Revized WoW-Pro Addon

Jiyambi's picture

WoW-Pro's team is working on our very own addon! Though the initial use will be primarily for leveling guides, the addon will eventually encompass many of the guides which appear on this site.

This does mean we are no longer supporting or updating the old, Tour Guide based guide. In addition, we will only be providing limited support for the old guide files, since most of them will become obsolete when Cataclysm is released (Outland and possibly Northrend being notable exceptions).


The Guide Window

More details about the new addon and awesome screenshots after the break.


Dropdown Menu


Options Page

What we need from the community: First of all, patience. We will do our best to come out with an up to date, new addon quickly, but it will take time.

Secondly, we need input! Please post here with suggestions for features you'd like to see in the new addon.

Thirdly, we need help! The addon is currently in a closed ALPHA stage. Most features work but there are known issues and very few guide files have been converted to the new format. If you are a regular member of WoW-Pro, have some coding experience, and want to help out with alpha testing, please send me a PM.

Once the rest of the basic features have been added, and more guide files have been converted, we will release the addon for an open beta test by all our WoW-Pro users. Our goal is to have a finished, polished addon ready for Cataclysm.

Current Addon Features:

  • Check-able list of steps with detailed descriptions listed below step titles
  • Manual completion enabled for all steps
  • Auto-completion enabled for Accept, Turn-In, and Complete type steps.
  • Coordinate mapping for single coordinates supported through TomTom
  • Sort-able guide list showing zone, author, level range, and amount completed. Now has scrollbar (woopsie!)
  • Guide window is resizeable and can show number of steps from 1-15.
  • Guide list now correctly displays progress for all completed steps, not just manually completed ones.
  • Current guide pane which allows you to scroll through the entire current guide, completed and non-completed steps.
  • Addon automatically queries the server when you log in and updates a database of completed quests, so no progress will be lost even after a client crash.
  • Sticky steps! Used for "do as you go" steps, they appear above the normal step and stay there until completed.
  • New: Auto-completion is now supported for flight, hearth, run, boat, and get flight path steps.

Known Issues (to be fixed)

  • Coordinate mapping only works within the guide's title zone. Multiple zone support to be added soon.
  • Guide window resizing is not smooth and looks rather odd. It can also be resized to too small for 1 step (which means no steps display) or too large for 15 steps (leaving blank space).
  • Auto-completion not yet supported for partial quest complete, set hearth, loot, and use steps.
  • Next guide does not yet automatically load when you finish a guide.

Future Features:

  1. Need to add support for listing certain steps as dependent on multiple quests being completed to be checked off (steps to go to a questing hub, for example)
  2. Use item buttons. We're going with a look similar to quest helper, though may provide a move-able button or a keybinding for the current step similar to that in Tour Guide.
  3. Animation for checking off steps (a check mark appears, old quest fades out, other quests move up).
  4. Either integration of the arrow, or permission from TomTom's author to redistribute their addon, maintaining the author's name and the addon's original name (basically leaving the addon untouched).
  5. Support for area vs. patrol vs. player run path type coordinates.
  6. Display customization (font, font size, colors, amount of info displayed - ability to use mouse-over tooltips instead of displaying the full step)
  7. Support for step skipping (not the same as manual completion) - the guide knows you did NOT complete the quest and will not ask you to complete quests with follow ups. Perhaps has a confirmation message stating "Skipping this step will result in skipping X follow-up steps". Need to add support for quest dependencies for this to work.
  8. Auto-load a guide based on level
  9. A separate "shopping list" frame which can be opened with a button on the title bar, used for a couple things in the leveling guide but which will get the most use for profession guides.
  10. Improved logic/display for multi-objective steps. Not exactly sure how this would work, but perhaps have "substeps" which are displayed together, and checked off as they are completed.
  11. For guide coders, I'd like to see a little more formatting ability for the mouse over notes. There were many times I'd wanted to add new lines to improve readability, and was unable to.
  12. An optional target button, which allows you to target a named mob and places a raid icon above it's head. This will help locate wandering mobs. Ex: |T|Bjomolf| would find the wolf Bjomolf if he is in range, target him, and place a skull above his head so he can be easily located.
  13. Ability for the guide to double as a quest tracker (showing the current quest's completion status) as an option. Example: "Mobs slain: X / Y" would display underneath the |N| text display.

