Jame's Death Knight Leveling Guide - (55-61) (Horde)

Jame's picture


The aim of this guide is to help you level your Death Knight as fast as possible, while having as much fun as possible and doing as many quests as possible. Thanks to optimized quest circuits, you will get XP at a very high rate and never feel like you're running around too much. I will also recommend which talents to take, which gear upgrades to get and where to find them. I'll do my best to help you know your class better. As the Death Knight class is new and in constant evolution, I apologize in advance if some of the information I provide is outdated, and I kindly ask you to leave a comment if you find something that needs updating. I'll do my utmost to keep this guide as up-to-date as possible, until it reaches perfection.

Basic rules

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the map to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.

  • If I don't mention a quest, 99% of the time it doesn't mean I forgot it, it means I consider it a waste of time, so don't take it thinking I forgot a quest here and there, I most likely didn't. Also don't abandon a quest unless I say you should.

  • When I say you should bind somewhere (make an inn your home location), it's for a good reason, and it will save you much time. Don't change your home location unless I say so.

Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.


  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.


Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.

Shopping List

If you can create a Death Knight, it means you already have another level 55+ character, so I'm assuming you got a little bit of gold aside and that you can do some shopping for your Death Knight. If you're broke, don't sweat it, everything listed below is optional, you'll just have an easier time if you buy it.

Start checking the auction house early and regularly to increase your chances of getting the listed items before it's time to use them in the guide.

Keep everything on a mule, and mail them to your Death Knight as soon as he's done with the starting zone quest line. Then leave them in the mail. I'll tell you when to grab the items from the mailbox.


Having a lot of bag space is really important. We will go for long xp circuits far from any vendor. You should try to get 18-slot bags, which can be bought from the AH for about 40g. If you can't afford it, then at least get 16-slot bags, they go for 7g at the AH.

Light's Hope Chapel Turn Ins

Aldor Turn ins

Where do I farm that?

Daemun's Farming Guide


Check this shopping list for gear upgrades you can buy to help you level. It's 100% optional too of course, but I really recommend buying the Glyphs at least.

Death Knight Shopping List

Talent Build - Updated for 3.0.8

I'll be recommending an Unholy build in my guide. I've done many tests during the beta and found out that I leveled faster with Unholy (Blood was pretty close though). It's up to you to follow my advice or not, spec blood if it fits your playstyle better.

I'll say where and when to take each talent point during my guide, everytime you get them. But here's an overview:

  • Talent Spec at level 58: 0/0/49
  • Talent Spec at level 70: 6/0/55
  • Talent Spec at level 80: 16/0/55

Color Code
  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Class Specific Information
  • Locs

The Guide:

Race selection

  1. My first advice is, pick a race you like, style is important!
  2. If you only care about fast leveling min/maxing, you can choose Orc for the increased Axe Expertise and the increased pet damage (ghoul). But ultimately, it's not a big difference and other racials are also good depending on the situation.

Let's get started!

So you just created your Death Knight and you are now in the Ebon Hold, with The Lich King standing right infront of you. The first thing you must do is type /laugh. Why? Because Death Knight laughs are awesome Sticking out tongue

Done? Good. Now let's get serious!

Get the quest [55] In Service Of The Lich King. I suggest to zoom out your minimap to the maximum, that way you'll see the yellow "?" from far away on your minimap.

Go northwest to Instructor Razuvious, turn in the quest and get the follow up [55] The Emblazoned Runeblade.

Now look for glowing weapon rack like the one in the picture below:

Right-click it to loot a Battle-worn Sword. Open your inventory and right-click the sword while standing next to a runeforge:

Go back to Instructor Razuvious, turn in the quest and get the follow up [55] Runeforging: Preparation For Battle.

Go to the nearest runeforge, open your spellbook and click on runeforging:

Engrave your weapon with a Rune of Cinderglacier.

Go back to Instructor Razuvious, turn in the quest and get the follow up [55] The Endless Hunger.

Now time for our first fight. It's pretty straight forward, use your attacks in this order:

Icy Touch --> Plague Strike --> Blood Strike --> Blood Strike --> Icy Touch --> Plague Strike --> Death Coil --> Restart the cycle

If one of your abilities get dodged or misses, keep re-casting it until it works. Your target must always have both the Icy Touch and the Plague Strike disease on before you use Blood Strike on them, that way you get the maximum damage out of Blood Strike.

Go down in the pit, right-click an Acherus Soul Prison, wait for the Unworthy Initiate to become attackable and kill it.

Go back to Razuvious, turn in and get the follow up [55] The Eye Of Acherus.

Go to The Lich King, turn in and get the follow up [55] Death Comes From On High.

To the left and right of The Lich King you should find an Eye of Acherus Control Mechanism. Right-click it.

Your ability bar will be replaced by a new bar with the eye's abilities.

After a short trip down, you'll get control on the Eye of Acherus. First, rise higher in the air to be out of firing range of any scarlet mob and then use Ability #3 to become invisible.

After that, find the first location we're going to analyze: the New Avalon Forge.

Very easy to spot thanks to the red arrow floating over it.

Use Ability #2 and try to target as many scarlet npcs as you can. This will summon ghouls on each of them to distract them while you use Ability #1 to analyze the building.

When done, rise up in the air and go invisible again. If the Eye of Acherus is low on health, you can wait a little for his HPs to regen.

On to the next building, just south of the forge, you'll find The Scarlet Hold. Apply the same strategy.

Directly west you'll find the New Avalon Town Hall, analyze it:

Finally go directly south and you'll find the Chapel of the Crimson Flame:

Analyze it and the quest should be complete.

Use Ability #5 and you'll be back to your character. Turn in the quest, get the follow up [55] The Might of the Scourge.

A few paces behind The Lich King you'll find a glowing pink teleporter. Step on it and you'll be teleported to another floor.

Go northwest to Highlord Darion Mograine, turn in the quest and get the follow up [55] Report To Scourge Commander Thalanor.

Equip your new necklace: Bladed Ebon Amulet

Further northwest is another quest called [55] The Power of Blood, Frost and Unholy, complete it immediately.

Go back to the balcony (not the teleporter) and turn in the quest at Scourge Commander Thalanor. Get the follow up [55] The Scarlet Harvest.

Right-click one of the Scourge Gryphons and fly down to Death's Breach.

Go a few paces south and turn in the quest at Prince Valanar, get the follow up [55] If Chaos Drives, Let Suffering Hold The Reins.

3 other quests should have appeared on your minimap now, get them all.

First thing, we're gonna look around the camp for Death Knight Initiates:

Right-click them, challenge them to a duel and defeat them. You can also challenge other players, but that's more difficult. Repeat this 5 times. Use the food you have in your inventory if you're low HP after a duel.

When done, go turn in [55] Death's Challenge. You'll get one talent point to spend as a reward. We'll only put our points in the Unholy tree for now.

Spend your first talent point in Morbidity.

Time to kill stuff, finally!

1. Go south down the path and then southeast towards the yellow "!" on your minimap while killing everything on the way and also picking up Saronite Arrows.

When you get to the yellow "!", you'll be infront of a mailbox with a scroll on top.

Right-click the scroll and complete the quest. You can then open the mailbox and get a book from it. It's just lore though, you can read it if you want. I personally read it quickly and destroyed it, it can't be sold.

After that go back to killing stuff and looting Sardonite Arrows until you finish both quests.

2. Once done, go to the stables, which are located on the northeastern part of the field.

Go to the nearest horse you can find and right-click it to mount it, then go back to Death's Breach, you can use the horse's Ability #2 to gallop.

3. Go to Salanar the Horseman, he stands right in the middle of Death's Breach, then use the horse's Ability #1 to deliver it to Salanar.

Turn in [55] Grand Theft Palomino and get the follow up [55] Into the Realm of Shadows.

Put your new talent point in Morbidity.

You'll be in the shadow world after accepting this quest. Go down back in the fields and look for a Dark Rider of Acherus, kill it and then right-click his horse.

Ride back to Death's Breach and once there, use Ability #1, Horseman's Call. A few seconds later you'll be back in the normal world.

Click on the "Leave Vehicle" button, go to Salanar the Horseman and turn in the quest.

You can now summon your own Deathcharger. To do that, open the character window ("c" key), go to the Pets tab, drag the Acherus Deathcharger icon on a free action bar slot. Click it and voila!

Turn in:

  • [55] If Chaos Drives, Let Suffering Hold The Reins
  • [55] Tonight We Dine in Havenshire

It doesn't matter which cloak you pick, I personally like the one with frost resistance, because it fits the rest of the equipment better.

Get the quest [55] Gothik the Harvester from Prince Valanar. Go to Gothik the Harvester and turn in the quest, get the follow up [55] The Gift That Keeps On Giving.

You should be level 56. Equip your newly acquired items:

Cloak: Shroud of the North Wind
Relic: Sigil of the Dark Rider
Ring: Valanar's Signet Ring

Spend your talent points as follows:

Level 56

1. This time go down the path north then east and enter the Havenshire Mine (58,31).

Search your inventory for the Gift of the Havester and put it on a hotbar.

