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Revision of Arixan's Alliance Leveling Guide - Vashj'ir (80-82)[BETA] from Sun, 2010-08-15 04:50

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Introduction/Notes
This guide will cover the Alliance quests in Vashj'ir. I will cover 100% of the quests in the zone. Please note that this is based on a play through of the BETA version of the zone. Things can and probably will change. I will do my best to maintain the accuracy of the quests and objectives until finalized in the live version.

Everything in this guide can be done solo unless I specifically state otherwise. All of the level 80+ zones in Cataclysm make very heavy use of phasing as you progress through the zone. Be aware of this if you are trying to get a group for anything, as they may not be in the same phase as you are.

I will add coordinates to the guide once Blizzard allows for the use of addons in the beta realms.

Vashj'ir presents a unique challenge in describing where you need to go. It is very much a 3D environment, so while I can provide coordinates, often times the objective you need will be above or below you. Keep this in mind as you go through the guide.

I highly suggest you make use to the built-in quest tracking on the world map. I will describe as best I can where the NPCs and quest objectives are, but the objective tracking on the in game map will show you precisely where to go in most cases.

Please post and feedback, errors, or suggestions as comments.



Color Code

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Coordinates


Table of Contents


  1. Getting to Vashj'ir
  2. The Kelp Forest
    1. Northern Kelp Forest
    2. Central Kelp Forest - Part 1
    3. Central Kelp Forest - Part 2
    4. Southern Kelp Forest
  3. The Shimmering Expanse
    1. Northern Shimmering Expanse



  4. Getting to Vashj'ir




    1. Go to Stormwind Harbor. Speak to Recruiter Burns to get the quest [80] Call of Duty.

    2. Head to the northernmost dock. A small event will happen with soldiers talking about recent events. Just wait around for the mercenary ship to arrive.

    Once it arrives, board the ship. The crew should be familiar. The boat will depart for Vashj'ir but you won't quite make it...

    When you regain consciousness, speak to Erunak Stonespeaker to turn in [80] Call of Duty.


    The Kelp Forest

    1. Accept [81] Sea Legs from Erunak Stonespeaker.

    Set your hearthstone here as well.

    2. Jump in the water and swim out of the ship. You will find everything you need to collect on the sea floor in the area directly around the ship. Return to the ship if you need air. (Map Point 1)

    3. Once you have everything, return to The Briny Cutter. Speak to Erunak to turn in [81] Sea Legs. You will now be able to breathe underwater and swim faster as long as you are in Vashj'ir.

    4. Accept [81] Pay It Forward.

    5. Swim back out of the ship and find a Drowning Sailor nearby. Use the Enchanted Conch to rescue them.

    Do this 5 more times to complete [81] Pay It Forward. Return to The Briny Cutter when you are finished.

    6. Turn in [81] Pay It Forward to Erunak. Accept [81] Rest For the Weary

    7. Talk to Captain Taylor at the other end of the room you are in to turn in [81] Rest For the Weary.

    8. Accept [81] Buy Us Some Time and [81] Traveling on Our Stomachs from Captain Taylor.

    9. Swim out of the ship. Kill 8 Zin'Jatari Raiders in the area above and around the ship.

    10. Kill Splitclaw Skitterers until you get 10 Succulent Crab Meat.

    11. Swim back to the ship and turn in [81] Buy Us Some Time and [81] Traveling on Our Stomachs to Captain Taylor.

    12. Accept [81] To Arms! and [81] Stormwind Elite Aquatic and Land Forces.

    13. Search all around the sunken alliance ships nearby and collect everything you need. The armor for [81] To Arms! can be found on the seafloor and can also be dropped by Gilblin Scavengers. The SEAL equipment is found in large chests inside and around the sunken ships. (Map Shaded Area 2)

    14. Once you have gathered everything for [81] To Arms! and [81] Stormwind Elite Aquatic and Land Forces, go back to Captain Taylor inside The Briny Cutter and turn in both quests.

    15. Accept [81] On Our Own Terms.

    16. Captain Taylor's Flare Gun is located in the same area you collected the armor from. Once you pick it up, you will be attacked by a naga. Once you are finished with the naga, head back to The Briny Cutter. (Map Point 3)

    17. Turn in [81] On Our Own Terms. Accept the follow up [81]All or Nothing.

    18. As soon as you accept the quest, a small battle event starts outside the ship. (Map Point 4) Do your best to stay alive. Erunak will eventually finish off the first wave, then after a short pause the second wave comes. The soldiers will get carried off one by one, and eventually you will get captured as well. Erunak rescues you and leads you to the next quest hub, Shallow's End.

    Turn in [81]All or Nothing.

    1. Speak to Moanah Stormhoof. Accept the quest [81]Better Late Than Dead.

    2. Enter the Kelp Forest (Map Shaded Area 2) and look for a Sea Turtle. When you find one, use Moanah's Baitstick. Once you are riding the turtle, swim back toward Shallow's End. You are going to get...dismounted. There is no way to avoid it so don't feel bad. Swim the rest of the way back to Shallow's End.

    3. Turn in [81]Better Late Than Dead.

    4. Pick up [81] The Abyssal Ride from Erunak.

    5. Go to the back of the large shell behind Erunak to find the coil of rope. Use the coil of rope to send the bait out into the chasm. A Seahorse will come out and grab the bait. Hop on the seahorse.

    Use the "Hold On" ability when you are prompted as the Seahorse swims around the zone. If you end up falling off, you will be transported back to the rope to try again. You will find yourself back at Shallow's End when the Seahorse finishes his run.

    6. Turn in [81] The Abyssal Ride to get your underwater mount.

    7. Accept the quest [81] Good Deed Left Undone from Rendal Firetongue.

    8. Find Adarrah on the east side of the Kelp Forest. Turn in [81] Good Deed Left Undone.(Map Point 3)

    9. Accept [81] Gimme Shelter!.

    Swim toward Smuggler's Hole, a small cave just north of where you are. Go inside, until you reach the surface of the water.

    Get the flightpoint, then swim back out of the cave to signal Adarrah.