Guide File Updates:
Guide files will be needing some significant updates. You can help us out with these even if you aren't currently working on the addon.

  • Include quest tags for each step (not just quest steps) so they will be auto-completed properly (I understand this was already being done when the addon switch was initiated).
  • Our own coordinates for quest givers and turn ins.
  • Coordinates are no longer listed in the |N| section (that's just for descriptions of the step now). Instead they are listed in the |M| tag like so:

    A Your Place In The World|QID|4641|N|From the NPC in front of you.|M|43.3,68.6|

Possible Future Addons:

  • WoW-Pro Talents - Easy talent recommendations while leveling, for all specs. Possibly include rotation suggestions as well. For players jumping in partway through, it should be able to detect their current talent changes and adjust accordingly, or recommend a respec if the talents are too messed up. Talents should be prioritized to make sure people pick up the most vital ones. Recommendations of glyphs would also be nice.
  • WoW-Pro Dungeons - Guides to dungeons. Easy access while leveling, recommended dungeons for your level and gear. Include gear lists, etc. Step by step guides, preferably with pictures, includes boss kill strategies.
  • WoW-Pro Gold Making - Daily quests, gathering/farming circuits, perhaps even auctioneer advice.
  • WoW-Pro Reputation - Reputation guides created using the addon.
  • WoW-Pro Holiday - Holiday guides created using the addon.
  • WoW-Pro Achievements - Other achievement guides.

Please give us your input! We want to make this addon the best it can be for you, our users. Please let us know what you'd like to see in the new addon!

Comments

Yeah, it's getting ugly

Jiyambi's picture

Yuck, well this pretty much

Yuck, well this pretty much confirms that Zygor bought Tour Guide purely in order to undermine and go after his competition.

Watch your backs

My only suggestion is to put your Pearl Harbor file together now. For everything I have seen, Zygor is trying to put everyone else out of business - with lawyers if necessary. Probably a sign of a sinking ship on their part. I've seen there stuff. They didn't need TourGuide. They just needed for no one else to have it.

Just be better that them. Which shouldn't be hard as they are spending most of their time trying to make money in the courts rather than make a good leveling guide.

Lycander's picture

Next Suggestion

This isn't so much an add-on suggestion as a testing suggestion. It might be worthwhile to put the equivalent of the .lua files on the site so people can fix any problems they find. Then, that code on the site can be folded into the next release. (I'm not sure if this would be better or worse. On the one hand, it should save whoever review the "I found this wrong" e-mails/posts a lot of time, but it also means something that's working right could be accidentally broken.)

Jiyambi's picture

Hmmm, like making the code

Hmmm, like making the code into a wiki? Very interesting idea. I like it! The site automatically keeps previous versions of each page, so if someone messes something up we can change it back easily, and we can also just keep our own backups. It would require that anyone editing the page be very clear in their documentation about *what* they changed. But it's a very interesting suggestion, one that I think I will support.

tinkerboon's picture

A better tool than making it

A better tool than making it a wiki would probably be a public source repository, like github. Some kind of version control system will be needed anyways, and working with git (or svn, or whatever) is much more comfortable for programming than using a wiki (which is not exactly tailored for working with code).

Jiyambi's picture

Good point. I'll set up a

Good point. I'll set up a github repository once I've got something to upload there. I am wondering if we want to make the code private or leave it public, Jame do you have any suggestions? To make the code private we'll need to pay for an upgraded account on github. Otherwise anything we put up there is visible to everyone and open to anyone to use.

tinkerboon's picture

Well, I'm quite new here

Well, I'm quite new here (even if I've used Jame's guides since Vanilla), but I would really like public code (with some kind of open source licence). This is the only way to guarantee that the same fiasco as TourGuide never happens again.

