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19 Mage/Warlock/Priest Twink guide

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Mar
30

Hello guys, my name is pyro and welcome to my clothie twink guide. I like making twink guides which I post on my guild website and making twinks as well. So I hope this helps you guys out with making your 19 twink warlock, mage or priest. Hope you enjoy this guide.

ARMOR LIST:

Head: Lucky Fishing Hat [+15 stam] or Green Tinted Goggles [+8 stam, +7 sprit]: Lucky fishing hat is really hard to get. To get it you must have a max fishing skill (150) and u must have about 20 “Aquadynamic Fish Attractor” which give you +100 fishing when you apply it to your fishing rod. When you have done that, then you can participate in the booty bay fishing competition which is held in “Stranglethorn Vale” (STV) on every Sunday between 2-4pm sever time, to get the lucky fishing hat, you will have to capture a rare fish which can be found in the “Tasty school fish” nodes which are located along the Stranglethorn Vale coastline. There are 3 rare fish that can be caught, they are called “Brownell’s Blue Striped Racer” (used to get Nat Pagle’s Extreme Anglin’ Boots), “Dezian Queenfish” (used to get High Test Eternium Fishing Line, increase’s fishing skill by 5), and “Keefer’s Angelfish” (used to get Lucky Fishing Hat) And when you get one, you can trade them in to the robot in booty bay (look for the repeatable quest sign to find him). Once you get the right fish, trade it in to the robot to get the Lucky Fishing hat.

Now you think that would be easy right? Will you would be wrong because you guys should know that STV is basically GANK LAND on a PVP sever. This means, that there are going to be a lot of people around which could and most of the time, will kill you and camp you. I’ve done this fishing competition a couple of times and I try to just keep away from the horde and they usually leave you alone, it could help if you had someone to protect you in STV cause the beasts would kill you (they range from lvl 30 to 40).

Green tinted goggles can be made by an engineer and you HAVE to be an engineer to where them, you need to have an engineering lvl of 150 to wear and make them.

Neck: Sentinel’s Medallion [+6 agi, +2 stam] or Scout’s Medallion [+6 agi, +2 stam]: Sentinel’s Medallion can be bought from the pvp vendor at Silverwing Grove in Ashenvale for 76 honor and 20 WSG marks. Scout’s Medallion can be bought from the pvp vendor at Mor’shan Base Camp in barrens for 76 honor and 20 WSG marks

Shoulders: Talbar Mantle [+3stam, +6int]:
You can get Talbar Mantle from a quest which starts from an item that drops from the last boss in WC; this is the only cloth shoulders that give stats at lvl 19.

Back: Engineer’s cloak [+5stam, +2 int] alliance only or Feyscale Cloak [+4stam, +5 spell damage and healing] or Battle Healer’s Cloak [+4 stam, +2 sprit, +9 healing] horde only or Caretaker’s Cape [+4 stam, +2 sprit, +9 healing] alliance only: Engineer’s cloak is a quest reward from a quest in Stonetalon Mountains, the quest giver is called “Ziz Fizziks”, you can find him in Windshear Crag (map mod location 58, 62) There are 5 chains to the quest and you can start the quest chain at lvl 16. Feyscale Cloak drops from the Deviate Faerie Dragon which is a rare spawn in WC, I recommend having a high level running you thru and he can just go straight thru to see if the rare spawn is there, if it isn’t, then just come back out and reset the instance, then you do it again till you kill him and get the Feyscale Cloak.

Battle Healer’s Cloak can be bought from the pvp vendor at Mor’shan Base Camp in barrens for 65 honor and 10 WSG marks. Caretaker’s Cape can be bought from the pvp vendor at Silverwing Grove in Ashenvale for 65 honor and 10 WSG marks

Chest: Bloody Apron [+12 stam] or Tree Bark Jacket [+6 stam, +10 int] or Robe of the Moccasin [+6 sprit, +6 stam, +7 spell damage and healing ]: Bloody Apron is a drop from one of the bosses in Shadow Fang Keep (SFK), I would only get this if you can’t get the Tree Bark Jacket. Tree Bark Jacket drops form the trash mobs in Blackfathom Deeps and has about a 0.01% drop rate, so It would be better to buy this form the AH for about 40 to 80g. Robe of the Moccasin drops from Lord Cobrahn in Wailing Caverns (WC).

Wrist: Greenweave Bracers [+4 stam or +4 int] or Mindthrust Bracers [-5 stam, +9 int] or Crystalline Cuffs [+2 int, +2 sprit, +4 spell damage and healing]: Greenweave Bracers are a world drop and are best bought from the AH, go +4 stam for locks, + 4 int for mages and priest. Mindthrust Bracers are only good if you get a +9 stam enchant on them, you can buy them from the AH from about 30 to 60g.