Use the Gift of the Harvester on Scarlet Miners. Repeat this step until you have 5 ghouls under your control.

Go back to Gothik the Harvester, turn in the quest and get the follow up [55] An Attack Of Opportunity.

Equip your new trinket: Soul Harvester's Charm

Put your talent point in Ravenous Dead.

2. Go to Prince Valanar, turn in the quest and get the follow up [55] Massacre at Light's Point. Now comes a fun quest, I suggest reading the rest of point 2. before proceeding.

Outside of Havenshire Mine you'll find an Inconspicuous Mine Car.

When you right-click it, you'll be taken to a ship and will be facing 3 Scarlet Cannons.

If you right-click one of them, you'll take control of it and will this window will appear instead of your hotbars:

Ability #1 is your main ability, chain use it to kill as many Scarlet NPCs as you can. To aim, hold your mouse right-click button and move your mouse.

Ability #2 is to protect you. Whenever a few Scarlet NPCs make it close to you, use ability #2 to repell them.

Ability #5 is to escape. Use it once you've killed 100 Scarlet Defenders.

==TIP== Aim for the bridge leading to the ship every 2 or 3 shot to prevent them to get to you. If they do, there's still Ability #2 anyway.

3. You should be more than ready now, go right-click the Inconspicuous Mine Car and have fun!

4. Go back to Prince Valanar, turn in [55] Massacre at Light's Point, get the follow up [55] Victory At Death's Breach!

Right-click on a Scourge Gryphon to fly back to Acherus.

Go to Highlord Darion Mograine, turn in and get the follow up [55] The Will Of The Lich King.

Equip your new items:

Spend talent points as follows:

Go to Lord Thorval (in the room just northwest of Mograine) and train your new skills:

Pestilence, Death Strike and Raise Dead.

Now things are starting to get interesting.

Raise Dead: Not much to explain, it summons a ghoul who fights for you. It's great, the ghoul can take quite a lot of pain and deals a decent amount too.

Pestilence: this skill is very useful when fighting multiple enemies. Whenever you fight several enemies at the same time, choose a target and do this:

Icy Touch --> Plague Strike --> Pestilence

This will spread all the diseases to other nearby enemies, as long as they are close enough (about 20 yards).

Death Strike: Incredibly good skill. You're gonna be much harder to kill from now on. The damage you do with it heals you once for each disease on your target. Needless to say, it's better to use it after having diseased your target with Icy Touch and Plague Strike.

So from now on your attack cycle should look like this:

Icy Touch --> Plague Strike --> Death Strike --> Blood Strike --> Blood Strike --> Death Coil --> Death Strike --> Death Strike --> Blood Strike --> Blood Strike --> Death Coil --> Restart cycle

It might seem complicated, but it's actually not. You'll see that this rotation makes perfect sense as it uses all your cooldowns whenever they are up. You can try it on the practice dummies in Death's Breach, close to the gryphon landing site. Of course, your enemies will die before you finish the full cycle most of the time, but that's ok. Just try to get used to this, because dps cycles are a big part of the Death Knight class, and being able to perform them well will determine if you're a good DK or a mediocre DK.

Go back to the Balcony and take a Gryphon ride down. Go to Prince Valanar, he's at a new location closer to the cliff.

Turn in and get the follow up [55] The Crypt of Remembrance.

Go sell and repair at Hargus the Gimp (53,35), a few steps infront of Prince Valanar . Also buy some Corpse Dust from him (about 5), this will allow you to summon a ghoul even when there's no corpse available.

1. Mount up, ride south/southeast to Noth the Plaguebringer (56,52). Take his quest [55] The Plaguebringer's Request.

2. You should see a yellow "?" on your minimap southwest of where you are. Go there, enter the Crypt of Rememberance (54,58) and turn in the quest.

Get [55] Nowhere To Run And Nowhere To Hide and [55] Lambs To The Slaughter.

3. Get out of the crypt and go southeast to New Avalon.

Kill everything on your way from now on. On your left-hand side after entering you should see a big building, the New Avalon Inn (58,65).

Go inside and go down to the basement cellar where you'll find an Empty Cauldron, loot it.

4. Northeast of the inn you'll find the New Avalon Forge (61,61).

Enter the building and loot an Iron Chain.

5. Mount up and ride southwest to the New Avalon Town Hall, a big building with a clock tower (53,71).

Go inside the Town Hall, kill Mayor Quimby and loot the New Avalon Registry.

Now just go out and kill stuff until you finish [55] Lambs to the Slaughter. You'll find all the Citizens you need right outside the town hall (have some fun with pestilence).

Mount up and ride out of New Avalon.

First stop by Noth the Plaguebringer, turn in and get the follow up [55] Noth's Special Brew.

Go to the cauldron next to him and turn in the quest to get 5 of those cool potions. Feel free to overuse them, we'll get a lot more later on. You should put them on a hotbar, ready for use, just in case (but to tell you the truth, you won't be needing them much unless you're suicidal Sticking out tongue).

Go to the Crypt of Rememberance and turn in both quests, get the follow up [55] How To Win Friends And Influence Enemies

Equip your new items:

Spend your talent points as follows:

==Note== On a Pale Horse is a great talent. You have to realize that until level 77 in Northrend, you won't be able to use a flying mount while leveling, so you will stick to ground mounts for 21 more levels starting from now. Now imagine how much time you're going to save with this 20% extra mount speed. A very significant amount, trust me Sticking out tongue The fear and stun 20% reduction is also a nice bonus.

1. Go back in New Avalon, to the Scarlet Hold, it's that big casern on the east side of New Avalon. When there, open the Ornately Jeweled Box in your inventory and equip the two One-Handed Swords. Then just start attacking people in there until one of them tells you what you want to know.

2. Go back to the Crypt of Rememberance, turn in and get the follow up [55] Behind Scarlet Lines.

Equip your new ring (instead of the green one of course): Keleseth's Signet Ring

Spend your talent points as follows:

3. Get out, mount up and ride a long way south to the Scarlet Tavern (56,80). Go to the upper floor and turn in, get the follow up [55] The Path Of The Righteous Crusader. Also get the other quest [55] Brothers in Death and get out of this building.

4. Ride northeast to the Scarlet Hold. Clear the way up to the upper floor and go to the central main room.

On a table there you'll find the New Avalon Patrol Schedule.

Loot it.

After that, go down all the way to the cellar basement, where you will find Koltira Deathweaver. Turn in your quest, but before you get the follow up, read the next few lines.

Koltira will create an anti-magic barrier, you must fight inside it as much as possible to reduce the damage you'll take from the acolytes. You can pull them inside with Death Grip as well. After about 2 minutes, High Inquisitor Valroth will come. Pull him inside the barrier with Death Grip and kill him. Mission accomplished. Don't forget you have potions if things go wrong.

You're more than ready now, so get the follow up [55] Bloody Breakout and protect Koltira. It doesn't matter if you die, you'll get resurected, but Koltira must survive.

Once Valroth is dead, his remains will appear on the floor:

Right-click them to loot Valroth's Head.

5. Go back to the Scarlet Tavern. Turn in both quests, get the follow up [55] A Cry For Vengeance!

Equip your new items:

You should be level 57 by now.

Level 57

Spend your talent points as follows:

==Note== You just became godlike. The biggest upgrade here is Master of Ghouls. Now you'll always have a ghoul fighting for you, until it dies. And if it dies, just re-summon it. You'll also be able to control your ghoul from now on and will get a pet bar:

Controlling your ghoul properly will be a nice advantage for you in the future. Here are a few tips to get the most out of your ghoul.

Ghoul Control Tips:

  1. Use Key bindings. The default keybindings are CTRL-1, CTRL-2, etc. I personally prefer to change them to SHIFT-1, SHIFT-2, etc, because I find reaching for CTRL plus a number is uncomfortable. That's up to you, you can bind any key you like for your pet bar. If you want to change your pet bar key bindings, go to options > key bindings and change your Secondary Action Button 1, 2, 3, etc.

    Only 4 buttons are very important to bind anyway: Attack, Follow, Gnaw and Huddle.

    Gnaw is your pet's stun, it's great to interrupt spells and also to stop things from running. Use it smartly.
    Huddle is a defensive boost for 10 seconds, use it to preserve your ghoul's health when he's taking a lot of damage.

  2. Level your First Aid skill. It might not be very useful for now, but you'll see in the future, when you solo difficult elites for certain quests, your ghoul will need healing after the fights, and trust me, Death Coil isn't always enough. So instead, bandage your ghoul! Anyway, leveling first aid also gives you achievement points, so might as well get it done

Summon Gargoyle:

An amazing skill. It's a big dps burst, which can last a total of 1 minute if you provide enough runic power. Here are a few tips:

  1. Build up 100 Runic power before activating this skill
  2. Don't even think about using Death Coil while your gargoyle is up. If your runic power goes down to zero, your gargoyle despawns
  3. Use it at the right time, like when about to fight an elite, it's kind of a waste in most other cases


Thanks to dirge, you'll get more runic power now, that means you'll have to try to squish in some extra death coils in your attack cycles. If you pay attention to your cooldowns, you'll see there's often room for an extra death coil here and there during your cycles.