    10. Swim back inside and speak to Adarrah to turn in [81] Gimme Shelter!.

    11. Accept the followup [81] Ain't Too Proud to Beg.

    12. Swim back out into the Kelp Forest. While completing the next steps, fill any Clacksnap Pincers you see until you get a Tattered Treasure Map.

    13. Go to (?,?), where you will find a crate. Click on the crate to accept [81] A Case of Crabs.

    14. You will find Captain Samir and Mack Fearsen at (?,?). (Map Point 4)

    Talk to Samir and tell him about Smuggler's Hole. He will swim off with Mack.

    15. If you don't have a Tattered Treasure Map yet, keep killing Clacksnap Pincers in the area until you get it. Use the map to accept the quest [81] The Horde's Hoard.

    16. Swim back to Smuggler's Hole.

    17. From Adarrah, accept [81] A Girl's Best Friend.

    18. From Captain Samir, accept [81] Can't Start a Fire Without a Spark.

    19. While you complete the other quests, look for Adarrah's Jewelry Box on the sea floor. They are small and a little hard to spot. Open them to get Adarrah's Keepsake for the quest [81] A Girl's Best Friend.

    20. Swim out of Smuggler's Hole.

    21. Go to Budd's Dig at (?,?). Pick up the Keg of Gunpowder. (Map Point 5)

    22. Just north of Budd's Dig you will find a sunken Horde ship. Find and kill Akasha, a giant sea serpent that swims around the ship. Loot the Horse Chest Key. (Map Point 6)

    23. Swim down just behind the ship to find the Sunken Horde Chest. Open it to turn in [81] The Horde's Hoard.
    .

    24. Finish collecting Adarrah's Keepsake for the quest [81] A Girl's Best Friend.

    25. Return to Smuggler's Hole.

    26. Turn in [81] A Girl's Best Friend to Adarrah.

    27. Turn in [81] Can't Start a Fire Without a Spark to Captain Samir.

    28. Accept the quest [81] Nerve Tonic from Mack Fearsen

    29. Accept the quest [81] Ophidophobia from Adarrah

    30. Swim back to the sunken Horde ship. Kill any of the Slickskin Eels in the area to get the quest [81] Once More With Eeling. This quest will automatically be accepted as soon as you kill the first eel. Also, kill any Brinescale Serpents you see.

    31. While killing sepents and eels, collect the small crates floating all around the ship to complete [81] Nerve Tonic.

    32. Once you have finished killing Eels for [81] Once More With Eeling, click the notification that appears in your quest tracker or quest log to turn it in.

    33. Swim back to Smuggler's Hole after you have completed [81] Nerve Tonic and [81] Ophidophobia. Turn in both quests.

    34. Get the quest [81] A Desperate Plea from a Broken Bottle at the edge of the water.

    1. Swim back to Budd's Dig and speak to Budd. Accept the quest [81] Having a Ball.

    2. Go to Gurboggle's Ledge. Kill Gilblin Collectors until you get Lady La-La's Necklace. Click it to accept the quest [81]Lady La-La's Medallion.

    Continue killing Gilblin Collectors until you get 5 Medallion Fragments. Once you have 5, click on the fragments in your inventory to combine them into Lady La-La's Medallion. Then use the button in your quest log or on your quest tracker to complete the quest.

    3. Collect piles of cannonballs around the clams nearby. You can also get them by killing the Gilblin Hoarders. Do this until you have at least 50 cannonballs.

    4. Use the cannonballs to convert them into a Keg of Gunpowder.

    5. Next, find Gilbingle at (?,?). Kill him and loot the Waterlogged Journal from him. Use it to accept the quest [81] Blackfin's Booty

    Swim back to Budd's Dig when you are finished.

    5. Turn in [81] Having a Ball. Accept the followup [81] Dah, Nunt...Dah, Nunt....

    6. Swim to The Accursed Reef (Map Point 3). Find the Rusty Harpoon Gun and use the Booby-Trapped Bait.

    The shark will come and eat the bait, then the quest complete box will appear. Turn in [81] Dah, Nunt...Dah, Nunt.... Accept the followup [81] Shark Weak.

    7. Collect 5 of Gnaws' Teeth.

    8. Find Blackfin. He is an orca that swims in the waters above The Accursed Reef. Kill him and loot Gliblingle's Map.

    Once you are done, swim back to Budd's Dig.

    9. Turn in [81] Shark Weak. Accept [81] DUN-dun-DUN-dun-DUN-dun.

    10. Go back to the Rusty Harpoon Gun. Use Budd's Chain.

    You will be picked up by Gnaws. Use the "Fire Harpoon Gun" ability when prompted. Once Gnaws dies, you will be in Gnaws' Boneyard. Swim back to The Accursed Reef.

    11. Budd is now a skeleton standing next to the Rusty Harpoon Gun. Talk to him to turn in [81] DUN-dun-DUN-dun-DUN-dun.

    Accept [81] A Bone To Pick.

    12. Swim back over to Gurboggle's Ledge.

    Find King Gurboggle at (?,?). Kill him and collect The Pewter Pounder.

    13. Swim just south of King Gurboggle to the Sunken Anchor. There will be a small dirt pile next to it. Turn in [81] Blackfin's Booty.

    Return to The Accursed Reef.

    14. Talk to Budd and turn in [81] A Bone To Pick. Accept [81] Decisions, Decisions.

    15. Use The Pewter Pounder on The Porcelain Prophet next to you. Budd will turn back into a human. Turn in [81] Decisions, Decisions.

    1. Swim back to Erunak at Shallow's End.

    2. Turn in [81] A Desperate Plea and accept [81] Undersea Sanctuary.

    Use Erunak's Scrying Orb to view Deepmist Grotto.

    3. Turn in [81] Undersea Sanctuary. Accept the followup [81] Spelunking.

    4. Go to Deepmist Grotto. Speak to Private Pollard and turn in [81] Spelunking.

    Erunak and the other NPCs from Shallow's End will show up. Speak to Erunak to set your hearthstone here.

    5. Accept the quest [81] Debriefing from Erunak.

    Talk to Private Pollard. Listen to his story, then speak to Erunak to turn in [81] Debriefing.