Crystalline Cuffs drop from one of the bosses in Rage Fire Chasm (RFC) which is bad news for alliance because RFC is in the middle of the horde city Orgrimmar, and your goin to need someone to run you thru it, a lvl 70 with his epic mount should be able to get in the instance with out being killed (Azurath has tried this) but your twink will have to corpse jump to get in the instance, which will take about 12 rez to get in, But it is worth it to get these bracers.

Hands: Magefist Gloves [+3 stam, +4 sprit, +5 int] or Shimmering Gloves [+4 stam, +4 int or +13 healing, +5 spell damage] or Gold-flecked Gloves [+6 int, +7 healing and spell damage]: Magefist Gloves and Shimmering Gloves are world drops, so you will have to buy them form the AH. Gold-flecked Gloves drop from the second boss in deadmines(VC).

Waist: Keller’s Girdle [+3stan, + 8 int]: This is a world drop so you will have to buy it from the AH for about 30 to 50g.

Legs: Darkweave Breeches [+3 stam, +7 int] or Colorful Kilt [+5 sprit, +6 spell damage and healing] or Rigid Leggings of The Eagle [+4 stam, +4 int]: All of these are world drops so you will have to buy these from the AH for about 20 to 50g.

Feet: Nat Pagle’s Extreme Anglin’ Boots [+12 stam] or Sanguine Sandals [+4 stam, +4 int]:
Nat Pagle’s Extreme Anglin’ Boots are a MUST have because you can get BC enchants on them, unlike all the other amour that you can get which cant get BC enchants, but the are pretty hard to get . You have to do the same fishing contest that you have to do to get the Lucky Fishing Hat, look at the head amour to see details. Sanguine Sandals are a world drop and the have to buy them from the AH.

Ring 1: Seal of Wrynn [+3 sprit, +3agi, +3 strength, +4 int, +4 stam] alliance only or Seal of Sylvanas [+8 stam, +3 strength] horde only: You can get seal of wrynn from a quest which starts with a quest item called An Unsent Letter, which drops for VanCleef which is the last boss in Deadmines You can only start the Quest at lvl 16, and has about 12 other quests for you to do before you get seal of wrynn, most of it is running around stormwind talking to people but you will need to run stockades and at the last chain to the quest you will have to kill 2 lvl 30’s to complete the quest to get the ring.

Yiu can get Seal of Sylvanas from the Quest called Arugal Must Die, you get the quest from Dalar Dawnweaver in Sepulcher in Silverpine Forest. Quest can only be obtained at lvl 19 and it isnt a chain quest unlike the quest for Seal of Wrynn.

Ring 2: Advisor’s Ring [+2 stam,+5 spell damage and healing, +2 mana every 5 seconds] Horde only or Lorekeeper’s Ring [+2 stam,+5 spell damage and healing, +2 mana every 5 seconds] alliance only or Lavishly Jeweled Ring [+6 int , 2 spell hit rating]: Advisor’s Ring can be bought from a pvp vendor at Mor’shan Base Camp in Barrens for about 65 honor and 20 warsong marks. Lorekeeper’s Ring can be bought from a pvp vendor in silverwing grove in ashenvale for about 65 honor and 20 warsong marks. Lavishly Jeweled Ring drops from the 3rd boss in deadmines (vc).

Trinket 1: Arena Grand Master [Equip: +12 dodge rating, Use: Absorbs 750 to 1500 damage for 20 sec, 15 min cool down] or Minor Recombobulator [Use: Dispels Polymorph effects on a friendly target. Also restores 150 to 250 health and mana]:
Now here is where it gets really hard. The Arena Grand Master is a powerful trinket that can be used by anyone at any lvl but it is really hard to get. To get the Arena Grand Master you will have to go to the Gurubashi Arena in STV and open the chest, which appears every 3 hours (12, 3, 6, 9, etc).

You will need about a 4 lvl 70’s to absolutely guarantee that your twink will get the chest. Every time you open the chest you will get one of these ,Arena Master, to get Arena Grand Master you need to get 12 Arena Master and trade them in to the goblin in the arena to get it. The quest to get it is repeatable but I wouldn’t recommend getting 2 Arena Grand Master since it will take too long to get them all.

Trinket 2: Insignia of the Alliance or Insignia of the horde [Use: Dispels all movement impairing effects and all effects which cause loss of control of your character.]: This can be bought from a vendor in the Champions hall which can be found in Old town. It will cost you 2805 honor which takes a while to accumulate. Not sure where the horde one is.