1. Go southwest to the Chapel of the Crimson Flame (53,81). Find Knight Commander Plaguefist, turn in and get the follow up [55] A Cry For Vengeance!

Go inside the long house and find the NPC corresponding to your race. (If you're orc, find the orc called Kug Ironjaw. If you are Troll, find the troll called Iggy Darktusk, etc.)

Watch that NPC make his speech and you'll have to kill it at the end. Put your ghoul on passive mode, because you won't get the kill credit if the ghoul does more damage than you.

Go back to Knight Commander Plaguefist, turn in and get the follow up [55] A Sort of Homecoming.

2. Go back to the Scarlet Tavern, turn in [55] A Sort of Homecoming and get [55] Ambush at the Overlook.

Equip your new trinket (instead of the Insignia of the Scourge): Signet of the Dark Brotherhood

Spend your talent points as follows:

Reaping: This converts your blood runes into death runes when you use Blood Strike or Blood Boil (which we'll get soon). A Death Rune is a universal rune, it counts as any type of rune. Why is that good? For many reasons. It allows you to have more flexibility in your cycles. It allows you for example to re-cast your Bone Shield in fight without messing up your Death Strike cycles. Or better, if you convert both your blood runes into death runes, you'll then be able to use Death Strike 3 times in a row, and that's great when you're having a tough fight and need a lot of lifedrain. Later on, you'll be using Scourge Strike instead of Death Strike most of the time, and you'll understand how valuable reaping is, because Scourge Strike is the kind of ability you want to spam as often as possible Eye

3. Mount up and ride east to the Scarlet Overlook (62,77).

Find a clear spot near the path.

Look for a Makeshift Cover in your inventory

Right-click it, the Scarlet Courrier will appear, kill it and loot everything he has.

Go back to the Scarlet Tavern, turn in and get [55] A Meeting With Fate.

4. You should now be disguised as a Scarlet Courrier. Get out, mount up and ride to the Scarlet Overlook.

This time take the path south leading down to King's Harbor, where you will find High General Abbendis (65,84).

Turn in and get [55] The Scarlet Onslaught Emerges.

5. Go back to the Scarlet Tavern, turn in the quest, but before your get the follow up, read the following paragraph.

You should have 4 talent points now, spend them as follows:

==Optional== Before going back to turn in this quest, I recommend killing some more Scarlet NPCs to get Crusader Skulls, which we you can turn in at the cauldron for extra health potions. 20 Crusader Skulls = 5 Potions, and you can carry a maximum of 20 potions. I personally farm 60 Skulls, and then I get out of this place with 20 Potions (including the 5 we got from quest earlier). The fastest way to get skulls is to kill the citizens outside of the town hall, it's even easier if you put your ghoul on aggressive mode. However those don't give exp, so you might want to kill other things, it will just take longer. After you have 60 skulls be sure to go back to the cauldron to turn in and get your 20 Potions *BEFORE* going back to the Scarlet Tavern. If you return to Acherus without turning the skulls in there is no way to turn them in later.

Got your 20 potions? Let's move on then, go back to the Scarlet Tavern.

Get the follow up [55] Scarlet Armies Approach... Orbaz Bloodbane will then open a portal for you, take it and you'll be back in Acherus.

Go to Highlord Darion Mograine, turn in and get [55] The Scarlet Apocalypse.

Equip your new pauldrons: Blood-soaked Saronite Plated Spaulders

Don't worry about talents for now, we are not gonna fight for a while.

Go see your trainer, buy Frost Presence and Mind Freeze. Don't waste money on the rest, Rune of Spellbreaking/Shattering is not useful to us at this point. Of course, if you're rich, feel free to buy those skills anyway.

Frost Presence: That's the tanking stance, pretty much like the defensive stance of warriors. We won't use it much in this guide, it's mostly for tanking in instances. However, it's also useful when you're running away from something, as it increases your armor and spell mitigation, making you much much more survivable. Other than that, stay in blood stance.

Mind Freeze: Our first spell interruption (well argueably the second, because you can interrupt spells with Death Grip too, but that's not its main purpose). It doesn't trigger the global cooldown, which is great, because that means you can cast it at any moment without disrupting your attack rotations.

Anyway, enough talking, let's get back to business.

Take a gryphon ride back to Death's Breach. Go talk to The Lich King, get the follow up [55] An End to All Things.

Look in your inventory for a Horn of the Frostbrood.

Right-click it. You'll climb on a Frostwyrm and your action bars will be replaced by this:

  • Ability #1 is your attack. It's just like with the canon we used before, aim by holding your mouse right-click button.
  • Ability #2 is to refill the Wyrm's mana. Should you need to do that, go find a lone Scarlet Defender and use it on him (have to be within 15 yards range).

You need to kill 150 Scarlet Soldiers (a piece of cake) and to destroy 10 Ballistas. The ballistas are a little more tricky, because their javelins kinda hurt so you must dodge them.

It's quite straight forward though, you simply have to strafe to the left or to the right every time after you shoot, and the javelin will miss you. Like on the screenshot below:

Basically it goes like this: Shoot --> Strafe left --> Shoot --> Strafe Right --> Repeat till ballista is destroyed.

For the 150 Scarlet Soldiers, go behind the walls of New Avalon, you'll find big packs of them.

When done with that, fly back to The Lich King.

Click on the "Leave Vehicle" button and turn in the quest, get the follow up [55] The Lich King's Command.

Equip your new helm: Greathelm of the Scourge Champion

Spend your talent points as follows:

You are now officially unkillable.

Bone Shield: A great ability for just 1 Unholy Rune. Re-cast it after every fight if possible. Not only will you take less damage, but you'll also do more while having this shield on.

Desecration: +5% damage and slows down enemies around you, which is great to escape if things go wrong. We mostly take it for the 5% damage boost.

Scourge Strike: Rejoice. Expect a big improvement in your damage output. This replaces Death Strike in your usual rotation. Only use Death Strike when you need healing.

1. Mount up, go northwest through a tunnel, you'll then be in the Noxious Glade (Eastern Plaguelands).

2. Go west and take the path going down at (40,20), all the way to Browman Mill, where you'll find Scourge Commander Thalanor (34,30). Turn in and get the follow up [55] The Light of Dawn.

Now all you have to do is take part in a cool event, follow Highlord Darion Mograine and fight with him. You don't actually have to fight, but I recommend doing it for fun, because you get a buff which makes you almost invincible and also makes you hit like a truck. Don't be too reckless though, only attack the Defenders of the Light there, avoid the named NPCs such as Korfax, Duke Zverenhoff, etc.

At the end of the script, you can turn in your quest at Highlord Darion Mograine. Choose Sword or Axe, it doesn't matter (pick axe if your race is Orc though).

Get the follow up [55] Taking Back Acherus.

Open your spell book and cast Death Gate (Unholy). Click the gate to be teleported back to Acherus. I suggest not lingering here too long, because the script will reset soon and all those imba argent dawn NPCs will soon be back to agressive mode and make quick work of you Sticking out tongue

After teleporting, turn in your quest and get the follow up [55] The Battle For The Ebon Hold.

Equip your new weapon if you haven't done that already.

Spend your new talent points as follows:

Take the pink teleporter up, kill 10 Scourge and help killing Patchwerk.

Take the teleporter back, turn in the quest at Mograine and get the follow up [55] Warchief's Blessing.

Behind Mograine to the left you should see a portal to Orgrimmar, take it.

In Orgrimmar, run (yes, you can't use your mount here for now) to Thrall in the Valley of Wisdom.

Turn in the quest [55] Warchief's Blessing. Now you can mount and people will stop throwing bananas at you.

1. Visit the auction house, make space in your bags. Also get some better bags, because the 12-slot bags are gonna be a bother in the long run. However, if you're low on cash, you must at least keep 3gold 50silver to buy your new skills.

You should be level 58 by now.

Level 58

Death Gate back to Acherus. Visit one of the trainers, get Blood Boil and Chains of Ice.

Chains of ice: A very useful skill to prevent enemies from running away. Can also be used to kite or to escape.

Blood Boil: This will basically replace blood strike when taking on multiple targets.

So from now on, against multiple enemies, your dps cycle will be:

Icy Touch --> Plague Strike --> Pestilence --> Blood Boil --> Death Strike --> Death Coil --> Death Strike --> Blood Boil --> Blood Boil --> Death Strike --> Death Coil --> Death Strike --> Blood Boil --> Blood Boil --> Stuff should be dead.

Spend you talent point as follows:

Take the pink teleporter up. Go to a runeforge and engrave a Rune of Cinderglacier to your weapon. Also buy some Corpse Dust while you're here.

Take the teleporter back down.