    6. Accept [81] Wake of Destruction.

    7. Swim out of the grotto and head just a bit west, where you will find the Famished Great Sharks. Target one of the sharks while staying far enough away that it doesn't attack you and use the Orb of Suggestion.

    Once you finish channeling the spell, the shark will swim over to you and you will jump on its back. The shark will constantly swim forward, you just control the direction.

    Swim toward the Holding Pens. (Shaded Area 4)

    8. Swim near the Zin'Jatar Guardians and use the ability "Eat Naga" to cause the shark to attack one of the naga guards. You don't actually have to target the naga, just swim near them. Keep using the ability any time it is not greyed out until you have devoured 25 Zin'Jatar Guardians. Then use the "Return to Safety" ability to have the shark swim you back to the entrance of the Deepmist Grotto.

    9. Enter the grotto and turn in [81] Wake of Destruction.

    10. From Erunak Stonespeaker, accept the quest [81] The Warden's Time.

    From Moanah Stormhoof, accept the quest [81] Decompression.

    From Private Pollard, accept the quest [81] What? What? In My Gut...?.

    From Rendel Firetongue, accept the quest [81] Come Hell or High Water.

    11. All of the quests you have are completed in The Holding Pens area. Mount up and swim over there.

    12. Go to (?,?) where you will find a Naga Trident Stand. Click it to accept the quest [81] How Disarming. While you are doing the next 4 quests, find and destroy 6 Naga Trident Stands. They can be found all around the Holding Pens.

    13. In the same area where you killed the Zin'Jatar naga with the shark, kill 12 Zin'Jatar Guardians, Overseers, or Pearlbinders for [81] Come Hell or High Water. They can also drop the Wiggleweed Sprout you need for [81] What? What? In My Gut...?.

    14. Continue killing naga until you get enough Wiggleweed Sprout to complete [81] What? What? In My Gut...?. You can also get them by killing the Shimmerspine Harvesters which are the orange murlocs walking around.

    15. Swim toward the Imprisoned Soldiers further into the camp. They almost look like large pearls from a distance. Use the Breathstone on them to rescue the soldiers. Do this 10 times to complete [81] Decompression

    16. Finally, swim all the way up to the top ledge of the camp, where you will find the Zin'Jatar Warden. Kill him to complete [81] The Warden's Time.

    17. Swim back to Deepmist Grotto and turn in all 4 quests.

    18. From Erunak, accept [81] Across the Great Divide.

    19. Leave Deepmist Grotto, mount up and swim across the Abyss, over to the entrance of Damplight Chamber.


    The Shimmering Expanse

    1. Enter the cave and swim through the tunnel until you can surface. You will see a small landing with a bonfire on it. Next to the fire you will find Farseer Gadra.

    Speak to him to turn in [81] Across the Great Divide.

    2. Accept the followup, [81] A Looming Threat.

    Speak to Farseer Gadra and tell him you are ready to enter the vision. after a few seconds you will be pulled into a vision. Gadra will explain the current situation in Vashj'ir.

    When he is finished speaking, speak to him again to turn in [81] A Looming Threat and be transported back to Damplight Chamber, which is not a peaceful as when you left.

    3. From Farseer Gadra, accept the quest [81] Backed Into a Corner.

    You will need to fight off the naga until 50 have been defeated. This won't take as long, as you have a lot of help. Once 50 naga have been defeated, Fathom-Lord Zin'jatar comes out. Let the NPCs and elementals pound on him for a few seconds, so he focuses on them, then start helping them kill him.

    Once he is dead, speak to Farseer Gadra.

    4. Turn in [81] Backed Into a Corner. Then go to the north side of the small island you are on and get the quest [81] Rundown from Toshe Chaosrender.

    1. Swim west out of the chamber. When you come out of the tunnel, you will see naga swimming off to your left. Use Toshe's Hunting Spears to kill 20 naga.

    When you are finished continue to swim south to (?,?) where Toshe Chaosrender is waiting for you.

    2. Turn in [81] Rundown and accept the followup, [81] Silver Tide Hollow.

    3. If you look southwest from where you are at, across the Silver Tide Trench and down a bit, you will see the entrance to Silver Tide Hollow. Swim over there and enter.

    Once you surface, get the flightpoint.

    4. Speak to Felora Firewreath to turn in [81] Silver Tide Hollow. Accept [81] Distracting Scent and [81] The Great Sambino.

    5. Accept the quest [81] Don't be Shellfish from Earthmender Duarn.

    6. From Caretaker Movra, accept [81] Slippery Threat.

    Also, set your hearthstone here.

    7. Swim out of Silver Tide Hollow and mount up. All around the entrance you will see naga bodies. Swim close to one and right-click it to start dragging the body.

    Swim south to Glimmerdeep Gorge. As soon as you are over the gorge you will drop the naga you are dragging. Drag 3 bodies into the gorge to complete [81] Distracting Scent.

    8. Swim down to the sea floor from the entrance to Silver Tide Hollow.

    Kill 12 Spiketooth Eels. While doing this, find and collect 10 Coilshell Sifters.

    9. Swim west to (?,?), where you will find The Great Sambino.

    Speak to him to turn in the quest of the same name.

    10. From The Great Sambino, accept [81] Undersea Inflation. Also pick up [81] Crabby Patrons from Felice.

    11. Kill 10 Green Sand Crabs. While you are doing that, use Sambino's Air Balloon near any of the large blueish shells on the sea floor or the green coral formations to fill up the balloon. Keep doing this until you get the message that the balloon is full.

    If you have not gotten Sambino's Air Valve by the time you have finished killing 10 crabs, keep killing them until it drops.

    12. Return to The Great Sambino. Turn in both quests. Accept [81] Totem Modifaction from Sambino.

    13. Go to one of the brown/orange patches on the ground and use Sambino's Modified Strength of Earth Totem. Defend the totem from whatever sea life comes to destroy it until the Enormous Sea Crab appears. Kill him to complete [81] Totem Modifaction.

    14. Turn in [81] Totem Modifaction and accept [81] Back in One Piece.

    15. Swim back to Silver Tide Hollow. Turn in all of your quests.

    Accept [81] Toshe's Vengance from Felora Firewreath.