Especially if the addon is developed by the community, using an open process is usually better. It makes it much easier for people to find and fix bugs, or implement improvements. I, for example, have unfortunately not enough time on my hand to become really involved in the development. But if the code is open, I may just find some hours to fix that really annoying bug that plagues me on my way to lvl 85 Eye If I had to apply for access first, I will probably never consider fixing things.

Lycander's picture

Thanks for the endorsement.

Thanks for the endorsement. I'll post any other random ideas I get as well.

Lycander's picture

Another Suggestion

I've had another idea that might be a great long-run goal. What about having the addon be similar to light-headed, where it pulls the guide info from this site? Not sure what the overhead would be, but could be usefule for keeping everything up to date.

Jiyambi's picture

Hah, this is a great idea.

Hah, this is a great idea. Unfortunately probably would require some site overhauls as well and probably is not possible in the near/medium future. Still, awesome idea, thanks for posting! Laughing out loud

Lycander's picture

I thought it might

I thought it might, which is why I figured it would be something long-term. I can see a problem if other people can edit the guide and have it affect everyone.

Jiyambi's picture

Ralpb, the person who was

Ralpb, the person who was originally planning on coding the addon, has been quite busy lately. I am currently researching addon programming and plan to take over coding the addon if Ralpb proves unable to continue work on it.

As far as planning multiple modules for the addon - I think it's important to have an idea of where you are going before you start. I agree that the basic leveling addon is the highest priority, however we want to make sure ahead of time we have a framework in place for the future.

Jiyambi's picture

The person you are thinking

The person you are thinking of is Jahwo, he had an addon way back in the day.

The addon code Ralpb was/is working on is supposed to read the guide files we already have created.

In terms of my programming experience: I have some, but it is pretty limited. As far as time goes: I only have a part time job at the moment so I probably have more time that quite a few people. If someone feels they would be better qualified to work on the addon, please let me know. I know Jame wants people he knows/trusts working on it, however I see no reason we can't work together. However, I definitely would want to set up a better form of communication, such as IM.

As far as the skinning and skipping suggestions: that's about what I had in mind Smiling I think we can do some really awesome things with this. However, getting something functional that can read the current guide files is probably top priority.

Jiyambi's picture

In the current addon, a

In the current addon, a guide can be cleared by shift+clicking the guide in the list, I believe. But making this easier/more clear is definitely a good idea.

I also agree with your point about the visual style of the addon, but I think it is important that the addon also possess a few skins so that it can fit into *any* UI seamlessly. I LOATH the Blizzard default style and interface and like my addons to have a smooth, metallic look. I think it wouldn't be too difficult to have a simple customization area where we can change the look and feel of the addon in addition to important display settings such as number of quests, text style, and text size.

namdrof's picture

Use Blizzard-provided data

I would like to see the new addon pull data from the servers like what quests have been completed and any other info that Blizzard has made available since, in theory, they do know best where things are located.

I can't do much coding but would be happy to beta-test... I am fine with being an early adopter.

I HAVE NEVER PLAY THIS GAME

I HAVE NEVER PLAY THIS GAME BEFOER,BUT MY FRIEND TELL ME IT'S VERY COOL,SO I WANT TRY.

Jame's picture

Update

Hey everyone, just found this in my mailbox:


Hello WoW-Pro Staff,

I'm sure you've heard of Zygor Guides' acquisition of the TourGuide
software recently.

We are sending this message to ask that you remove your modified versions
of the TourGuide software from your website immediately. We know it will
be an inconvenience for you, but unfortunately it is a necessary evil at
this time. In due time, hopefully soon, TourGuide will be available again
for free download via it's usual distribution channels (Curse,
WoWInterface, etc). At that time, we ask that you do not modify the
TourGuide software again, but simply instruct users to download TourGuide
from the proper distribution channels.