Fly to The Undercity.

Go to the Apothecarium and pay a visit to Lady Sylvanas. get the quest [56]The Champion of the Banshee Queen.

Go to the innkeeper and make The Undercity your home location.

Ride out of the Undercity, follow the road east until you find the Bulwark (83,68).

Get the quest Argent Dawn Commission and turn it in instantly. You'll get an Argent Dawn Commission. When you kill undeads while having this trinket equiped, you can collect Scourgestones from their bodies. This helps you to gain reputation with the Argent Dawn.

This faction is really old though so there's no interesting reward for you. I suggest destroying the trinket (you can get another one at any time in the future anyway).

Get [53]Scarlet Diversions from High Executor Derrington.

Right-click the Box of Incendiaries next to him and loot the Flame in a Bottle.

Get [58]The So-Called Mark of the Lightbringer from Mehlar Dawnblade. Don't get the other quests.

1. Ride east along the road and then north to the Scarlet Campment - northeast of Felstone Field - at (41,54). Clear the camp and then right-click on the Command Tent and once it is destroyed right-click the Scourge Banner from your inventory.

2. Ride back to the Bulwark, turn in the quest [53]Scarlet Diversions, get the two follow up [53] The Scourge Cauldrons and [56] All Along the Watchtowers.
Turn it in at Shadow Priestess Vandis and get the follow up [53]Target: Felstone Field.

3. Go east to Felstone Field (37,58). Clear yourself a path to the Cauldron in the middle of the field, when you get close, Cauldron Lord Bilemaw will spawn, kill it and loot the Felstone Field Cauldron Key from him, then go to the cauldron and click it, turn in the quest and get the follow up [53]Return to the Bulwark.

In the Felstone Field, go to the houses on the north side of the field, enter the one which is the most to the west (37,54).

On the 2nd floor of the house you'll find Janice Felstone, get the quest [52]Better Late than Never. (It’s marked as low level so no exclamation mark)

Go to the next house which (38,55) and find Janice's Parcel inside it. Click it, turn in the quest, then click it again and get the follow up [52]Better Late Than Never. (As the quest is marked as low level, you’ll have to click the box twice.)

4. Ride back to the Bulwark, turn in [53]Return to the Bulwark and get the follow up [55]Target: Dalson's Tears.

5. Ride east to Dalson'Tears (45,52), it's the field directly east of Felstone Field. Clear yourself a path to the Scourge Cauldron, when you get close Cauldron Lord Malvinious will spawn, kill it and loot his key, go to the Cauldron and click it, turn in the quest and get the follow up [55] Return to the Bulwark.

Go to the houses on the north side of Dalson's Tears, enter the right one (47,51). Clear what's inside and look on the floor for Mrs. Dalson's Diary, get the quest and complete it.

Get out of the barn and look around for a Wandering Skeleton, there is only one of this kind and he roams around the barn, so keep killing stuff around the barn until you find it, kill it and loot "Dalson Outhouse Key". Go behind the barn, you'll find an Outhouse (48,49). Open it, kill Farmer Dalson, loot Dalson Cabinet Key.

Go to the other house now (47,50), on the 2nd floor of it you'll find a "Locked Cabinet", click it and turn in the quest.

6. Get out of Dalson's Tears and go southwest to the Ruins of Andorhal. In Andorhal try to avoid the roads as much as possible, as level 56 elite abominations roam them. So just clear yourself a path through the destroyed houses. Also avoid the center of the town of course, there's a huge bunch of mobs there and Araj the Summoner (lvl 61 elite).

7. Clear yourself a path to the first tower you see on your right-hand side (42,66). Look for the "beacon torch" in your inventory and click it while standing next to the tower's door. You should get the message "Tower Two Marked".

8. Go southwest to the next tower (40,71). Place the beacon and you should get the message "Tower One Marked"

9. Go southeast and then east - avoid the center of the town - till you find the next tower (47,71). Place the beacon torch and you should get the message "Tower Four Marked".

10. Go north and then northwest to the last tower (45,64), place the beacon torch and you should get the quest message "Tower Three Marked".

11. Get out of Andorhal and ride back to the Bulwark.

  • Turn in [56]All Along the Watchtowers, get the follow ups [55]Scholomance and [60] Alas, Andorhal.
  • Turn in [55]Scholomance at Apothecary Dithers and get the follow up [57]Skeletal Fragments.
  • Turn in [55]Return to the Bulwark and get the follow up [55]Target: Writhing Haunt.

1. Ride east and then south to the Writhing Haunt (52,66). Clear a path to the Scourge Cauldron, when you get close to it, Cauldron Lord Razarch will spawn, kill it and loot the key. Clear what's around the Cauldron and go click it, turn in the quest and get the follow up [55]Return to the Bulwark.

Directly north of the cauldron in a small house you should find a tauren lying down on the floor, Mulgris Deepriver. Get his quest [54]The Wildlife Suffers Too.

**From now on kill any diseased wolf you find on your way until you have completed [54]The Wildlife Suffers too**

2. Go north/northwest to an area just north of Dalson's Tears (45,40), where you will find plenty of wolves to complete the quest. Kill everything in this area until you have 8 Diseased Wolf Kills. Also note that the spiders in this area are placeholders for wolves, so you have to kill spiders too if you need more wolves. If needed, you can go grind on the Scarlet Lumberjacks just north of this spot while waiting for the wolves to respawn.

3. Go north to the Northridge Lumbermill, when you are next to the lumbermill, go northeast of it, follow a trail going down to a destroyed wagon. You'll find Kirsta Deepshadow there (51,28), get the quest [56] Unfinished Business.

4. You can find the Scarlet Knights and Mages you need to kill for the quest just southeast of Kirsta, on the road to Hearthglen.

5. For the Hunters and Medics go to the camp further south(51,44).

6. When you completed the kill list, go back to Kirsta and turn in [56] Unfinished Business, get the follow up.

7. Go back on the road just east of Kirsta.
At (54,34) the road forks off to the left and right. Go right and up the slope you will find Huntsman Radley (57,35). She can be pulled solo if you do it at the right moment, just wait for the mage next to her to move far enough.

8. Get back on the main road and this time at the fork go north, keep going north until you hit the watch tower (53,24). Kill the 2 guards infront of it, clear the 1st floor of the tower carefully, then wait for Cavalier Durgen to show up. He goes to the top of the tower then walks back to the entrance. Wait for him to come down, you can't kill him when he's on top, he has 3 guards with him there.

After killing Durgen, clear the way to the top of the tower and prepare for a tough fight: there are 3 scarlet mages on top of the tower, you can actually pull just 1 or 2 if you take your time and body pull carefully. Anyway, make sure you got all your cooldowns ready for this fight. After you have cleared the top of the tower, you should find a Holy Coffer, right-click it and loot the Mark of the Lightbringer.

CAREFUL: Sometimes there is a high-level rare elite on top of the tower in addition to the above mentioned mobs.

9. Go directly back to where Kirsta is by going southwest and jumping down in the crater where she is. Turn in the quest [57] Unfinished Business, get the follow up.

10. Mount up and ride to Hearthglen (46,18).
Clear the way to the tower (45,18). Go to the top of the tower and you'll get a quest complete message.

Ride back to Kirsta Deepshadow, turn in [58] Unfinished Business.

Hearthstone to the Undercity.
Right after warping to the Undercity you should see a yellow question mark on your minimap labelled as "Royal Overseer Bauhaus".

Go to him and turn in the quest [52]Better Late Than Never, get the follow up [52]The Jeremiah Blues. You can turn this quest just a few steps away, under the stairs leading to the bank. Get the follow up get the follow up [52]Good Luck Charm.

==Note== You should have a few Bone Fragments in your inventory, don't sell them, we'll need them for a quest later on.

Sell junk and repair.

Ride out of the Undercity and back to the Bulwark.

  • Turn in [55]Return to the Bulwark, get the follow up [58]Target: Gahron's Withering.
  • Turn in [58]The So-Called Mark of the Lightbringer, get the follow up [58]Defiling Uther's Tomb.

1. Ride to Uther's Tomb (52,81). Uther's Tomb is guarded by a level 58 elf npc, pvp flagged. If you attack it you'll be pvp flagged, if you don't want that you can just wait for him to do his patrol behind the statue. Equip the Corrupted Mark of the Lightbringer in your off-hand slot and wait for the 30 second cooldown, get close to the statue and right-click the Corrupted Mark of the Lightbringer directly from your off-hand slot.

2. Go back the way you came from to the Bulwark. Turn in [58]Defiling Uther's Tomb.

3. Go east to the Felstone Field, go into the left house (38,54) on the 2nd Floor. Turn in the quest [52] Good Luck Charm at Janice Felstone and get the follow up [54] Two Halves Become One.

Get out of the house and look for a Jabbering Ghoul.

This ghoul patrols all over the field. So just keep the area clean until it spawns, especially the Scarlet Patrol, as they might kill the Jabbering Ghoul before you even see it.