    16. Swim east, past Nespirah, to the Ruins of Therserai Temple. You will find Toshe Chaosrender at (?,?).

    Turn in [81] Toshe's Vengance

    17. Accept the quests [81] Vengeful Heart and [81] Vortex.

    18. Use the Globes of Tumultuous Water to suck up the swarming serpents. Also, kill Zin'jatar Ravagers in the area until you complete [81] Vengeful Heart. Make sure the areas where you fight the naga are clear of snakes, otherwise the nage will command the snakes to attack you.

    When you have finished both quests, return to Toshe.

    19. Turn in [81] Vortex and [81] Vengeful Heart. Accept the followup, [81] Fathom-Lord Zin'jatar.

    20. You will find Fathom-Lord Zin'jatar in the southwest corner of the ruins. Kill him. Even though he is an Elite, he doesn't hit very hard and you should have no trouble.

    After he is dead, loot a Luminescent Pearl from him. Use it to get the quest [81] A Pearl of Wisdom.

    21. Return to Toshe and turn in [81] Fathom-Lord Zin'jatar.

    22. Swim back to Silver Tide Hollow. Speak to Earthmender Duarn to turn in [81] A Pearl of Wisdom.

    Accept the followup, [81] Nespirah.

    At this point we are going to be questing inside of Nespirah. I tried to get a map of the subzone but I could not find one. I'll try to describe as best I can where to go. If someone can get me a map of the inside of Nespirah I would greatly appreciate it and would give credit to you in the guide. For now I will just use the map for Southern Shimmering Expanse.

    New Map Goes Here

    1. Swim to the entrance of Nespirah and go inside.

    2. Erunak and Earthmender Duarn will appear after you go inside. Follow them as they explore.

    3. After Erunak leaves, speak to Earthmender Duarn to turn in [81] Nespirah.

    Accept the followup [81] Making Contact. Speak to him again, tell him you are ready for him to attempt to communicate with the creature.

    4. Turn in [81] Making Contact one Duarn has finished.

    5. Take both quests that Duarn offers you, [81] Slave Labor and [81] Stick it to Them.

    6. Go back out into the main chamber. Use Duarnn's Rope near any Enslaved Pearl Miners to rescue them. The miners can be found near and of the pearl clusters.

    While doing this, kill 7 Idra'kess Sentinels and 7 Idra'kess Enchantress, which can be found all over the chamber.

    7. When you have completed both quests, return to Earthmender Duarn in the smaller room to the northwest.

    Turn in both quests and accept the followup, [81] Capture the Crab.

    8. Go back to the main chamber and look around the edges until you find a naga with a Deepseeker Crab following it. Kill the naga then use Duarn's Net on the crab.

    Once the crab is caught in the net, click on it to pick it up.

    9. Return to Earthmender Duarn. Turn in [81] Capture the Crab

    10. Accept the followup, [81] Breaking Through. Then tell Duarn that you are ready to speak to Nespirah.

    Once the quest is complete, speak to Duarn again to turn it in.

    11. Accept [81] We Are Not Alone.

    12. Find Captain Taylor at (?,?), almost directly opposite the chamber the Duarn is in.

    13. Turn in [81] We Are Not Alone. Accept the followup [81] Body Blows.

    14. From Admiral Dvorek, accept the quest [81] Hopelessly Gearless.

    15. Finally, from Wavespeaker Valoren, accept the quest [81] Still Valuable.

    16. While completing the other two quests, kill any naga in the area until you have looted 5 Mysterious Pearls

    17. Find Idra'kess Weapon Racks and loot the Purloined Polearms from them. You need 4 total.

    18. While doing that, and killing naga, find 7 Nespirah Abscesses and attack them. They are small redish nodes along the walls. They can be hard to spot, as they blend in with everything around them.

    19. When finished with all three quests, return to where the prisoners were and turn all of them.

    20. From Captain Taylor, accept [81] Overseer Idra'kess.

    21. Follow the outside wall directly behind Captain Tailor, keeping the wall on your left. Keep going, heading generally southwest, until you reach a tunnel leading up. Follow this tunnel until you get to the upper chamber. In the back of this chamber, directly opposite the tunnel, you will find Overseer Idra'kess.

    22. Overseer Idra'kess is a level 80 Elite, but he does not really hit all that hard. Make sure you are at full health/mana and attack him, ignoring the 2 casters he has with him.

    When his health reaches about 40% he will place a shield around himself that reduces all damage he takes by 90%. Several Nesprah Abscesses will spawn around him. Each one you destroy weakens his shield, eventually removing it. Finish him off to complete [81] Overseer Idra'kess.

    Once he is dead, go back down the tunnel and return to Earthmender Duarn in the "brain room" on the west side of the main chamber.

    23. Turn in [81] Overseer Idra'kess. Accept [81] Waking the Beast.

    24. Leave Nespirah through first exit to the south of the brain room. Just outside the tunnel you will find Erunak's Seahorse. Hop on and you will be taken to the next quest hub, Tranquil Wash.

    25. Speak to Captain Taylor to turn in [81] Waking the Beast. Accept [81] Cold Welcome.

    26. From Wavespeaker Valoren accept [81] A Powerful Need to Eat.

    27. Leave Tranquil Wash and swim North and down in into Glimmerdeep Gorge. Find Divemaster Birmingham at (?,?).

    Turn in [81] A Powerful Need to Eat.

    28. Accept [81] Claming Up from Divemaster Birmingham and [81] Art of Attraction from Engineer Hexascrub.

    29. Collect 16 Glimmerdeep Clams while killing Glimmerdeep Tidehunters. Both can be found anywhere in the Glimmerdeep Gorge.

    When you have gotten all the clams and killed enough Tidehunters, swim up to the anemones on the cliff walls. When you are near one, use the Anemone Chemical Extraction Device. Do this 8 times to complete [81] Art of Attraction.

    28. Return to Divemaster Birmingham and Engineer Hexascrub and turn in [81] Claming Up and [81] Art of Attraction.

    29. Accept [81] Odor Coater. Swim around to the Glimmerdeep Clam Divers and use Anemone Chemical Application Device on them.