We appreciate in advance your cooperation regarding this matter and hope
the issue does not need to be escalated. Thank you.

John Cook
Zygor Guides, LLC


So this is it for TourGuide and WoW-Pro. We'll be making our own addon so that this kind of lame stuff never happens again.

I'll be taking down the TourGuide pages before the end of the week.

Sorry to everyone who worked hard on the WoW-Pro TourGuide addon and to those who enjoyed using it until now, but there's nothing I can do.

Worry not though, with the amazing community that we have here, our addon will be 10 times better anyway. Smiling

Jiyambi's picture

I'm assuming we can leave

I'm assuming we can leave our guide files up for download, as long as we remove the main Tour Guide addon? That way people who currently have Tour Guide on their computers can still use our guides.

tinkerboon's picture

Definately. Additionally,

Definately. Additionally, TourGuide is back up at github and WoWInterface, so people will be able to get TourGuide if they currently don't have it installed.

scoot2112's picture

It's on Curse also, for

It's on Curse also, for those that use it.

An interesting piece of infomation

A recent comment on the wow.com interview with Tekkub has revealed a rather interesting piece of information. I've just worked out how to link comments from wow.com, but I'll post the comment here along with the link and my responce as I think it speaks for itself.

"sisibley said...

We have a bit of a problem with this whole licensing business. You see, just before Tekkub took down TourGuide from its several download possibilities, it was foremost hosted on Github, openly. According to Github policy, this "openly" condition means that the software in question is free to fork. Tekkub and Zygor have no right to retroactively remove that licensing agreement Tekkub had with Github. Zygor can license a version after the software's removed from Github (or the software's closed on Github), and all versions after, but any copies prior to and including the last open revision on Github were free to fork. Zygor doesn't have a leg to stand on, in other words, in his vicious attempt to put all his competition, including the free alternatives, out of business. People can still release that code without any legal issues. I'm sure Tekkub is hoping nobody points this out. He knows Github's policies very well if I'm not mistaken." http://www.wow.com/2010/03/13/what-happened-to-tourguide-part-2/comments/26241160/

My response was as follows;

"3-15-2010 @ 8:48AM
Raventiger said...

Thank you sisibley, I was unaware of that piece of information. For those interested see http://help.github.com/terms/, I'll quote the relevant section here;

"F. Copyright and Content Ownership

1. We claim no intellectual property rights over the material you provide to the Service. Your profile and materials uploaded remain yours. However, by setting your pages to be viewed publicly, you agree to allow others to view your Content. By setting your repositories to be viewed publicly, you agree to allow others to view and fork your repositories."

That puts a whole new spin on things"

Now if sisibley is correct and Tourguide was openly hosted on github, then it would seem Zygor doesn't have a legal leg to stand on with regards to forking any version of Tourguide prior to Tourguide being removed from github opening hosting plan. I say that, because from my own investigations it appears that Tourguide is now hosted under a private section of github. Personally, I would be very curious to know if this comment from sisibley could be verified.

Regards,

Raven

Jame's picture

That's very interesting

That's very interesting Raventiger, thanks for pointing it out.

Now if someone could verify this, it would mean that we could still let people download our current WoW-Pro Addon until we come up with our own new addon.

tinkerboon's picture

The really, really funny

The really, really funny fact is that the help pages on github are maintained by (cue drum roll) tekkub. So he should really know them...

Unfortunately, the terms and conditions only grant explicit permission to "fork" public repositories. I'm no expert in US copyright law, so I don't know which other rights are granted implicitely by having the right to "fork" things. (Mostly because "fork" is no striktly defined legal term) The intent is, I think, clear: You *should* be allowed to change and distribute any work derived by forking. But without asking a lawyer I have no idea what US copyright law will make out of this.