Once you find the Jabbering ghoul, kill it and it will drop a "Good Luck Other-Half-Charm".

Once you have the other half charm, go back to Janice Felstone, right click on the other-half-charm in your inventory. Turn in the quest.

4. Get back on the road and ride east, then go southeast to the Writhing Haunt. Clear the way to the house with the tauren lying down on the floor, turn in [54]The Wildlife Suffers Too, get the follow up [56]The Wildlife Suffers Too.

**From now on kill any Diseased Grizzly you see until you have killed 8 (at 54,48 you’ll find a lot of them)**

5. Go northeast to Gahron's Withering (62,57). Clear a path to the Scourge Cauldron, when you get close Cauldron Lord Soulwrath will, appear, kill it. He's harder than the other cauldron lords, he knockbacks and silences, so be careful where you fight him. Loot his key then go to the Cauldron, turn in the quest and get the follow up [58] Return to the Bulwark.

6. Go to the area which is in between Garon's Withering and the Writhing Haunt. There should be plenty of bears there. Kill everything in this area until you have 8 Diseased Grizzly Kills, then go turn in [56]The Wildlife Suffers Too at the Writhing Haunt. Get the follow up [56]Glyphed Oaken Branch.

7. Ride east until you hit Thondroril River, go north along the river bank, then cross the river so you are on the eastern bank and ride north until you find a house. In front of it you'll see Tirion Fordring, get his 3 quests:

  • [56] Demon Dogs
  • [56] Blood Tinged Skies
  • [56] Carrion Grubbage

**From now on, kill on sight the following mobs**

  • Plaguehound Runt
  • Plaguebat
  • Carrion Worm - loot Slabs of Carrion Meat from them

8. Go south along the river and then east into Eastern Plaguelands.

1. Go southeast while killing everything on the way. Find the Marry's Stead. You should find Nathanos Blightcaller there (27,75). Turn in [56]The Champion of the Banshee Queen. Get the follow ups:

  • [58]To Kill With Purpose
  • [58]Un-Life's Little Annoyances
  • [60]The Ranger Lord's Behest

**Add the following two mobs to your kill-on-sight list**

  • Noxious Plaguebat
  • Monstrous Plaguebat

2. Go southeast to Darrowshire, keep killing everything on sight that you need for quests, there should be plenty.

Inside Darrowshire, find a small destroyed house on the western side of Darrowshire. You should find Pamela Redpath there.

Get the quest [55] Pamela's Doll.

Now you must find the 3 parts of pamela's doll, they can be in any of the other houses in Darrowshire, mostly on the 2nd floor of it. Look on the floor for some brown object. Everytime you get close to one of the doll parts, a level 55 ghost spawns and attack you.

Once you have Pamela's Doll's Left Side, Right Side and Head. Right click them in your inventory to combine them. Go to Pamela and turn in the quest. Get the two follow up quests:

  • [56] Uncle Carlin
  • [56] Auntie Marlene

3. Go back towards the Marry's Stead and keep doing circles around it killing everything until you got 30 Plaguebat and 20 Plaguehound Runts slain and have looted 15 Slabs of Carrion Worm Meat. This is the best area to find them.

1. Go east to the area north of the Infectis Scar and Corin's Crossing. Kill everything around until you have 5 Plaguehound Kills and 20 Noxious Plaguebat Kills.

2. Once you're done with the above, go to the area which is north of Blackwood Lake (51,41). You should find Frenzied Plaguehounds and Monstrous Plaguebats around this area, kill 5 Frenzied Plaguehounds and 10 Monstrous Plaguebats.

3. Ride to Light's Hope Chapel (81,59).

Turn in [56] Uncle Carlin, get the follow up [55] Defenders of Darrowshire.

Get the following items from the mailbox (see shopping list):

Get the following quests and turn them in immediately:

  • [60] Savage Flora at Rayne
  • [60] Cryptstalker Armor Doesn't Make Itself... at Huntsman Leopold
  • [60] The Elemental Equation at Archmage Angela Dosantos
  • [60] Binding The Dreadnaught at Korfax, Champion of the Light

Also get [60] Bonescythe Digs from Rohan the Assassin, we'll finish that one later.

4. Just a bit south of Light's Hope Chapel find Caretaker Alen (79,63). Get the two quests from him:

  • [55] Zaeldarr the Outcast
  • [60] The Restless Souls

You should be level 59 by now.

Level 59

Death Gate
to Acherus. Visit the trainer, buy Blood Strike (Rank 2) and Strangulate.

Blood Strike (Rank 2): More damage, cheers.
Strangulate: A 5 second silence, can be cast from 30 yard range. Great against casters.

Spend your talent point:

1. Ride west/southwest to Corin's Crossing (57,60).

Whenever you kill a Gibbering Ghoul, a Spirit of Darrowshire will appear, right-click it to free it. We'll finish this quest later though so don't wait on respawns.

Kill every undead you find there until you have 7 Living Rot. You must be quick because the living rot only lasts 10 minutes.

As soon as you have 7, right-click the Mortar and Pestle from your inventory, you should receive some Coagulated Rot.

2. Ride north to the Quel'Lithien Lodge (51,22). Clear yourself a path to the main building, and clear towards the right-hand wing. You should find two level 60 Quel'Lithien Protectors, kill them and then loot the Quel'Thalas Registry, which should be lying on a bench.

Kill as many elves as needed to complete the quest [60]The Ranger Lord's Behest.

Hearthstone to the Undercity and ride back to the Bulwark.

Turn in [58]Return to the Bulwark. Get the quest [55]A Plague Upon Thee from Mickey Levine. Go to High Executor Derrington and turn in the quest "Mission Accomplished!".

1. Ride southeast to Sorrow Hill and find Marlene Redpath in the house (49,78).

Turn in [56] Auntie Marlene and get the follow up [56] A Strange Historian.

2. Search the graveyard just north of the house where Marlene Redpath is, look for "Joseph Redpath's Monument" among the graves (49,76). Click the grave and get Joseph's Wedding Ring.

3. Go back towards Chillwind Camp and take the other path to Andorhal, go inside the Ruins of Andorhal by the western entrance.

Inside Andorhal go to the house to the north, it's the only house around with a floor and not totally destroyed (39,68). Inside the house go to the 2nd floor, in one of the rooms you'll find Chromie. Turn in [56] A Strange historian, get the follow up [56] The Annals of Darrowshire. Also ge the other quest [56] A Matter of Time.

4. Go to the northern gate of Andorhal, and east of the first watch tower you'll find two wooden silos (45,62) which look like this:

Get close to a silo and click your Temporal Displacer (the icon is actually a horn).

1 to 3 lvl 57 worms will spawn and attack you. Kill them. Move on to the next silo and repeat. Keep doing that until you have 10 Temporal Parasites slain. The worms only appear when the silo is sparkling blue. They take a while to sparkle again after you use them. However there's 3 more silos just a bit more to the east in case you need.

5. Go back to Chromie, turn in [56] A Matter of Time and get the follow up [56] Counting Out time.

Now what you have to do is check destroyed houses in Andorhal and look for Small Lockboxes like this:

Loot the Andorhal Watch from it. Keep doing this until you have 5 Andorhal Watches.

1. Go to the town hall (with a tower clock) which is in the middle of Andorhal, close to where Araj the Summoner is, you can sneak in the town hall without having to fight any of the bunch of mobs around it, just hug the walls.

Inside the town hall you'll find several "Musty Tome" lying on the floor. When you click one, there is a chance you will find the Annals of Darrowshire, but there is a higher chance that you will get a "Ruined Tome" and 1 or 2 level 57 mobs will attack you. They give no loot and no exp. Hoewever there is a trick to know which tome is the right one. There is a slight graphical difference. The pages of the fake tomes have two-tone colored pages, lightbrown and white, like this one:

The good tome looks "newer", and its pages only have one color tone, like this one:

You can easily see the difference if you zoom in 1st person view and put your mouse pointer over the books to highlight them. Loot the Annals of Darrowshire.

2. Time for a little challenge. Let's solo Araj the Summoner. Here's how:

Fight your way around Araj, so that you end up on the east side of him, like on the screenshot below.

We'll pull from here, and you have to pull all the stuff I marked with a dot, because if you don't, they'll add when you attack Araj, and we want him solo.

  • 1. The first pull will be 4 mobs at least, some of them are Skeletal Acolytes, you need to kill those first because they heal. Pull one with Death Grip, use Strangulate on another so that he comes in your melee range. Icy Touch --> Plague Strike --> Pestilence --> Blood Boil --> Death Strike. Etc.
  • 2. Next, pull the 3 Spectral Attendants. This should be easy.
  • 3. North of Araj there should be a Skeletal Warlord and two ghouls. Pull those carefully, it should be an easy fight too.
  • 4. South of Araj should be 1 Skeletal Warlod and 1 Ghoul. Pull those and then you'll only have Araj the Summoner left to kill.