    Return to Engineer Hexascrub when the quest is complete.

    30. Turn in [81] Odor Coater and accept [81] Bellies Await from Divemaster Birmingham.

    Swim back to Tranquil Wash.

    31. Turn in [81] Cold Welcome at Captain Taylor and [81] Bellies Await to Wavespeaker Valoren.

    32. At the back of the cave, find Levia Dreamwalker and get the quest [81] An Occupation of Time.

    Run back over to Captain Taylor and accept [81] Swift Approach.

    Finally, get both quests from Captain Taylor, [81] A Better Vantage and [81] Caught Off-Guard.

Comments

Wrong waypoint coordinates

I've gone through this zone over the last few days, and quite a few of the quest start/end points are not right, mostly the ones involving Captain Taylor, Admiral Dvorek and Wavespeaker Valoren

I didn't take note of which ones were wrong. Sorry. I've now almost finished the zone, and probably won't be back with an alt for a few weeks.  I'll pay a bit more attention next time!

Cheers

Andy

Our Aquatic Neigh-bors and Claim Korthun's End

I couldn't pick up either of these. I think they didn't make it to the final version. :(

missed Our Aquatic Neigh-Bors

I completely missed picking up the quest. I hope it wasn't important for moving ahead in game. Going to be very slow swimming around the Abyss, if that was to get a new seahorse mount. sigh.

Crackerhead22's picture

From what I have seen. the

From what I have seen. the 'Our Aquatic Neghi-Bors' is not in live servers as my comment below states.

Crackerhead22's picture

From my understanding, "Our

From my understanding, "Our Aquatic Neigh-Bors" may not have made it to live.

Arixan's picture

Mostly done, at least for now

The guide is as complete as I can make it for now. Since it done, except for the very end, I decided to make it available for review.

As with all the guides I am writing during BETA, I will go back through closer to launch and finalize everything, including any changes Blizzard makes.

It's a big zone. Assuming there are no quests after the one I got stuck on, it comes in slightly bigger than Hyjal, at 148 quests.

Vashj'ir Guidefile for Alliance.

Note: I have recently started on the Alliance version of the Guidefile for the Addon. I will provide
the file once I have something.

A first version of Alliance Vashjir

Hints:

- Not yet finished (maybe 40%, btw, what is a good way to contribute these files to the project, posting the current version in the forum sounds to me not as the best way)
- no prerequisites and stuff yet
- some quests there are contradictions and unsureness about on cata wowhead. I will formulate questions about them later, so hopefully people who played the Beta can answer it (stuff like that the position of certain quest items is not on wowhead... I just named something in the likely area of the quest item for the few quests which had this problem... or that some site said that a certain quest has a certain other quest as prerequisite, the other site said you could make both quests at the same time...)
- As the naming might make understand, this guidefile bases on Arixan's guide

WoWPro.Leveling:RegisterGuide('AriVas8082', 'Vashjir', 'Arixan', '80', '82', 'AriDee8283', 'Alliance', function()
return [[