On the positive side now

On the positive side now WoW-Pro will be able to move forward with their own addon. I would just like to take the time to thank Jame and everyone else who worked so hard to provide such a wonderful resource for the community. It is very much appreciated.

Regards,

Raven

Jiyambi's picture

Thanks Raven. I *really*

Thanks Raven. I *really* appreciate the trouble you and the other users have gone to to support WoW-Pro and to help us put all of those comments and old conversations and such here in one place. It's a lot easier to get a full idea of what's going on this way!

You rock, and I hope you'll stick around in the future even after this mess has blown over. Quality community members ftw! Laughing out loud

Brune's picture

Grr, "Necessary Evil", cause

Grr, "Necessary Evil", cause of course Zygor and his addon are the centre of the known universe Puzzled

Bet TG never gets free distribution again.

But anyway, before I get too pissed off, hopefully this will be the catalyst for wow-pro to put out its own addon.

solitha's picture

Bug report - Just got my

Bug report - Just got my toons into Outland, and I've found that steps like hearthing, setting a hearth, picking up flight points and using flight paths are not displaying.

Jiyambi's picture

WoW.com Article

Tekkub has done an interview on WoW.com about this issue. I don't think there's anything there that is news to us, but here it is if you are interested:

http://www.wow.com/2010/03/13/what-happened-to-tourguide/

Just as a heads up, Zygor

Just as a heads up, Zygor has made a comment on that article claiming that WoW-Pro was illegally using Tourguide for it's guides without permission from Tekkub. My wife is a long time user of this site (and more of a hardcore WOW player than I am), and she has told me that that she remembers reading discussions taking place between Tekkub and Wow-Pro when Jamie was decideing which addon to use as the basis for his guide. Now it maybe that she is confused, but I feel you should be aware of what's being said and maybe provide a correction if you deem it necessary.

Regards,

Raven

Jiyambi's picture

Tekkub *definitely* gave us

Tekkub *definitely* gave us permission to use Tour Guide way back when we first started using it. Our guides are free for use and I believe that is the main difference and the reason he didn't have an issue with it.

If Zygor is unhappy, I have yet to have heard anything about it from him. He's free to make an account here, PM one of us, and let us know if he wants us to take down the guides. Unless he's contacted Jame and Jame hasn't let us know yet, as far as I know Zygor has made ZERO effort to ask us to take down the guides. If and when he does ask us to take down the guides, of course we will do so.

Jiyambi, do you mind if I

Jiyambi, do you mind if I respond to Zygor's comment with a link back to what you have said here.

Just for everyone's information this is Zygor's post on wow.com,

John Cook Mar 14th 2010 9:06PM

Hello Everyone,

I am John Cook, owner of Zygor Guides. Sorry to say, but this article is misleading and flat out false. Congratulations to the author and WoW.com for distributing false information without contacting all parties involved...

To set the record straight, we have no intention of stripping the free users of using TourGuide. TourGuide is not being distributed at all currently, even to our paying customers who have purchased our guides - even though the author of this article ignorantly assumes that to be the case.

Stated by Tekkub himself, we have purchased the rights to the TourGuide software to add the functionality as an option to our customers. At the same time, there was another objective, and that was to stop the rampant and blatant theft of Tekkub's, then, intellectual property. On his own website, Tekkub states that no one was given rights to modify and distribute, or sell, TourGuide as their own property. This includes WoW-Pro and especially Dugi, who was directly told by Tekkub to stop doing so, and refused.

I know the situation is inconvenient for you, but there is a greater purpose being served here. The lack of respect for people's property and creations is disgusting. How would you feel if you created something and spent months, possibly years, upon end working on it, and then some other person steals it, slaps their name on it and starts distributing or selling it as their own? That is not a fun situation for anyone, and anybody who engages in acts like that should not be glorified and praised for doing so.