Pull Araj from this spot, to make sure you don't get jumped by respawns or by a patrol while fighting him:

As you can see on the screenshot, I forgot to pull one ghoul, it will add when I pull Araj. However, I managed because Death Knights are imba. Don't do this at home though!

When you're ready, pull Araj with Death Grip, then Strangulate him and pull him backwards a little more (to where I stand on the screenshot below), to be 100% safe from the respawns/patrols. Then just fight him normally, interrupt his spells with Mind Freeze and use Summon Gargoyle as soon as you have 100 Runic Power. You also have potions if things go wrong.

Loot Araj's Phylactery.

3. Go back to Chromie, turn in [56] Counting Out Time. The Attuned Dampener you get as a reward is only useable on Araj the Summoner, so you don't care about that, destroy it. Yes I'm evil and made you kill Araj without using this on him, but it really wasn't necessary, was it? Sticking out tongue

Turn in [56] The Annals of Darrowshire, get the follow up [56] Brother Carlin.

Now you should also have finished [57] Skeletal Fragments and be close to finish [60] Bonescythe Digs. Kill some more skeletons in Andorhal until you have 30 Bone Fragments.

Get out of Andorhal by the north gate, then go east till Thondroril River and ride north to Tirion Fordring (7,43).

Turn in:

  • [56] Demon Dogs
  • [56] Blood Tinged Skies
  • [56] Carion Grubbage

Get the follow up [56] Redemption.

Right-click Tirion and go through his text.
Turn in the quest and get the follow up [57] Of Forgotten Memories.

You should be level 60 by now.

Put your talent point in Unholy Blight.

Unholy Blight: Our ultimate. It's basically extra AoE power, great for taking on multiple enemies. However, 60 Runic Power is a bit pricy, so it's not worth casting Unholy Blight on easy fights (single target or two monsters only), simply because by the time you build up 60 Runic Power, one of your target will already be dead and the other one will follow quickly, and the majority of your Unholy Blight will be wasted while you run to the next monster. Use it only on big fights, 3+ mobs, preferably more. You can chain kill packs of 5,6 or 7 mobs now.

If you want to know how, check out my AoE tutorial videos:

How to AoE with a Death Knight

Mount up and go to the Eastern Plaguelands.

Ride southeast to the Marris Stead. Turn in:

  • [58]To Kill With Purpose
  • [58]Un-Life's Little Annoyances
  • [60]The Ranger Lord's Behest


  • [60] Duskwing, Oh How I Hate Thee...
  • [60] The Corpulent One

1. Go southeast to the Undercroft, which is directly south of the Marris Stead.

Behind the crypt in the Undercroft you'll find Tiron Fordring's Grave (28,86). Next to it should be a "Loose Dirt Mound".

Click the dirt mount, Mercutio Filthgorger and 3 Dwarf Graverobbers will spawn. Kill them and loot Taelan's Hammer.

Go inside the crypt (22,78), clear the way down, kill Zaeldarr the Outcast and loot his head.

In the same room look for a "Torn Scroll" on the floor, click it and get the quest [60] Hameya's Plea.

2. Go back to Tiron Fordring, turn in [56] Of Forgotten Memories, get the follow up [58] Of Lost Honor.

Death Gate to Acherus. Visit your trainer, train Rune of Lichbane, Death and Decay and Plague Strike (Rank 2).

Rune of Lichbane: This will be great for our final circuits in the plaguelands, as there are plenty of undeads just waiting to be whacked. Go engrave it on your weapon (unless you bought a better enchant like Executioner). Also buy some Corpse Dust and sell junk while you're up there.

Death and Decay: It's an AoE skill, but it's not as efficient as the Pestilence/Blood Boil/Death Strike combo. It's main use is to build a lot of threat when you're tanking several mobs.

Fly to Light's hope Chapel. Turn in:

  • [60] Bonescythe Digs
  • [56] Brother Carlin, get [57] Villains of Darrowshire and [56] Heroes of Darrowshire

Go south to Caretaker Alen and turn in [55] Zaeldarr the Outcast.

You should have the following quests at the moment:

  • [55] Defenders of Darrowshire
  • [56] Glyphed Oaken Branch
  • [56] Heroes of Darrowshire
  • [57] Villains of Darrowshire
  • [58] Of lost Honor
  • [60] Hameya's Plea
  • [60] The Restless Souls
  • [55] A Plague Upon Thee
  • [57] Skeletal Fragments
  • [60] Alas, Andorhal
  • [60] Duskwing, Oh How I Hate Thee...
  • [60] The Corpulent One

1. Ride west to Corin's Crossing (57,60), kill all the Gibbering Ghouls you can find while going east through the town. Right-click the Spirits of Darrowshire that appear.

2. Go west to the Infectis scar by passing Corin's crossing by the south side. Go down the Infectis Scar at (44,69), then go to (49,59) where you'll find the "Shattered Sword of Marduk", as marked on the map. It looks like this:

Loot it.

Get out of the Infectis scar the same way you came in.

3. Go north to Blackwood Lake (46,44). Take a dive, in the middle of the pool at the bottom you'll see Ghosts of Darrowshire fighting each other, amongst them you should see a glowing violet skull named "Horgus Skull" (46,44), it looks like this:

Loot it.

4. Go west to the Plaguewoods. In the plaguewoods look around for Large Termite Mounds and loot them.

While looking for those termite mounds, hunt for Cannibal Ghouls. Anytime you kill one of these, a Spirit of Darrowshire will appear, right-click it to free it. The Cannibal Ghouls are not so numerous though, so don't stay here trying to finish the quest, we'll kill more later.

Keep killing stuff in this area until you are done with [55] A Plague Upon Thee. If you have more than 100 Termites, destroy the extras.

5. Go west to Egan (11,29).

Turn in [60] The Restless Souls, don't get the follow up.
Get the quest [55] Augustus' Receipt Book from the other npc.

The book is very easy to find, just go a little east and enter the inn type building.

The book is on the 2nd floor.

Make sure you kill all the Cannibal Ghouls you find in the house and to free their spirit. You should also check the other house on the opposite side of the street, it probably has a couple of ghouls inside.

Once you got Augustus' Receipt Book, go back to Augustus and turn in the quest.

1. Go back to the Plaguewoods, kill Cannibal Ghouls until you finish [55] Defenders of Darrowshire while going east.

2. Go east and look for Borelgore. He can be found patrolling in this area:

Kill him.

3. Go northeast to Zul'Mashar (64,24).

Clear the way up the slope.

==Tip== Death Grip the scouts and Chains of Ice them, it prevents them from getting help, making this step much less annoying.

Keep clearing the way and you'll soon face a big pyramid. At it's base you should see some tombs with some trolls roaming about them. One of them is Infiltrator Hameya.

Pull him and kill him, then loot Hameya's Key.

4. Clear your way out of Zul'Mashar then go southeast to Northdale, take a dive in the pool which is just south of Northdale. Clear the elementals in the way. At (66,29) underwater, next to a cage you should see a white flag with a blue runed on it named Symbol of Lost Honor:

Loot it.

5. Ride southeast back to Light's Hope Chapel.

Turn in:

  • [55] Defenders of Darrowshire
  • [57] Villains of Darrowshire

Get [56] Heroes of Darrowshire if you forgot to take it earlier.

1. Ride west/southwest and find Duskwing. He patrols in the area east of the Marris Stead, as shown on the map.

Kill Duskwing.

2. Ride southwest to The Undercroft. Right behind the crypt in the Undercroft you should find a "Mound of Dirt". Not the one next to Tiron's grave, the other one close to a charriot at (28,86).

Click it, turn in [60] Hameya's Plea.

3. Ride north to the Marris Stead, turn in:

  • [60] Duskwing, Oh How I Hate Thee...
  • [60] The Corpulent One
Don't get any follow up.

4. Ride northwest to Tirion Fordring, turn in [58] Of Lost Honor and get the follow up [58] Of Love and Family.

Go south and then west back into the Western Plaguelands.

1. First make a stop at Gahrron’s Withering. There in front of the first building when you arrive from the north you’ll see a glowing shield looking like this:

Clear the mobs around it then loot the Redpath's Shield.

2. Go south and swim to Caer Darrow Isle. On the western side of Caer Darrow, find Artist Renfray in a wooden house (65,75). Turn in [58] Of Love and Family, don't get the follow up.

Go back to the Bulwark, turn in:

  • [57] Skeletal Fragments
  • [60] Alas, Andorhal
  • [55] A Plague Upon Thee, take the follow up [55] A Plague Upon Thee

1. Ride east and then north to Northridge Lumber Camp.

Go straight to the lumber mill which is at the northeastern tip of the lumber camp.

Inside the lumber mill you should find a big crate named "Northridge Lumber Mill Crate".

Click it and place the Termite Barrel on it. A barrel with green smoke should appear, click it and get the follow up [55] A Plague Upon Thee.

2. Mount up and ride to Hearthglen. Clear your way into the village until you see the townhall:

Clear your way inside and loot the Davil's Libram from the table.