A Call of Duty|QID|27718|M|41.1,48.6|Z|Stormwind|N|From Recruiter Burns|
C Call of Duty|QID|27718|M|27.5,24.4|Z|Stormwind|N|Head to the northernmost dock. A small event will happen with soldiers talking about recent events. Just wait around for the mercenary ship to arrive.|
T Call of Duty|QID|25924|M|45.2,23.4|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Sea Legs|QID|25929|M|45.2,23.4|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
h The Immortal Coil|QID|25929|M|45.2,23.4|Z|Kelp'thar Forest|N|At Erunak Stonespeaker.|
C Sea Legs|QID|25929|M|46.1,24.2|Z|Kelp'thar Forest|
T Sea Legs|QID|25929|M|45.2,23.4|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Pay It Forward|QID|25936|M|45.2,23.4|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
C Pay It Forward|QID|25936|U|56227|M|46.6,23.9|Z|Kelp'thar Forest|
T Pay It Forward|QID|25936|M|45.2,23.4|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Rest For the Weary|QID|25941|M|45.2,23.4|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
T Rest For the Weary|QID|25941|M|44.8,22.7|Z|Kelp'thar Forest|N|To Captain Taylor.|
A Buy Us Some Time|QID|25942|M|44.8,22.7|Z|Kelp'thar Forest|N|From Captain Taylor.|
A Traveling on Our Stomachs|QID|25943|M|44.8,22.7|Z|Kelp'thar Forest|N|From Captain Taylor.|
C Traveling on Our Stomachs|QID|25943|S|M|43.4,25.5|Z|Kelp'thar Forest|N|Kill Splitclaw Skitterers until you get 8 Succulent Crab Meat.|
C Buy Us Some Time|QID|25942|M|49.3,23.8|Z|Kelp'thar Forest|N|Zin'Jatari Raiders in the area above and around the ship.|
C Traveling on Our Stomachs|QID|25943|US|M|43.4,25.5|Z|Kelp'thar Forest|N|Kill Splitclaw Skitterers until you get 8 Succulent Crab Meat.|
T Buy Us Some Time|QID|25942|M|44.8,22.7|Z|Kelp'thar Forest|N|To Captain Taylor.|
T Traveling on Our Stomachs|QID|25943|M|44.8,22.7|Z|Kelp'thar Forest|N|To Captain Taylor.|
A To Arms!|QID|25944|M|44.8,22.7|Z|Kelp'thar Forest|N|From Captain Taylor.|
A Stormwind Elite Aquatic and Land Forces|QID|25945|M|44.8,22.7|Z|Kelp'thar Forest|N|From Captain Taylor.|
C To Arms!|QID|25944|M|44.9,22.8|Z|Kelp'thar Forest|N|The armour for To Arms! can be found on the seafloor and can also be dropped by Giblin Scavengers.|
C Stormwind Elite Aquatic and Land Forces|QID|25945|M|49.6,22.3|Z|Kelp'thar Forest|N|The SEAL equipment is found in large chests inside and around the sunken ships.|
T To Arms!|QID|25944|M|44.8,22.7|Z|Kelp'thar Forest|N|To Captain Taylor.|
T Stormwind Elite Aquatic and Land Forces|QID|25945|M|44.8,22.7|Z|Kelp'thar Forest|N|To Captain Taylor.|
A On Our Own Terms|QID|25947|M|45,23.4|Z|Kelp'thar Forest|N|From Captain Taylor.|
C On Our Own Terms|QID|25947|M|44.9, 22.8|Z|Kelp'thar Forest|N|Note: Positioning probably wrong, I am missing some data on this quest.|
T On Our Own Terms|QID|25947|M|45,23.4|Z|Kelp'thar Forest|N|To Captain Taylor.|
A All Or Nothing|QID|25948|M|45,23.4|Z|Kelp'thar Forest|N|From Captain Taylor.|
C All Or Nothing|QID|25948|M|44.8,22.7|Z|Kelp'thar Forest|N|As soon as you accept the quest, a small battle event starts outside the ship. (Map Point 4) Do your best to stay alive. Erunak will eventually finish off the first wave, then after a short pause the second wave comes. The soldiers will get carried off one by one, and eventually you will get captured as well. Erunak rescues you and leads you to the next quest hub, Shallow's End.|
T All Or Nothing|QID|25948|M|46.3,46.8|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Better Late Than Dead|QID|25477|M|46.1,46.80|Z|Kelp'thar Forest|N|From Moanah Stormhoof.|
C Better Late Than Dead|QID|25477|U|54462|M|48.94,42.35|Z|Kelp'thar Forest|N|Enter the Kelp Forest and look for a Sea Turtle. When you find one, use Moanah's Baitstick. Once you are riding the turtle, swim back toward Shallow's End. You are going to get...dismounted. There is no way to avoid it so don't feel bad. Swim the rest of the way back to Shallow's End.|
T Better Late Than Dead|QID|25477|M|46.1,46.8|Z|Kelp'thar Forest|N|To Moanah Stormhoof.|
A The Abyssal Ride|QID|25371|M|46.1,46.8|Z|Kelp'thar Forest|N|From Moanah Stormhoof.|
C The Abyssal Ride|QID|25371|M|45.81,46.50|Z|Kelp'thar Forest|N|Go to the west of Moanah Stormhoof to find the coil of rope. Use the coil of rope to send the bait out into the chasm. A Seahorse will come out and grab the bait. Hop on the seahorse. Use the abilities you are given when you are prompted as the Seahorse swims around the zone. If you end up falling off, you will be transported back to the rope to try again. You will find yourself back at Shallow's End when the Seahorse finishes his run.|
T The Abyssal Ride|QID|25371|M|46.1,46.8|Z|Kelp'thar Forest|N|To Moanah Stormhoof.|
A Good Deed Left Undone|QID|27685|M|46.5,46.7|Z|Kelp'thar Forest|N|From Rendel Firetongue.|
T Good Deed Left Undone|QID|27685|M|53.40,43.1|Z|Kelp'thar Forest|N|Find Adarrah on the east side of the Kelp Forest. Turn in Good Deed Left Undone.|
A Gimme Shelter!|QID|25587|M|53.40,43.1|Z|Kelp'thar Forest|N|From Adarrah.|
f Smuggler's Scar|QID|25587|M|56.24,31.23|Z|Kelp'thar Forest|N|Swim toward Smuggler's Hole, a small cave just north of where you are. Go inside, until you reach the surface of the water. Get the flightpoint at the Swift Seahorse.|
C Gimme Shelter!|QID|25587|M|53.67,34.32|Z|Kelp'thar Forest|N|Swim back out of the cave to signal Adarrah.|
T Gimme Shelter!|QID|25587|M|57.1,28.9|Z|Kelp'thar Forest|N|Swim back into the cave and talk to Adarrah.|
A Ain't Too Proud to Beg|QID|25598|M|57.1,28.9|Z|Kelp'thar Forest|N|From Adarrah.|
A A Case of Crabs|QID|25388|M|49.8,40.8|Z|Kelp'thar Forest|N|Swim back out into the Kelp Forest and find a crate. Click on the crate to accept A Case of Crabs.|
C Ain't Too Proud to Beg|QID|25598|M|48.2,39.4|Z|Kelp'thar Forest|N|Find Captain Samir and Mack Fearsen. Talk to Samir and tell him about Smuggler's Hole.|
T Ain't Too Proud to Beg|QID|25598|M|57.1,28.9|Z|Kelp'thar Forest|N|To Adarrah.|
T A Case of Crabs|QID|25388|M|57.1,28.9|Z|Kelp'thar Forest|N|To Adarrah.|
A A Girl's Best Friend|QID|25390|M|57.1,28.9|Z|Kelp'thar Forest|N|From Adarrah.|
A Can't Start a Fire Without a Spark|QID|25602|M|57.2,28.9|Z|Kelp'thar Forest|N|From Captain Samir.|
C A Girl's Best Friend|QID|25390|S|M|46.8,41.6|Z|Kelp'thar Forest|N|While you complete the other quests, look for Adarrah's Jewelry Box on the sea floor. They are small and a little hard to spot.|
A The Horde's Hoard|QID|25377|M|46.2,46.3|N|If you don't have a Tattered Treasure Map yet, keep killing Clacksnap Pincers in the area until you get it. Use the map to accept the quest The Horde's Hoard.|
A Kliklak's Craw|QID|25467|M|49.5,45.1|N|In the same area, kill Sabreclaw Skitterers until you get a Crumpled Treasure Map. This item will start the quest Kliklak's Craw.|
C Kliklak's Craw|QID|25467|M|53,48.9|Z|Kelp'thar Forest|N|Kliklak patrols around this area. Kill him and loot the Corroded key.|
T Kliklak's Craw|QID|25467|M|46.60,47.50|Z|Kelp'thar Forest|N|Swim to Shallow's End and locate the chest behind the two large shells. Open it to turn in Kliklak's Craw.|
C Can't Start a Fire Without a Spark|QID|25602|M|55.4,38.8|Z|Kelp'thar Forest|N|At Budd's Dig.|
C The Horde's Hoard|QID|25377|M|56.4,40.1|Z|Kelp'thar Forest|N|Kill Akasha who patrols around here and loot the Horde Chest Key.|
T The Horde's Hoard|QID|25377|M|57.80,35.00|Z|Kelp'thar Forest|
