Profession gids voor beginners

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Proffession gids voor beginners
Door Trekloss vertaald door Acon

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Introductie

Als nieuwe of low level speler, een profession kan moeilijk zijn. Waneer je een proffesion kiest, hou in gedachten wat voor items je kan maken. Kan je class ze gebruiken? Engineering en Enchanting gaat voor alle classes. Blacksmithing kan maar voor weinig gebruikt anders gebruikt worden als de classes Warrior en Paladin. Een mage, warlock of priest mag clothes willen maken met tailoring, een druid, rouge, shaman of hunter zal leatherworking willen. Gathering professions kan je kiezen als je geld wilt verdienen met de gevonden spullen, je kan hiermee veel geld verdienen in de AH, of je geeft je resources af om dingen te maken met andere proffesions. Hou in je gedachten dat ingredients meestal beter verkopen dan wat je kan maken, maar je kan toch wel winst maken op de items die je maakt, je eigen armor verbeteren en sneller bij het maken van high lvl items. (Vergeet niet dat je maar 2 professions kan leren.)

Overzicht

Hier is een overzicht met verschillende truckjes voor de proffesions.

1. Mining
Mining is een gatherer profession. Je mined voor ore en gems in veins en deposits. Deze kan je daarna smelten en voor een mooie prijs verkopen, of je kan Engineering of Blacksmithing leren om dingen van die ore te maken.

2. Herbalism
In feite hetezelfde als mining, je gatherd herbs die gewoon in het rond groeien. Op sommige servers is de herbs markt een pak kleiner als op andere.

3. Skinning
Dit is ook een gatherer profession, maar anders als de anderen, je collecteert ze niet bepaalde punten, maar van de beesten die je killt. Dit maakt het een stuk makkelijker om grote hoeveelheden van leather te krijgen en tegelijkertijd te grinden, en leather is een in veel proffesions nodig.! Dit kan voor goede inkomsten zorgen, of je kan leatherworker worden.

4. Engineering
Hier zal je niet veel geld mee verdienen. Met Engineering zal je waarschijnlijk meer spenderen als teruverdienen, maar in ruil, krijg je een paar stukken heel goeie equipment en gadgets, speciaal op lvls. It fits good for all classes, especially those that use guns, as you may make AND upgrade guns! Paladins may also like engineering, as it gives paladins their ONLY way to get ranged attacks! (Exept some lvl 40 spell that only can be used as enemies that would die very soon anyway.) Engineering can make you bombs, guns, cool glasses and gadgets that can revive you, shrink enemies, give underwater breathing, and so on. In addition you can make yourself some cool companions, exploding sheep, squirrels, fighter robots and fighting dragons. Its a good rule to always have mining in addition to Engineering, as you`ll be needing MUCH ore!

5. Tailoring
Arguably the easiest profession, as the ingredients mostly drop from humanoids, making you some experience AND fast gathering. They are also pretty cheap at the Auction. Tailoring is making cloth armor and bags, and is, of course, most useful to cloth wearing classes. With this profession, you also make things you actually will use before the higher lvls! You will also need thread and dyes from vendors and leather from skinners. You wont need any other professions to gather the most important ingredients for Tailoring.

6. Leatherworking
Like tailoring, an very easy profession. You will need more ingredients to gain a high skill, but they are easier to gather. Leatherworking fits leather-wearing classes like Hunter, Rouge, Druid and Shaman. When getting higher skill, you can choose among three types of leatherworking Tribal, elemental and dragonscale. Dragonscale ables you to make mail armour, so classes that can use mail at lvl 40 still has use for leatherworking. Choose skinning with leatherworking, as skinning supplies most of what you need for leatherworking! With leatherworking, you can make equipment you will use all from the start! You will need thread and some other stuff from the vendor, as well as some things from other players and monsters.

7. Enchanting
This is supposed to be the hardest profession in the games, fit for only the high lvls. I think that it is possible for a low lvl to be a decent enchanter! As an enchanter you will have to destroy items of green quality or higher to get ingredients. This means gaining less money... Wrong! As soon as you get those beastslaying and +damage enchants for weapons around lvl 90 you make big bucks! Choose tailoring beside enchanting to get enough high quality items for free, then disenchant what you make. Then you sell your weapon enchants in some crowded place. I made around 1g per beastslaying enchant at my lvl 14 priest, giving me a good fortune! Some runs in the Deadmines will give you MANY disenchantable items!

8. Blacksmithing
This is an profession that will need many different ingredients. I advise choosing mining as your second profession, as mining gets you most of what you need. Dont expect to either need or manage to make money on what you make before you learn the silvered and green iron stuff at lvl 130 or so. You will need some vendor bought equipment, leather and leatherworking goods in addition to what you get from mining. A good way to lvl is to buy ore for all your money at the Auction at buyout, make items off all you bought and sell what you make at the Vendor. Then you use what you gained for more ingredients. Continue until you're satisfied or got very little money. This is not advised before you have some gold in your pocket and lvl 100 or higher in blacksmithing.

9. Alchemy
A profession i have little experience with, but i know that potions are VERY handy! Alchemy makes potions. You need herbs gathered with herbalism and vials from the vendor to make potions. Potions can give you health and mana while fighting, especially handy for mages and healers, that may run out of mana in the crucial moment. Non-healers will need the health potions when not backed up by a healer or when the healer has died. As an alchemist, you can also make potions that give you better stats, more damaged, bonuses like faster running and such.

SECONDARY PROFESSIONS
These are professions that does not count towards your two professions limit, meaning you can safely learn all of them.

1. Fishing
This is all about fishing. Equip a fishing rod and trow the line in a body of water. When a fish is hooked, loot the blubber like a corpse! If you're fast enough you will get a fish! At higher lvls you can get
treasures, quests in bottles and such things. A good fisher can even win the Stranglethorn Fishing Extravaganza!

2. Cooking
A useful professions for non-healers, but in the late-game, food can be good for everyone! Make food over a fire or oven by using things you get from beasts and fishing! Good food can even give spirit and stamina increases! Food replenishes healt, and sometimes mana.

3. First-Aid
Good for all classes in the late-game, but in the beginning, its best for non-healers. It uses mostly the same ingredients as tailoring. (Linen, Wool, Silk, Mageweave, and so on.) Bandages heal you for an amount of health.
Bandages can be used in combat and at other players, but after being bandaged, you`ll have to wait for a short duration until the next time.
Bandages can also cure poisoning.

Useful Addons

Gatherer Notes where you have found herbs and veins. Useful for more efficient gathering. You can search for the nearest resources. Gatherer also notes where you find chests.

GathererShare Gives you info from where other Gatherer users have found herbs, veins and chests.

Mapnotes Notes at your world map where you have found veins, herbs and treasures. Very handy! Easier than Gatherer, i use both.
You can also note your own notes at the map, vedors, drops, NPCs and such.

Enchantrix If you are an enchanter, get this! It tells what things will disenchant into when you move your mouse pointer over the item.
I use this a lot!

Dit alles is gevonden op CurseGaming.com

Heb plezier met het spelen van WoW.