WEAPON LIST:

2 Hand Weapon: Witching Stave [+8 int, +8 shadow damage] or Emberstone Staff [+5 stam, +8 int] or Lorekeeper’s Staff [+8 stam, +4 int, +3 mana per 5 seconds] or Advisor’s Gnarled Staff [+8 stam, +4 int, +3 mana per 5 seconds]: The Witching Stave drops from the trash mobs in SFK (Shadow Fang Keep ), it has a 0.01% drop rate, so your better off buying it from the AH. Emberstone Staff drops from Captain Greenskin in Deadmines, you can find him on the ship. Lorekeeper’s Staff can be bought from the pvp vendor in silverwing grove for 40 warsong marks and 428 honor. Advisor’s Gnarled Staff can be bought from the pvp vendor in silverwing grove for 40 warsong marks and 428 honor.

1 Hand Weapons: Evocator’s Blade [+4 int, +2 sprit] or Dawnblade [5 stam] horde only: Evocator’s blade drops from the trash mobs in BFD (black fathom deeps), it has a 0.01% drop rate, so again it is better off bought from the AH. Downblade can only be acquired by horde thru a quest in Ghostlands.

Off hand: Everglow Lantern [+3 sprit, use: Heals your target for 135 to 165 hp] alliance only or Totem of Infliction [+50 armor, Equip: When struck in combat has a 1% chance of inflicting 75 to 125 Shadow damage] alliance only or Buccaneer’s Orb of … [intellect +5 int or eagle +3 stam, +3int] or Furbolg Medicine Pouch [+10 stam, Use: heals you for 1000hp over 10 seconds] or Antipodean Rod [+6 spell damage for frost and fire spells]: Everglow lantern is a quest reward from a quest at Maestra’s Post in ashenvale, you can get the quest at lvl 19, so make sure you have done your twink before getting this offhand, if you decide to get it. Totem of infliction is a quest reward from a quest in duskwood, the quest can be obtained at lvl 18. Buccaneer’s Orb of …. drops off a couple of humanoids but it mainly drops in stockades from the trash mobs, for a full list of what this drops off, look it up on thottbot.

Furbolg Medicine Pouch is a faction reward from the Timbermaw hold, you have to be honored with them to buy it and you will need the help of a high lvl to get it, you have to farm the rep from killing the deadwood furblogs in felwood, which will take a couple of days to get honored with them, It takes a while to get but it is worth it for this awesome offhand. Antipodean Rod is a world drop so it will have to be bought from the AH, this is only useful for mages

Wand: Gravestone Scepter [+1 sprit, +5 shadow resistance]:
You can get Gravestone Scepter from a quest in BFD, you can get the start of the quest in BFD and the hand in for it is in Darnassus, for alliance and Thunder bluff for horde, you can get the quest at lvl 18. This is the very BEST wand you can get.

Enchant list:

Head: 100hp (Libram of Constitution/Lesser Arcanum of Constitution)

Back: +70 armor

Chest: +100 hp or + 100 mana or +4 to stats

Bracers: +9 stam or + 9 intellect or +24 healing and +8 Spell damage

Legs: Runic Spellthread (+35 spell damage, +35 healing, +20 stamina)
Silver Spellthread (+16 spell damage, +46 healing, +15 stamina)
Golden Spellthread (+22 spell damage, +66 healing, +20 stamina)
Mystic Spellthread (+25 spell damage, +25 healing, +15 stamina)
You will need a lvl 60 plus to apply these to your pants, and to do this, you MUST not equip them till you have traded them to somone to apply it to your pants, this cant be down in the will not be traded slot.

Gloves: +9 stam or +9 int or +30 healing and +10 spell damage

Feet: minor speed increase or

Boar’s Speed (Minor Speed / +9 Stamina); require’s level 35+ item. Only applicable to Nat Pagle’s Extreme Anglin’ Boots in the 10-19 and 20-29 brackets.

Cat’s Swiftness (Minor Speed / +6 Agility); also require’s level 35+ item. Only applicable to Nat Pagle’s Extreme Anglin’ Boots in the 10-19 and 20-29 brackets.

2h: +55 healing and +19 spell damage or +30 spelldamage and +30 healing or +22 int

1h: +55 healing and +19 spell damage or +30 spelldamage and +30 healing or +22 int

Warlock Strategy:
For a Warlock, you will want a lot of stamina because you can life tap to convert 65 health to 65 mana (you can increase the mana bonus thru your spec), most 19 twink warlocks that I have seen, have over 2K hp and about 500 to 700 mana, which all DPS twinks hate, since they are a pain to kill. So use your mass amount of stamina to your advantage.

In WSG you should just dot one guy up, then move onto the next and use Drain soul when you see someone get really low on health, so you can get a soul shard or use drain life when you get low on health to heal yourself and you can turn the hp to mana with life tap again.

