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| [General] The PvP'ers Handbook - Core Rules
0 Introduction Core rules 1) Start young. Starting a PvP career as level 60 is a battle lost in advance. Though you will gain more honor, there are still limits as to how many ranks you can get pr. week. Not to mention the 20% decay, it is a big plus to start young due to the lowered Honor points you get from Battlegrounds. Being low level also means decreased survivability. You are less gear dependent as a low level, meaning that Skill comes before Gear. This will of course change at the higher levels where Gear becomes the thin red line between "Make it or break it". 2) Hotkeys. I cannot stress how important it is to have additional hotkeys. Not only does it provide above-average playstyle but also keeps your arsenal within the reach of your left hand. There is no need missing out on vital spells just because the basic action bar does not have enough spaces. I personally use the lower Right and Left action bar, and the Upper right action bar. My keys are currently bound to (Shift) 1-10, Shift (& ctrl) q-w-e-r-a-s-d-f-z-x-c-v. This might seem like overkill, but do not forget that these buttons can be used to both Macro's, Trinkets, Potions, Item Abbilities. Having ALL (and i do mean all) your options within the reach of your fingers is vital if you want to maximize your playstyle. 3) Common Sense. Common Sense is often that which you define the situation with. Regardless if your Raid leader or Raid paticipent. Do not rush into the middle of 3 enemies if you are alone. A good thumb rule is You go alone, You die alone. Assest the situation, look at what classes you are up against and try to find the best strategy to neutralize your opponents. A Druid cannot in a million years solo flags in WSG if the enemy has two hunters on defence, thus he needs support. 4) The Raid and You. Obviouslyas you start off PvP'ing, you will join up with what is called PUG's (Short for Pick-up-groups, this will also change at level 60). You might not know the people you are PvP'ing with, and/or might not like them particular much. Well here's only one thing you can do Get over it. A dysfunctional raid is a loosing raid. Teamwork and Tactics win any battle, but if one dislikes the other and refuses to help, it hurts not only that player but the rest of the team. And Battlegrounds are All about Teamwork. 5) Communication. Communication the most important thing. I cannot stress how important this is. Why is it important? Because people need to know where to go, if your flag has been taken and the flag carrier is running on the east side of Warsong Gulch. If half the raid runs west instead of east, your likely to loose. If your flag carrier runs into your Flag Room, thinking he's safe but runs into 4 enemies waiting for him cause the defence didn't relay that single piece of important information, you are likely to use. If a base is under attack in Arathi Basin, getting from point A to B takes time, and they will not be able to get help if they do not inform anyone that they are under attack. I think you get the picture. 6) Hardcore PvP? Go Horde! Why? Because it's a simple and common fact that the Alliance to Horde ratio is 31 on most (if not all) servers. This is important because for one, You'll (as Horde) always be facing more enemies than you have allies. This means that, while the Alliance has to wait in line, you are likely to come in everytime due to the low numbers of Horde vs. the high numbers of Alliance. the high Alliance to Horde ratio also means that the Horde players will gain ranks easier due to the lack of competition (I.E. Lack of PvP'ing Hordes) BG Reward links Arathi Basin http://www.wow-europe.com/en/info/basics/battlegrounds/rewards-arathi.html Alterac Vallet http://www.wow-europe.com/en/info/basics/battlegrounds/rewards-alterac.html Rank System 1) Kills. Each time you kill an opponent within 10 levels of you, you get a pre-calculated amount of honor, based on His rank versus your Rank. How much damage you do to him (If multiple people are hitting same target) And of course your level versus his level. You will find that off-Battleground PvP'ing pays very well for solo kills. For each time you kill a person, you get 25% less honor from said target. Max Kills 4. 2) Battleground Bonus Honor. This differs from Battleground to Battleground. so i will note both three. 3) Battleground Marks. You gain 1 or 3 Battleground Marks. 1 if you loose, 3 if you win. These Marks can be turned in at the Warmaster for Reputation from Mark faction and Bonus honor. Note that Double Reputation Weekends only affects the reputation gained inside of the Battleground, and not from the reputation gained from turning in Marks. Quest Items Ethics 101 1) Graveyard Camping. All battlegrounds have Graveyards. Though in the Alterac Valley, these are capturable, they are not in the Warsong Gulch, nor Arathi Basin. Nor is it fair to camp these graveyards, because the people resurecting there will be unbuffed, cought flatfooted, and mainly discourage them to fight against you again (I.E. Less battlegrounds for you!) And may if they so wish, take it a step further and slander you on the Realm Forum. Do not think that graveyard campers can hide behind the new Naming & Shaming politics. You can only get so much honor out of one target. 