhead.com/?item=41285
that is said to provide the best dps benefit
JCer's should use
http://www.wowhead.com/?item=42142
Thank you
Thank you, I'll add the purple and meta gem. And if you are jc they can think out that by themself
Exalted Member
Very good first attempt, but
Very good first attempt, but I got some information that is needed:
Thank you for the tips.
Hi, thanks for the tips with gear and stats thing. Ill look up more on wowwiki on the caps and so on. The gear list i did in all haste just searched up on thottbot for quick items, was gonna add more alternatives later on!
But ill keep the most of the specc i made. May add 5% more critt from blod-specc but ill keep the rest.
Pretty good 1st effort
I am helping a friend increase her DPS as a DK, and so I was interested in gleaning some information from your article. Much of the article is good, and contains info that I need. I particularly liked the way you described the rotation.
But...
There is a need for proof-reading. There are errors in the English syntax, and a couple of spelling errors (Glaring: "which" not "witch", the latter rides a broom. and my pet peeve: "than" not "then" when comparing as in "more often THAN you believe").
Also, you could drop some of the irrelevant conditions: eg "I don't want to write so long but still share" and "Okay, not so much to mention here just writing down". There is no need to make excuses, just say: "A brief guide to..."
And, finally, do not assume prior knowledge in the reader. As I do not play a DK, I was baffled by "Then use it after the line". No idea what this means. After the name of the glyph, you start with "Because", does this mean "I recommend this glyph because..." or don't recommend it...Not sure again.
Nevertheless, I will recommend my friend read this as you have some good information in your guide.
P
Hehe, yeah. My English
Hehe, yeah. My English aren't that good, and my spelling is worse.
And yes. When I said because after the glyph it mean I recommend it.
But thanks, the rest of your comment sounded like you thought it was pretty good *I hope*
Needs work
Your guide needs a lot of work. DK's or any form of melee dps don't stack haste. it only buff's our auto attack speed (however since latest patch it gives us slightly more attack speed)
stacking order should be hit and exp (till capped) -> strength / Armour pen -> crit
as blood, armour pen come very close to strength and beats stacking raw strength in some fights.
unholy not so much as SS is magical damage ( bypasses all armour)
you should never gem for attack power, pure strength unless you haven't got the hit cap.
when you dps from behind a boss there still is a chance for them to parry / dodge, you need to have an expertise skill of 70 ish (6.5%), when you attack the boss from the front is when it doubles that's why it is advisable you dps from behind.
umm that is all i can think of from the top of my head. might want to fix up punctuation and spelling mistakes and wowhead links and whatnot.
great attempt for a first guide.
Moderator
First of all, thanks for
First of all, thanks for contributing and congratulations on your first guide!
I don't have time at the moment to write detailed feedback, but I'm certain some other WoW-Pro users will drop by to critique this soon.
For my part, I recommend you add some formatting to make the guide easier on the eyes. Check out my tree healing guide for an example of what you can do with formatting, and look in the guide writing section on this site for the how-to. Feel free to ask any specific questions you have.
As far as content, I can't speak much about it since I know nothing about death knights. However, it looks like you've at least touched on the major issues (specs, gearing, glyphs, rotation) - though a gear list would be ideal. Overall it could just use some spiffing up and added details, however it looks like a decent guide at first glance, so good job!
Thank you. I can work on a
Thank you.
I can work on a gear list later on, don't have so much time nowadays.
And i downloaded that Text formatting tool bar, it sounds great and I will test it today =D
I will check out more of that "Guide writing Guide" later to pimp my guide up a little bit.
Moderator
Awesome, glad you are going
Awesome, glad you are going to continue improving it, some people just write a guide and leave it >_<
Hehe, well i fixed it up
Hehe, well i fixed it up with an gear list + gem list and made wow-head links.
So all done!