All of that aside, the point is that we are not setting out to hurt the free leveling guide, or addon, community with this TourGuide situation. A lot of people enjoy using TourGuide and don't wish to pay for a premium guide service, such as ours, and that's totally fine - we have no problem with that whatsoever.

TourGuide will be available, once again, for download via its usual distribution channels (Curse, WoWInterface, etc) within the next 2 - 3 weeks. Thank you for reading this and allowing us the opportunity to clear up the mess. We hope to have everything back to normal, and everyone happy again, very soon. Thank you for your patience.

Take care.

John Cook
Zygor Guides, LLC
http://www.zygorguides.com

Regards,

Raven

I don't understand why you

I don't understand why you give a damn, add-on should be (by wow addon policy) free of charge anyway.

Plus it got distributed openly on github, so screw him?

Copyright abuse

So what we have here is an author "Zygor" abusing copyright to force competition out of the market instead of continuing to innovate. No worries, it happens all the time -- content creators run out of ideas or the ability to innovate and resort to copyright and litigation to stifle others creativity and innovation that directly or indirectly threatens their market.

I would like to take a moment to remind everyone that copying is not theft, stealing, taking, etc. That would deprive the original owner of a physical product. Copyright was originally created to encourage creativity, not stifle it.

I urge wow-pro to look into the github license terms with legal counsel (perhaps support from EFF.org as they specialize in these matters).

Either way, it seems you guys won't be backing down and using the community to create something to compete with the paid guides. I applaud.

Bagels n' Lox

Jiyambi's picture

Thanks very much Raven. I

Thanks very much Raven. I was looking for this comment over at WoW.com and couldn't find it (granted I was in a bit of a hurry, but regardless, you saved me some trouble).

It would be fine with me if you want to respond to his comment.

The main difference between our guides and Dugi's is that Dugi's and most of the others that Tekkub seemed to be referring to in the article are *paid* guides. Still, I wouldn't be surprised if Zygor and Tekkub wanted us to take these down, and frankly I expected them to try and contact us much sooner.

Anyway, it sounds like what we need to do is go back to the system where we supply guides which are read via Tour Guide but not supply Tour Guide itself. Unless I'm mistaken, this shouldn't be stepping on anyone's toes and should be a good solution while we develop our own addon.

I was not present for the discussion and decision to start recoding our own version of Tour Guide, which is the way our guides are currently available for download. I seem to remember the community deciding against something like this way back when we first started work on putting guides into addon form. I'm hoping it won't be difficult to move back toward a plug and play model until we get our own addon going.

Hi Jiyambi, Here is the

Hi Jiyambi,

Here is the post I made in responce to Zygor's comment. I did my best to keep my comment polite, but pointed.

Regards,

Raven

Mr Cook,

You may want to check your facts before you go making public statements about people being thieves. I'm referring in particular to WOW-pro; as you can see here http://www.wow-pro.com/node/2850#comment-29778 , it is the understanding of WOW-Pro that they do have permission from Tekkub to do what they have done with Tourguide.

As for Dugi, he claims that rather than theft, a simple misunderstanding due to miscommunication took place see http://www.ultimatewowguide.com/blog/2010/02/re-tekkub-response-clearing-the-air/ . Interestingly enough he also claims to have the emails of the dialogue between himself and Tekkub. In the issue of fairness WOW.com may want to interview Dugi to find out exactly what is in those emails.

I look forward to the time when you once again make Tourguide available to the general public.

Regards,

Raven

solitha's picture

I think the issue may be

I think the issue may be that W-P's addon looks/feels/acts like TourGuide, which is now copyrighted. If this site is on the up-and-up (which it's always seemed to be) and did actually build its own addon from the ground up, there shouldn't be a problem. But if the new addon is basically a copied/modified TourGuide, there may indeed be room for W-P to get into trouble.