2) Respect. Respect your opponent cause they spend their real life time to fight you, win or loose, it is still of their choosing. Do not call them stupid for trying to achive what you desire. They might just one day find out what they are doing wrong, and it'll be you who's left with the short end of the stick. If you are 15 inside Arathi Basin against 5 enemies, show kindness towards them, and do not kill unless attacked. If they try to beat you, they desirve death, but otherwise leave them alone and do alittle /dance. 3) Stay in one Battleground!. This is a particular touchy area. Blizzard added a feature to the game that will let you queue multiple Battlegrounds (For what reason i have no idear) And this has caused a wave of "Lets join WSG, but if AB comes we join that" meaning that half the raid instantly disapears to go to Arathi Basin, in the middle of a Warsong Gulch game. This shows complete and utter lack of respect for your fellow players as you leave them to be horribly farmed by the opposite team. Not only does it hurt your own but also strenghten your enemy. They will be left facing "X" amount of enemies more than themselves which, trust me on this, builds up personal resentment towards those who leave the battlegrounds. Afterall, in a team game, there's no room for unreliable people. Class PvP Druid 2) http://forums-en.wow-europe.com/thread.aspx?fn=wow-druid-en&t=117464&p=1&tmp=1#post117464 Hunter Mage 2) http://forums-en.wow-europe.com/thread.aspx?fn=wow-mage-en&t=19809&p=1&tmp=1#post19809 Paladin Priest Rogue 2) http://forums-en.wow-europe.com/thread.aspx?fn=wow-rogue-en&t=135629&p=1&tmp=1#post135629 Shaman Warlock FAQ - Q & A 1-A) If there's such a large honor difference between the 10-59's bracket and the 60's bracket, how will i be able to compete? 1-B) You won't. It's one of the major flaws in the Honor system. Level 60's will at any point be able to beat the lower bracket's with honor for 2 reasons. 1, Blizzard made it so that you gain more Honor for everyone battleground won at the higher brackets. 2, level 60's simply have more time on their hands for Battlegrounds, as they don't need to worry about leveling or quests. 2-A) I don't think what you have written here is exatly true. My view point is .... etc! 2-B) PvP'ing is an individual experience, and that is what makes the better PvP'ers. I'm not saying that what I have written in this guide is the Truth with capital T, but merely my take on the more important aspects of PvP. What makes a good PvP'er, is their evaluation of individual situations. You are of course welcome to add feedback, but don't expect me to change anything written. 3-A) I'm currently playing -X- Class and I'm on a post-BWL server. I'm considering to make a PvP alt, but I cannot decide wether or not I should twink him. Help! 3-B) Ultimately it's your money and your time, thus your decision. But if you ask me No! 4-A) I want to start PvP'ing, but my class sucks at it! 4-B) Wrong again! All Classes (Yes, including Paladins) add their unique side to the face of PvP, and no class what so ever is useless. I know most think that, for example, Hunters are a useless class for PvP. But they are infact one of the most effecient defenders available. I will not go into detail here, but check out the different links above to the PvP-Class threads. And be sure to check out the additional posts on those threads, there's some very important information in some of them. 5-A) I want to PvP but i'm stuck in a PvE guild. I'm afraid they'll favor another over me if I choose to respec for PvP instead of PvE. What do I do? 5-B) This is surprisingly not an uncommon issue. My advice is that you take it up with your guild. If you belive that you can do just as good with a PvP talent spec, as a PvE talent spec, Prove it! And get rid of that fear of faliure. Most of the PvP people I know do a heck of a better PvE job than most of the PvE people I know. Talents are nice yes, but they do not make or break the class. The will to actually want to DO your class' role counts ten times more than what talent spec you are. But alas, we are still restricted to rules placed apon us by a gaming system that does favor a strict path. So always remember to have a dedicated set of PvE armor/items to help you make up for the lack of PvE-talents. ------------------------------------------------------------------------------------------------------------------------ Demonstration in the differences between Epic Tier 1 Set and PvP-Rank Reward Sets Champion's Battlearmor (6 Piece, Blue, 60, Honor Reward) Armor 3375 Strength 98 Stamina 122 (+20) Agility 9 Total 229 (+20) Bonus Set Bonus ----------------------------------------------- Warlord's Battlearmor ( 6 Pieces, Epic, 60, Honor Reward) Armor 4087 Strength 120 Stamina 165 (+20) Agility 42 Total 324 (+20) Bonus Set Bonus ---------------------------------------------------------- Battlegear of Might (8 Piece, Epic, 60, Molten Core) Armor 4306 Strength 143 Stamina 189 Total 332 (Resistance)Fire 34 (Resistance)Shadow 24 Bonus Set Bonus ------------------------------------------------------------------------------------- World PvP Eastern Plaguelands
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Hard Core PVP Go Alliance
I totally disagree with the statement "Hardcore PvP? Go Horde!" queue times are much better now since the latest patches and and you cannot call yourself a Hardcore PVP player when you run against a faction that in its majority are noobs and wear poor gear.
Horde got the best geared and skilled players, if you want to be called Hard Core PVP player you go against that.
If you want easy wins then Horde is easy mode, you can go AFK and still win.
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Remember this was written in
Remember this was written in 2006, a lot has changed since the, as you mentioned it