Ride back to The Bulwark. Turn in [55] A Plague Upon Thee.

Death Gate back to Acherus.

Fly down to Light's Hope Chapel. Turn in [56] Heroes of Darrowshire, don't get the follow up.

Hearthstone to Undercity.

Take the zeppelin to Orgrimmar.

Fly to Thunder Bluff.

In Thunder Bluff, go to the Elder Rise and find Nara Wildmane (75,31).

Turn in [56] Glyphed Oaken Branch.

You should be close to level 61 now. Congratulations, you are ready to go to Outland. You'll be ahead of the outland guide in levels and will ding level 70 with a lot of quest circuits left to do, which is a very good thing. If you finish my whole Outland guide, you'll most likely ding 71 before going to Northrend, which is great, because it will make everything easier for you. You can go to Northrend as soon as you hit level 70 though, it's perfectly fine, but I strongly recommend to not go there at level 68 or 69.

Please note that the Outland guide is not Death Knight specific guide, it's a general guide that works for all classes. So you're on your own for all the Death Knight specific stuff from now on.

I will write a Death Knight Leveling Guide all the way to level 80 in the future however, so keep checking the wow-pro news if you don't want to miss it!

Anyway, in the meantime, here is how you should spend your talent points on your way to level 80.

Talents 61-80

Level 61: Rage of Rivendare 4/5
Level 62: Rage of Rivendare 5/5
Level 63: Impurity 4/5
Level 64: Impurity 5/5
Level 65: Butchery 1/2
Level 66: Butchery 2/2
Level 67: Subversion 1/3
Level 68: Subversion 2/3
Level 69: Subversion 3/3
Level 70: Two-Handed Weapon Specialization 1/2
Level 71: Two-Handed Weapon Specialization 2/2
Level 72: Bladed Armor 1/5
Level 73: Bladed Armor 2/5
Level 74: Bladed Armor 3/5
Level 75: Dark Conviction 1/5
Level 76: Dark Conviction 2/5
Level 77: Dark Conviction 3/5
Level 78: Dark Conviction 4/5
Level 79: Dark Conviction 5/5
Level 80: Bladed Armor 4/5

Final Build: 16/0/55

Please note that is also an excellent build for farming/questing at level 80.

Which Runeforging enchant to use up to level 80

61-62: Rune of Cinderglacier
63-69: Rune of Swordshattering
70-80: Rune of the Fallen Crusader

I hope you enjoyed this guide as much as I enjoyed writing it.

Time to go to Outland now, follow my Outland Leveling Guide from here. The fastest way to go there from Thunder Bluff is to fly to Ratchet, take the boat to Booty Bay and then fly to Stonard.


© 2008 Copyrights www.wow-pro.com All Rights Reserved


Jame's picture

Quote:3 other quests should

3 other quests should have appeared on your minimap now, get them all.

That includes Tonight We Dine in Havenshire Smiling

Leveling my DK

Just wanted to make a quick comment regarding my leveling. I've been following your guide since leaving my birthplace, and hitting Org. I had to back up a first paces once I found your site and started reading. Everything till now, has been awesome and the guide is superb. My question/comment is this: Do I keep going as you say after 59? When I reached the level 59 area of YOUR guide, I was already 56867/290000 into level 60. Now, I don't have a problem questing through EPL, that is one thing I do have patience for, but, I am questioning, as to whether or not I should be looking at heading to Outlands at this point, rather than finishing all the EPL quests.

Your advice on this would be greatly appreciated.


'Bite off more than you can chew; then start chewing'

Jame's picture

Keep following the guide

Keep following the guide till the end, don't skip anything. You won't regret it.

It's normal that you are ahead, I've made it that way. I calculated the levels without including all the extra quest turn ins, so if you bought them, it's totally normal that you're far ahead.

But that doesn't change anything, keep following the guide normally for maximum xp rate. You'll probably hit 61 before going to outland, and that's great, you'll just blast through Outland like that.

So a no two sword DKs?

I have an 65 Orc DK and hate the way they fight with two handed weapons can you sugjest some good one handed swords or axes? to rival my lvl 65 Honed Voidaxe?

Jame's picture

Sorry I can't, for two

Sorry I can't, for two reasons:

1. It's a bad idea. Dual wielding simply isn't as good as 2Hand weapons for DKs, people did the math and found out it's just not worth it.
2. How can you not like DKs fighting with 2-handed weapons? I mean they ARE supposed to fight with 2Handed weapons, look at Arthas, Frostmourne, can you picture him dual-wielding? ^^ I can't Sticking out tongue

What's a good class to duo with?

What would be a good class to level with? Would another death knight be redundant both in leveling and beyond, as in raids later?

Jame's picture

In leveing, another death

In leveing, another death knight would be nice. Double disease means you'll both hit harder and lifedrain harder.

I'd suggest having one of the two spec unholy and the other one blood, take the improved auras so that you both benefit from them.

As for beyond in raiding, I'm sure there will be a spot for two DKs in a raid, even a 10-man. One could be main tank, the other could be dps.

One more thing

In this part

"Keep killing stuff in this area until you are done with [55] A Plague Upon Thee. If you have more than 100 Termites, destroy the extras.

5. Go west to Egan (11,29).

Turn in [60] The Restless Souls, don't get the follow up.
Get the quest [55] Augustus' Receipt Book from the other npc."

I never seen where we as Horde at least picked up the quest to turn in at Egan.

Keep up the great work.

Jame's picture

Oops, nice find. I'll fix it

Oops, nice find. I'll fix it Smiling

Rotations from 61-80

Hi Jame, thank you very much for this guide. I had no idea 55-61 could be so done so fast!

Here in Outland following your guide, I'm starting to miss how you would post updated rotations every time you got a new vital skill or talent. I wonder if you could post rotations for 61-80 for the unholy leveling talent spec in this guide, and updated as you level and get new skills/talents?

Jame's picture

Actually nothing changes for

Actually nothing changes for Unholy DKs as far as rotations are concerned, so just carry on Smiling

A few quest comments

When you go into Eastern Plague Lands and the Marris stead you say to turn in [56] The Champion of the Banshee Queen. I can't find where we ever picked the quest up to begin with in the guide.

Also the trip to light's hope after that turn in [52] Duke Nicholas Zverenhoff as far as I can find this quest is a pickup in Winter spring and since we haven't been there we wouldn't have it.

But so far other than that the guide has been a great help and push in the right direction. Thanks for writing it Jame.

Jame's picture

Fixed, thanks

Fixed, thanks Smiling


Yes I know its hard enough for you to make the guides, but what I find extremely annoying is having to go from WoW back to this site and then back and forth maybe there is some way you could make a addon. Just suggestions =D (Also if I print the guide its 54 pages so...)

Jame's picture

Yea, it's been suggested a

Yea, it's been suggested a few hundred times and then some. I'll work on an addon soon, after I'm done with all the WotLK zones.

Am i missing something?????????

thanks for the guide you did a great job, but one question, i have followed your guide to a 2 as far as i can tell but after the quest [55] A Sort of Homecoming. you said we should have 10 talent points i only have 3 i have looked and looked but can't find where i missed anything help please.

Jame's picture

Yea, apparently blizzard

Yea, apparently blizzard changed again the talent distribution since I wrote the guide, so I'll change it asap.

In the meantime just keep following the guide and spend the points when you get them.


"Yea, apparently blizzard changed again the talent distribution since I wrote the guide, so I'll change it asap.

In the meantime just keep following the guide and spend the points when you get them."

Ok, I too had this problem and was wondering if I did somthing wrong. SO we hould get the 3 Reaping and then next chance the impurity, etc. and so on?

Jame's picture

Yep. But I fixed it anyway.

Yep. But I fixed it anyway.

Trollvink's picture



I will certainly use this as soon as i get the expansion!


Eishen's picture

Time to DK 70?

Hi James, Firstly THANKS for the great work.

You have pointed those times for the levelling:
<5 days to 60
<3 days to 70
<3 days to 70 (I´m sure here you mean 80)

I think (hope!) those are (specially the 60 time) from a level 1 toon

For a Dk I was planning (peeking at the few data available to me, being NOT in beta) for 8 played hours to 60 and 34 more to 70. From your experience , Am i being too optimistical?

Thanks again.

Fugazi's picture

Keep in mind that: 1) Level

Keep in mind that:
1) Level 60 number is of course 1-60.
2) Level 70 number is 60-70 before XP changes (~30% less needed) that came with patch 3.0.

Anyway I think you should hit 70 under 2 days.

EDIT: I did most of this guide and done 55-60 in around 5 hours 30 min - that is without "cloth quests". After 60 I switched to 60+ Outland guide and went there.

About turn-in quests

Just got my mind on it while farming rune-cloths.
For those hardcore power-levelers out there its prob a good idea.

(for this to not waste your time more then it earn you prob need 2 friends summoning you @ AQ or Silithus)

20 x Encrypted twilight text.
4 x Abyssal crest
1 x large brilliant shard.