Jiyambi's picture

I think you misunderstand,

I think you misunderstand, Solitha. Our current addon *is* a slightly tweaked Tour Guide, and we *NEVER* pretended otherwise. Way back when we first started working on this, we had a conversation with Tekkub in which he said first off it was fine if we wrote guides to go with his addon, and secondly it was okay if we modified the addon as long as we no longer called it Tour Guide afterwards. Unfortunately the comment linking system here on WoW-Pro is really not very good. I'll try and find the exact comments and link them as best I can when I have some time.

We are now working on our own addon so that none of this mess ever happens again.

As for the current situation - as I've said, neither Zygor nor Tekkub have contacted us. If/when they request the addon to be taken down, we'll do so. Also it is my understanding that Tour Guide will again be available for download, so perhaps a good solution for all parties would be to return to our earlier model of providing guide files read by Tour Guide and a link to Tour Guide's download page on Curse.

solitha's picture

Jiyambi, is this what you

Jiyambi, is this what you were looking for?

http://www.wow-pro.com/leveling_guides/wow_pro_leveling_addon?page=12

If not, I'll keep searching.

Jiyambi's picture

That is indeed the page with

That is indeed the page with the conversation on it, but linking to specific comments in that page is difficult. However it turns out the relevant info was actually on Tekkub's WoWWiki page (that's where I originally "knew" Tekkub from, though admittedly I had pretty limited interaction with him there):

http://www.wowwiki.com/User_talk:Tekkub#Jame.27s_Leveling_Guide_into_Tour_Guide

Hopefully this will let folks see that we made a clear effort to make sure everything was on the "up and up" as they say. We don't want to cause any problems for anyone, we just want to continue providing the awesome and free leveling help we always have been!

Thanks for clairfying

Thanks for clairfying Jiyambi, my wife was certain that dicussion between WOW-Pro and Tekkub had taken place and that WoW-Pro had Tekkub's permission to do what they did. It irrates me somewhat that Zygor is now publically claiming otherwise, but I'm not going to take him to task over it simply because I feel ignoring John Cook is the best way of handling him.

Having said that, it annoys me when false claims are publically made about a community such as WoW-Pro, so you'll excuse me if I silently fume over in the corner and think nasty thoughts about Zygor for a bit ;p.

Changing the topic a bit, my own vote would be for you guys to develop your own addon, seperate of Zygor's Tourguide, if for no other reason then it prevents Zygor from pulling this type of stunt again. Still as I said, I'm rather biased when it comes to anything assocated with Zygor right now.

Cheers,

Raven

Jiyambi's picture

Added, great idea, can't

Added, great idea, can't believe I didn't think of that when thinking of modules for the addon!

About the new addon

Hi Jiyambi

I'd love to help write the addon but I do not know any programing languages. If you want I can try to test the addon assuming Star Wars: The old republic is not released when you release the addon for testing.If it is released il be doing half wow and half star wars since that star wars game is going to be an mmo so I wont have enough time to test it.

The only 5 things that would make me quite W.o.W.
1.Doomsday
2.Me getting bankrupt
3.Blizzard getting bankrupt
4.Account getting banned
5.A Official Legend of Zelda MMORPG developed

Valeretin's picture

Thank you!

I'm sorry, I just had to but I was unable to use the addon. I tried to use it for about a week but uninstalled it after becoming too frustrated with it. My being disabled doesn't help but with the vision issues I have it was not a good experience.

My preferred method of quest guide usage(until I have a spare computer again) is using QuestGuru and Jame's guides while playing in windowed mode. I put each circuit up in the QG window and can drop down the entire list at will. I can also put up some quests as reminders for something. When I have a spare computer available I'm still using the same tools but the guide is up on the spare for alt-tab free play.

By using Jame's guides alt-tabbed I have the entire thing with pictures up right where I need it and HUGE so I can see it and read the text without having to stop playing after a half hour due to eye fatigue and developing headache. This is what attracted me to these guides in the first place, easy to read, I could set a good pace and I could quit when I wanted instead of when it hurt too much to read/play.