C A Girl's Best Friend|QID|25390|US|M|46.8,41.6|Z|Kelp'thar Forest|N|Finish collecting Adarrah's Keepsake.|
T A Girl's Best Friend|QID|25390|M|57.1,28.9|Z|Kelp'thar Forest|N|To Adarrah.|
T Can't Start a Fire Without a Spark|QID|25602|M|57.2,28.9|Z|Kelp'thar Forest|N|To Captain Samir.|
A Nerve Tonic|QID|25358|M|57.30,29.1|Z|Kelp'thar Forest|N|From Mack Fearsen.|
A Ophidophobia|QID|25459|M|57.1,28.9|Z|Kelp'thar Forest|N|From Adarrah.|
C Nerve Tonic|QID|25358|S|M|56.1,37.2|Z|Kelp'thar Forest|N|Collect the small crates floating all around the ship.|
A Once More With Eeling|QID|26008|M|55.3,39.0|Z|Kelp'thar Forest|N|Kill any of the Slickskin Eels in the area to get the quest Once More With Eeling. This quest will automatically be accepted as soon as you kill the first eel (not sure if this quest is actually in the game).|
C Ophidophobia|QID|25459|M|55.3,39.0|Z|Kelp'thar Forest|N| kill any Brinescale Serpents you see.|
C Once More With Eeling|QID|26008|M|55.3,39.0|Z|Kelp'thar Forest|N|Kill Eels...|
T Once More With Eeling|QID|26008|M|55.3,39.0|Z|Kelp'thar Forest|
C Nerve Tonic|QID|25358|US|M|56.1,37.2|Z|Kelp'thar Forest|N|Finish collecting the small crates.|
T Ophidophobia|QID|25459|M|57.1,28.9|Z|Kelp'thar Forest|N|To Adarrah.|
T Nerve Tonic|QID|25358|M|57.3,29.1|Z|Kelp'thar Forest|N|To Mack Fearsen.|
A A Desperate Plea|QID|25638|M|56.50,30.00|Z|Kelp'thar Forest|
A Oh, the Insanity!|QID|25651|M|55.3,38.9|Z|Kelp'thar Forest|N|From Budd.|
A Lady La-La's Medallion|QID|25419|M|50.62,48.43|Z|Kelp'thar Forest|N|Kill Gilblin Collector's until you get Lady La-La's Necklace.|
K Lady La-La's Medallion|QID|25419|L|55188 5|M|50.62,48.43|Z|Kelp'thar Forest|N|Kill Gilblin Collector's until you get 5 Medllion Fragments.|
C Lady La-La's Medallion|QID|25419|M|52.75,50.21|Z|Kelp'thar Forest|N|Combine the 5 Medallion Fragments into Lady La-La's Medallion.|
T Lady La-La's Medallion|QID|25419|M|52.75,50.21|Z|Kelp'thar Forest|N|Complete the quest to get your reward.|
K Oh, the Insanity!|QID|25651|L|55185 50|M|52.75,50.21|Z|Kelp'thar Forest|N|Kill Gilblin Hoarder's and collect cannon balls until you have 50 Pilfered Cannonballs.|
C Oh, the Insanity!|QID|25651|M|51.66,53.23|Z|Kelp'thar Forest|N|Use the cannonballs to convert them into a Keg of Gunpowder.|
A Blackfin's Booty|QID|25503|M|51.5,51.6|Z|Kelp'thar Forest|N|Kill Gilbingle and loot the Waterlogged Journal from him. Use it to accept the quest Blackfin's Booty.|
T Oh, the Insanity!|QID|25651|M|55.3,38.9|Z|Kelp'thar Forest|N|To Budd.|
A Dah, Nunt... Dah, Nunt...|QID|25657|M|55.3,38.9|Z|Kelp'thar Forest|N|From Budd.|
C Dah, Nunt... Dah, Nunt...|QID|25657|U|55190|M|58.21,49.04|Z|Kelp'thar Forest|N|Find the Rusty Harpoon Gun and use the Booby-Trapped Bait. The shark will come and eat the bait.|
T Dah, Nunt... Dah, Nunt...|QID|25657|M|58.34,48.76|Z|Kelp'thar Forest|
A Shark Weak|QID|27699|M|58.34,48.76|Z|Kelp'thar Forest|
C Shark Weak|QID|27699|M|59.2,47.0|Z|Kelp'thar Forest|N|Collect 5 of Gnaws' Teeth.|
C Blackfin's Booty|QID|25503|M|56.73,53.96|Z|Kelp'thar Forest|N|Find Blackfin. He is an orca that swims in the waters above The Accursed Reef. Kill him and loot Gliblingle's Map.|
T Shark Weak|QID|27699|M|55.3,38.9|Z|Kelp'thar Forest|N|To Budd.|
A DUN-dun-DUN-dun-DUN-dun|QID|25670|M|55.3,38.9|Z|Kelp'thar Forest|N|From Budd.|
C DUN-dun-DUN-dun-DUN-dun|QID|25670|M|60.4,59.7|Z|Kelp'thar Forest|N|Go back to the Rusty Harpoon Gun. Use Budd's Chain. You will be picked up by Gnaws. Use the Fire Harpoon Gun ability when prompted. Once Gnaws dies, you will be in Gnaws' Boneyard. Swim back to The Accursed Reef.|
T DUN-dun-DUN-dun-DUN-dun|QID|25670|M|58.3,48.5|Z|Kelp'thar Forest|N|To Budd.|
A A Bone to Pick|QID|25732|M|58.3,48.5|Z|Kelp'thar Forest|N|From Budd.|
C A Bone to Pick|QID|25732|M|53.2,58.7|Z|Kelp'thar Forest|N|Find King Gurboggle, kill him and collect The Pewter Pounder.|
T Blackfin's Booty|QID|25503|M|55.1,54.8|Z|Kelp'thar Forest|
T A Bone to Pick|QID|25732|M|58.3,48.5|Z|Kelp'thar Forest|N|To Budd.|
A Decisions, Decisions|QID|25743|M|58.3,48.5|Z|Kelp'thar Forest|N|From Budd.|
C Decisions, Decisions|QID|25743|U|55806|M|58.3,48.5|Z|Kelp'thar Forest|N|Use The Pewter Pounder on The Porcelain Prophet next to you. Budd will turn back into a human.|
T Decisions, Decisions|QID|25743|M|58.3,48.5|Z|Kelp'thar Forest|N|To Budd.|
T A Desperate Plea|QID|25638|M|46.3,46.8|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Undersea Sanctuary|QID|25794|M|46.3,46.8|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
C Undersea Sanctuary|QID|25794|U|56020|M|46.43,46.8|Z|Kelp'thar Forest|N|Use Erunak's Scrying Orb to view Deepmist Grotto.|
T Undersea Sanctuary|QID|25794|M|46.3,46.8|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Spelunking|QID|26000|M|46.3,46.8|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
T Spelunking|QID|26000|M|63.9,59.8|Z|Kelp'thar Forest|N|To Private Pollard.|
h Deepmist Grotto|QID|25895|M|63.8,59.7|Z|Kelp'thar Forest|N|At Erunak Stonespeaker.|
A Debriefing|QID|26007|M|63.8,59.7|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
C Debriefing|QID|26007|M|63.9,59.8|Z|Kelp'thar Forest|N|Talk to Private Pollard to complete this quest.|
T Debriefing|QID|26007|M|63.8,59.7|Z|Kelp'thar Forest|N|To Erunak Stonespeaker.|
A Wake of Destruction|QID|25887|M|63.8,59.7|Z|Kelp'thar Forest|N|From Erunak Stonespeaker.|
T Wake of Destruction|QID|25887|M|63.8,59.7|Z|Kelp'thar Forest|
A Decompression|QID|25889|M|63.9,59.6|Z|Kelp'thar Forest|From Moanah Stormhoof.|
A What? What? In My Gut...?|QID|25890|M|63.9,59.8|Z|Kelp'thar Forest|From Private Pollard.|
A Come Hell or High Water|QID|25891|M|64.1,59.8|Z|Kelp'thar Forest|N|From Rendel Firetongue.|
A How Disarming|QID|25892|M|60.3,70.1|Z|Kelp'thar Forest|
C Come Hell or High Water|QID|25891|M|56.4,70.6|Z|Kelp'thar Forest|N|Kill 12 Zin'Jatar Guardians, Overseers, or Pearlbinders.|
C How Disarming|QID|25892|M|58.1,70.7|Z|Kelp'thar Forest|N|While you are doing the next 4 quests, find and destroy 6 Naga Trident Stands. They can be found all around the Holding Pens. They can also drop the Wiggleweed Sprout you need for What? What? In My Gut...?.|
C What? What? In My Gut...?|QID|25890|M|58.1,70.7|Z|Kelp'thar Forest|N|Kill Shimmerspine Harvesters (Murlocs) which drop Wiggleweed Sprout.|
C Decompression|QID|25889|M|58.1,70.7|Z|Kelp'thar Forest|N|Swim toward the Imprisoned Soldiers further into the camp. They almost look like large pearls from a distance. Use the Breathstone on them to rescue the soldiers. Do this 10 times to complete Decompression. Quest location probably a bit "offlimits".|
T Decompression|QID|25889|M|63.9,59.6|Z|Kelp'thar Forest|N|To Moanah Stormhoof.|
T What? What? In My Gut...?||QID|25890|M63.9,59.8|Z|Kelp'thar Forest|To Private Pollard.|
T Come Hell or High Water|QID|25891|M|64.1,59.8|Z|Kelp'thar Forest|To Rendel Firetongue.|
A The Warden's Time|QID|25888|M|63.8,59.7|Z|Kelp'thar Forest|From Erunak Stonespeaker.|
C The Warden's Time|QID|25888|M|60.2,80.4|Z|Kelp'thar Forest|Kill the Warden.|
T The Warden's Time|QID|25888|M|63.8,59.7|Z|Kelp'thar Forest|To Erunak Stonespeaker.|
A Across the Great Divide|QID|25893|M|63.8,59.7|Z|Kelp'thar Forest|From Erunak Stonespeaker.|
T Across the Great Divide|QID|25893|M|56.0,13.8|Z|Kelp'thar Forest|To Farseer Gadra.|
A The Looming Threat|QID|25894|M|56.0,13.8|Z|Kelp'thar Forest|From Farseer Gadra.|
]]
end)