When you got someone on you, this is what you do, fear then dot him and get your pet to attack him, try to keep him away from you at all times, and to watch that your health doesn’t get too low, and to redot when the dots are close to running out. If you are out of mana and you don’t want to risk doing any life taps, just use your 29 dps wand to keep doing the damage.

Pet: For your pet, it depends on your style and what you want.

Imp: The imp gives you extra health bonus (about 70Hp) thru blood pact and imp’s can hit targets better when they are feared unlike Voidwalkers which can’t hit the target half the time. In your talents, you can improve your imp’s damage, and blood pact bonus by up to 30%, so if you have done this, then I would go with the imp.

Voidwalker: The only reason you would use a Voidwalker is for Voidwalker sacrifice which absorbs 300 damage and is a must in BG’s.

Priest Strategy: Now it depends what you want to do, be a healer or go dps. Now if you go dps you will want a lot of spell damage and a fair amount of intellect, but most of the gear that you get will give you + healing as well but if you concentrate on getting pure healing gear, then your healing will be about 100 points different if you went DPS. If you decide to go with a healing priest then everyone will love you for it, there is a big shortage of twink healers so it is rare to see a fully decked out healing priest.

Now if you decide to be a healer, just stay back and heal everyone and rebuff anyone that you see, but watch out cause rogues are more likely to come and kill you, so just use your shield and fear them and dps them with your dots and stuff, even if you are a healer, you can still do some serious damage just dps priest will do more. If you run out of mana, use your wand which does about 30dps, not including you extra spell damage which will boost the damage that your wand does.

Mage Strategy: For a mage you will want to have a lot of spell damage and a fair amount of intellect and your enchants should be +mana, + health and + spell damage. Now for a mage you will want to stay back and dps them with your spells, and when you use up most of your mana, just use your wand which will deliver a good amount of dps till your mana regains.

A couple of times, you should use frost nova to freeze the horde in place and this will stop them from attacking your group for a while, this also works well when your are covering the flag runner, or if you are the flag runner.

__________________________________________________________________________
If I have missed something ,made a spelling mistake or if there is something that I should mention in this twink guide, post a comment and ill be sure to fix it or add it in striaght away.

If you want a twink guide made for what twink you are making please email me at pyro_chik_magnet@homail.com.

I am currently working on a MONEY MAKING GUIDE and a 29 twink hunter/rogue guide.
Check out my 19 twink rogue guide: https://www.wow-pro.com/general_guides/pyros_lvl_19_twink_rogue_guide_0

Also check out my 19 twink hunter Guide: https://www.wow-pro.com/general_guides/hunter

My main: Pyropro lvl 70 nightelf hunter, on the sever Dreadmaul. PVP sever.
My guild: “Flaming Eternity”

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    thejose
    Dec 23, 2008 @ 18:39 pm

    Nice guide, a fewNice guide, a few suggestions : serpent’s gloves drop from WC and have the exact same stats as the VC gloves, so its easier for horde players to get them. sporid cape (+5 stam +4 int), and tranquillian champion’s cloak (+7 stam) are also good choices for cloaks than the pvp cloaks. and the new spellthreads give +50 SP and either +30 stam or +20 spirit depending on which you get.

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    opocaj
    Apr 14, 2008 @ 14:37 pm

    I have a full holyI have a full holy priest(only got the five talent points to do more damage with wands), and in bg she’s great: I can’t remember when I last lost one…
    She’s not a twink, but I levelled her only in dungeons, from lvl 13 and over, so she has really the best possible gear you can get without any boost, and she’s ench, but not so high.
    Well…she’s incredible: at level 34, you’ll need 3 level 39 for more than 20 seconds, to kill her…or to kill anyone she’s healing. Amazing.
    My strategy is this: I use mana only to heal or fear, wand for damage, in case.
    If none is attacking me, I stay among bushes and heal, hoping none sees me 😉 .
    If they’re attacking me and I can’t fear(beeing at level 34, they often resist)I just start to flashheal myself and shield, when i can, and I stay there.
    They always think it’s a good idea to kill that priest that doesn’t let people die, but if my bg allies are good enough, they have all the time to kill them, while they are attacking me…I’m like a totem in that case.

    Also another suggestion, in case you don’t know: pets are mobs and so you can use evade and save your fear for umanoids.

    I also found out that it’s often better if you follow one or two people only, and you should make them aware of your presence. Few people that know they have a priest following are better than many that don’t know.
    You can even ask them to help you any time they see you are attacked.
    I usually try to make a little team like this:
    Me + warrior or rogue + hunter or warlok
    Hunters and warloks don’t need to be healed so much, usually, so thay are a good choise as second target, but remember to place a healing dot on warlock with low mana, so they can life tap.

    opocaj

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