I'm hopeful that the web side guides will continue to be developed so that people like me can continue to enjoy them and this site as much as the addon people do.

Jiyambi's picture

I'm glad to hear the "paper"

I'm glad to hear the "paper" guides were still usable for you! Jame has expressed many times his firm commitment to keeping the paper guides around in the future, so no worries there!

I'm hoping that, with more options in the addon that is under development, larger fonts and more custom display settings may make the addon an option for you and others with similar needs. But, if not, at least you have a work-able method Eye

Glad you are enjoying the guides!

Valeretin's picture

Oh Definitely!

Before these guides, I was lost all the time, constantly needed guidance and directions, and help for even the simplest things. I have no sense of direction in the game and having to play one-handed(my left hand goes numb) doesn't help.

I'm not sure how helpful another addon would be. One thing that definitely keeps me on a straight path is the additional notes, pics and maps so I most likely will always be on the site guides anyway.

Since I started using these guides I play for hours by myself, rarely if ever ask for anything and level much faster than my friends do. They constantly accuse me of being a paid spokesperson for wow-pro. lol Laughing out loud

New Feature Ideas

Difficulty Slider - This would be a stop-gap until/if context sensitization is added. So until this add-on can detect your tricked out twink in a group with recruited friends, any hard-core players (or wimps) can just adjust how far ahead or behind (+3/2/1 level, normal, -1/2/3 level, etc.) they think they should be. Cheap and easy replacement for what will probably be difficult to code.

Display Size - With more wide monitors out there, some of us like seeing more than the one current task. I think Customization of Window options (#5) should all be choosable options. Improved... Multi-objective Steps (#7) would then tie into this. Rather than extra notes a user could opt to see multiple quests in a list.

Quest Delay - I really wish any of these guides had this now. Sometimes I just don't want to do a quest right *now*. Some are time sensitive (capture a tower quest) or require getting in a group, or I might want to free up inventory space. I don't want to have to manipulate the guide itself, I just want to click a quest step and put it off for a while.

Resource Sensitive - When a guide tells me to pick up 10 quests and I only have a few quest slots left, it's frustrating to deal with the guide. The guide should be able to deal with current quests, and recommend ones to drop. Similarly, I don't always have much bag space because I collect herbs/minerals or whatever. Sending me on a long chain of a dozen quests may be efficient if I start with an empty bag, but I *never* have an empty bag. Smiling

Shopping List - All of those notes that say 'Make sure you gather X and kill Y and look out for Z'? I forget that stuff after 5 minutes. Or it's a note on another quest and I don't even notice it. Seriously not helpful sometimes. Another subwindow below the main one would be wonderful to accumulate all of the current items where they are scattered around and you need several. 'A loaf of bread, and bottle of milk, and come home right away...' Just quick notes like 'Kill X of ', 'Gather Y of ', etc. They don't need to show the quest, the main window would still indicate what's needed for the current quest. This would eliminate the need for a lot of those notes.

Pretty sure no guides do any of that (except the display size adjustment to a small extent).
-Lode

Jiyambi's picture

I like these suggestions a

I like these suggestions a lot, I'll add them to the list. Thanks for taking the time to write all this out Smiling

The only suggestion that I'm not sure will make it into the guide is the "resource sensitive" one. We'll see, but that's going to be a low priority. I think most of our users don't typically have a ton of random quests in their log that aren't part of the guide, so that piece isn't too important, and bag space also doesn't seem a vital consideration to me - at least when I was leveling up it never seemed to be a problem to speak of. However, I'll still put it on the list, just know that this will be a lower priority Eye

scoot2112's picture

Timed Quests

I know there aren't many of them but, putting in a function to show a timer for timed quests is something to think about (not a priority by any means).

scoot2112's picture

Only if you have that gaudy,

Only if you have that gaudy, oversized window that takes up to much screen turned on.