Bitsem's picture

Excellent! I'll be glad to

Excellent! I'll be glad to add PRE and RANK if you like. Just shoot me an email when you're ready! Awesome work! Smiling

Things I never thought I'd say...

"Your brother is not a dog! Get that leash off of him!"

Jiyambi's picture

I updated the authoring date

I updated the authoring date so it will show up on the front page Smiling Looks great as usual, good work! Laughing out loud

Jiyambi's picture

Arixan - if you'd like to

Arixan - if you'd like to add coordinates as you go, now, instead of waiting for addons, you can use this handy macro provided by James:

/script local px, py= GetPlayerMapPosition( "player" ) DEFAULT_CHAT_FRAME:AddMessage(string.format ( "(%s, %s) %s", floor(px * 100 + 0.5), floor(py * 100 + 0.5), GetZoneText() ))

Hope it helps, and keep up the awesome guide writing!

Arixan's picture

Sadly...

Thanks for the tip. Unfortunately, it did not work. Blizzard had mention something a while back, near the end of Alpha, about temporarily disabling some of the macro functions as well after someone posted a bunch of complex macros to emulate add-on behavior.

It won't be that bad though. I am going to have to go through all of the guide again right before launch, just to make sure Blizzard didn't change anything. I can update them with coordinates then.

Jiyambi's picture

Oh, drat. I was going off

Oh, drat. I was going off what others have said since I *still* don't have beta access. Hopefully that will change when WoWInterface gets it's next round of beta keys, but you never know...