(this gives you 4 fast turn-in quests in Silithus)
Maby a bit late to add it now thou Sad

Time Played?


So I just got done reading your awesome leveling guide. I have one question, it has been forever since I leveled a new toon, so, what kind of "Time Played" should I have ivested if I follow your guide to lvls 61,70, and 80? I know it's probably only an estimate, but I am just curious.

Thanks so much for posting your guide.

Jame's picture

Without rested bonus, I'd

Without rested bonus, I'd say:

5 days to 60
3 days to 70
3 days to 70

So 11 days /played total to 80. That's a very average estimate btw, you can probably do better. I haven't tried to speed level a character from 1 to 70 in quite a while, so my numbers might be totall off.

Just know that this guide IS the fastest way to level, that's all I'm sure about. You can't optimize my quest circuits any further, so that's as fast as you can go.

My latest character (rogue)

My latest character (rogue) ding'ed 80 at a /played of 8d 15h.
The 1-70 grind was done before the exp changes to TBC content, and you possibly need to substract ~1d for hanging around at 70 (waiting for wotlk, chatting with friends, etcpp) and getting professions up (i did it separatly and that alone easily took 10+h).

It takes me <4d to go from 1 to 60 (last two chars I can remember are mage: 3d 20h, and rogue: 3d 4h ( i am a far better rogue than mage Eye ))
It took me ~2 additional days to do the 60-70 rush (mage: 5d22h at 70, rogue 5d 03h at 70)
I dind'ed 80 at 8d15h played on the rogue, equallying 3d 12h for the wotlk run (my mage is still 70).

Mind you: a) I am playing on a PVP server, b) i didn't take a single look at wotlk (besides the guides from Jame, which i only read while playing^^), c) only outdoor-quest gear from 1-70, (some instances from 70 to 80, couldn't pass on them, as everybody and his uncle were looking for groups Eye ) ) and d) as stated: the 1-70 rush was done before the exp buff for tbc content.
So i guess you can ding 80 before 7d played. (I've started a dk yesterday, and ding'ed 62 today at a /played of 7h ... the exp buff looks retardedly strong (: ).
And yes, as you might have guessed it, I follow Jame's Guide quite closely (though i skip every instance and most of the group quests). For the remaining 5 or 6 levels of WotLK i used lightheaded and cartographer quest.

While we are at it: GREAT WORK, Jame. The guides are i think at least 98% of the theoretically possible optimum, can't wait to see the rest of your wotlk stuff!

Jame's picture

Thank you for this great

Thank you for this great feedback.

This just proves again how fast someone can level by following my guides closely Smiling

tanking suggestions?

Do you have any suggestions as to how I should maybe modify the spec a little if I was wanting to tank Outland/Northrend instances along the way? I dunno if the spec you have would really be able to tank as it doesn't have the avoidance talents, but at the same time I don't want to be like a prot warrior trying to level. Was mainly just after some practice so that I would be able to tank at 80.

Fugazi's picture

You do not really need to

You do not really need to change anything for normal instances, hell I am almost sure I will use that even for heroics at 80. Same with gear really, do not worry if your tanking kit is incomplete while leveling, you will really need it for heroics.

P.S. Prot Warrior is quite good at leveling at the moment, it is no longer "trying" it is stunlocking and smashing mobs to the ground Eye

Jame's picture

For Outland instances I

For Outland instances I wouldn't worry about any tanking talents really. Even full DPS specced, you switch to frost presence and you're good to go.

For WotLK instances while leveling, you'll also be fine. But if you want to be a more solid, you could go for this build instead I guess:


You lose quite a bit of dps but can still AoE just fine and you'd be a much more robust tank, for sure.

add to previous comment

I found this quest. big upgrade. If you want to post my comment, you can edit this and add to other comment.


age and treachery will always triumph over youthful exuberance.

Fugazi's picture

Also check AH

Jame's picture

Yes, that's one of the very

Yes, that's one of the very quests from Borean Tundra and it's quite easy, even for a level 68. So if you don't mind the extra trip and like getting weapon upgrades early, feel free to do it Smiling

I'm not sure this will actually make you level faster (due to the time wasted on the trip), but it seems like a fun thing to do.


Hey Jame.

This question doesnt really fit in this topic but wasnt sure where I should post it.
I managed to get my hands on Blade of Misfortune to level up with for my DK, and this should be good to about level 68 now, due to the xp reduction for each level from 3.0.2. Normally the next upgrade would be the axe from Ring of Blood. But now most players dont hit Nagrand till they are 68 anyway (if they follow the zones in order of easiest and fastest killing).

I am wondering if it would be smart to make a lightning trip to Northrend at 68 and do a starter quest that yields a better weapon than what is available from Nagrands quest.
After snaffling that, you can return to Outlands and continue on to 70 killing stuff even faster.
What are your thoughts on this?

age and treachery will always triumph over youthful exuberance.

Jame's picture

It's not a bad idea, but

It's not a bad idea, but honestly, I think the time you lose with the extra trip will just make you waste more time than the gain from killing faster with your new weapon Sticking out tongue

Key Bindings and The Like

First off I just want to thank you Jame for writting this guide and all of your other guides as well. They have really helped me out over my time spent playing this fabuluous game that is World of Warcraft.

My main question is what do you use for your key bindings? What do you have each of your skills bound too? Like where exactly on the keyboard do you have your ____ skill for instance?

Over my years of playing I've tried many different things and I've never been happy with any of my setups. I know this is alot of personal preference, but you seem to know what your doing so I figure I'll just force myself to adjust to whatever setup you have going for you. I understand if this is too much trouble, but I'll take any help you're willing to give me Smiling.

If this question has already been posted I apologies, anyways thank you.

Jame's picture

I bind pretty much

I bind pretty much everything Sticking out tongue

I use the WASD keys for movement (binding A and D as strafe left / strafe right) and use the mouse to turn. Basically like what an average FPS player would do.

Then I use every possible key binding in my fingers reach and use the easier keys for the more important abilities.

I also use mouse middle click and mousewheel up and mousewheel down.

I will probably write and in-depth guide about it in the coming month, when I'm done with WotLK leveling guides.

talent point order

Hey Jame.
My talent spec is very similar to yours. only a couple of points difference in fact.
Checked a lot of sites out and the impression I got for leveling was to take the 2 points in Butchery first (as its supposed to be so good), then start and finish the Unholy side before going back to Blood. I havent done Beta and so I am only going on what a bunch of Beta testers have said about Butchery being first.

Any thoughts on this?

age and treachery will always triumph over youthful exuberance.

Jame's picture

I disagree with that.

I disagree with that. Butchery just gives you more runic power, and Unholy is not a very runic power hungry spec (unlike frost).

I'd rather get to the good stuff 2 levels earlier (epidemic, Master of Ghouls, Scourge Strike, etc).

ah ok

k thanks. I was wondering if they recommended it for better use of talents like Summon Gargoyle and Unholy Blight which are runic power intensive.

age and treachery will always triumph over youthful exuberance.

Jame's picture

Summon Gargoyle is

Summon Gargoyle is definitely runic power intensive, but you don't use it very often.

Unholy Blight is used when AoE'ing, and as you saw if you watched my video, you can cast it without any problem for each AoE pack (and I didn't have butchery).

Fugazi's picture

I wonder if Gargoyle would

I wonder if Gargoyle would be worth using over UB on aoe packs.

Jame's picture

Gargoyle is definitely not

Gargoyle is definitely not good for AoE'ing. It's a single target dps ability, and it shines on elites / bosses.

gargoyle is single target

gargoyle is single target only. target dies, gargoyle byebye.
3min CD too

Fugazi's picture

I found that not true, I

I found that not true, I used that on mob with two adds and after "main" mob died gargoyle stayed and fired on two adds too.

Dhannek's picture

Excellent guide. My own

Excellent guide. My own 58-60 one was pure speed for those who want to just hit 60, but I will most likely be leveling to 61 with the extra quests in EPL as well.

Doing Outland at 61+ means that Death Knights can solo group quests even easier than they could before.

Jame's picture

Yea, I had that quest with

Yea, I had that quest with the big rock giants which split in smaller giants in mind. It's a really tough one and extra levels will make a world of difference.

Kostada's picture

Hey Jame

Hey Jame, great guide. While skimming through it, I found a small typo.

2. Search the graveyard just north of the house where Marlene Redpath is, look for "Joseph Redpath's Monument" among the graves (49,76). Click the grave and get Joesph's Wedding Ring.

Click the grave and get JOSEPH'S Wedding Ring, is what (I believe) it should be.


Comment me on my blog. http://kostada.blogspot.com/

Jame's picture

Indeed. Fixing it, thank you!

Indeed. Fixing it, thank you!

Rocheku's picture

Another question here! I

Another question here!
I recall hearing something about stones and oils not being able to use anymore on weapons beyond lvl 70?
If so, are they still usable on weapons we use when lvling our DK's till Northrend? Was planning to get me some Adamantite Sharpening Stones, but dunno if they can still be used then.