| Horde Questing Guide: Northern Terokkar, Level 63
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EDIT: I'm rethinking the concept behind this guide. It will probably focus more on quests and less on levelling, so as to be a companion, rather than a competitor (hah! yeah, right) with Jame's guides. This is a rough draft of a zone-based levelling/questing guide intended for Horde players. The writer of this guide chose Aldor, and there are a few Aldor specific quests included here, but they should be clearly marked. This guide should work for level 63 or 64. I completed most of it solo with a 63 hunter, but other classes may need to wait until 64 for some quests. I may expand this guide in the future, to include both Zangarmarsh for levels 61-62 (and the start of 63) and Nagrand. Definitely the latter, as I'm finding most of the Bone Wastes too dangerous for 64. PROGRESS: I didn't follow this guide exactly (e.g. I did the Cenarion Thicket quests much earlier to get the Cenarion Cloak of the Quick) but in retrospect, looking just at speed and experience, this seems to me to be an efficient path. If there are any similarities between my guide and Jame's Horde guide, it doesn't surprise me. His guide inspired this attempt, and I spent a lot of time reworking his to fit my own play style back when I was in my 50's, so I'm sure some of his diction and mannerisms have crept in here and there. A guide to Terokkar, Part 1 List of Quests removed to save space, but text w/ codes preserved in case I want to put it back in Northern Terokkar, from Silmyr Lake to Veil Shienor head north, turn west as soon as possible, look for olemba cones near tree trunks, kill wolves on sight. Need 30 cones and 12 wolf pelts. Keep heading west and north to Shattrath. Turn in Surrender to the Horde at Rilak the Redeemed in the Lower City (northern part). Head across to the Infirmary, pick up [64] Rather Be Fishin’ from Seth, and [64] A Cure for Zahlia (Group) from Sha’nir [Aldor Faction Only]. Head up to Aldor Rise, get [64] Restoring the Light from High Priestess Ishanah [also Aldor Faction Only]. Leave Shattrath by the northern Lower City exit. Go north to the lake, kill eels to complete Rather Be Fishin’. The eels have a decent drop rate for motes of water, but they’re right next to Shattrath and likely to be rather heavily farmed. So, either grind them or move on to Veil Reskk.
Enter Veil Reskk, kill Shienor Talonites and Shienor Sorcerers. Use the Blessed Vial to Cleanse the Altars located at the red dots on the map above. Make a stop at the raised platform just east of the Northern Altar (Western?) (verify locations of these altars), go up the ramp, be careful… try to pull the guards without aggroing Ashkaz. After killing Ashkaz, cross the bridge to the next platform, kill the guards, and take the Eye of Reskk. Go south and east, to Veil Shienor on the other side of the pass. Find the raised platforms, and look for an entrance (59,25) at the base of the southeastern one, go up, cross the bridge, and take the Eye (57,23). If you look to your left while returning across the bridge, there is a domed building down below. Ayit is inside at 59,23. Go down, kill him, and complete the kills you need for Arakkoa War Path. Look for a group to kill Stonegazer, who roams along the edge of the land to the east. If you can’t find a group, return to Stonebreaker Hold, killing wolves and warp stalkers on the way, harvesting any olemba cones you find on the way. Turn in: Sell, repair, restock Cenarion Thicket Ride north and west to Cenarion Thicket. Speak with Earthbinder Tavgren, turn in the quest, and pick up Kill the teromoths south of the road until you have enough normal samples, then head into the Thicket, heading for the building on the right. Kill any moths in your way, and if Warden Treelos wanders by, be sure to pick up [64] It’s Watching You! Empoor wanders the road from Shattrath to Tuurem. He and his bodyguard will attack when you ask him for information, so you will have to kill the bodyguard and bring Empoor’s health down enough for him to surrender (it may be possible to just focus your attacks on Empoor until his health drops low enough, but I didn’t try this). Empoor will send you to Shattrath ([63] Wind Trader Lathrai). Ride to Shattrath, find Wind Trader Lathrai in front of the bar in the Lower City (I think). Get his followup: [63] A Personal Favor. Turn in Rather Be Fishin’ at the Infirmary (if you completed A Cure for Zahlia (Group), don’t turn it in yet, wait until you are honored with the Aldor and it is no longer possible to turn in Marks of Kil’Jaeden [is this Honored or Revered?]). Turn in Eyes of Skettis at Rilak the Redeemed, and get the follow-up [63] Seek Out Kirrik. Veil Skith Travel south out of Shattrath into the Bone Wastes to the Refugee Caravan, just south of the road’s end. Turn in Seek Out Kirrik, and pick up [64] Veil Skith: Darkstone of Terokk from Kirrik, and [64] Missing Friends from Ethan. Leave the other quests for now. NOTE: there are a lot of warp stalkers and wolves around Veil Skith, consider putting this section sooner? Return north to the forest, and then go west to Veil Skith. Most of the arakkoa here will drop Lathrai’s Cargo (name?), so don’t skimp on killing them. They also drop prison keys, which you will need Missing Friends (there are multiple children per cage, though, so you won't need twelve). Once you have slain Urdak and completed Missing Friends and Veil Skith: Darkstone of Terokk, return to the Refugee Camp and turn in both quests. Get NOTE TO SELF/READERS: I picked these quests up 'cause my quest log was far too empty for my own comfort, however, they won't actually be used until Part 2 (unless you happen to kill one or two treants while wandering around the refugee camp. In that case, it might also be wise to get Wanted: Bonelashers from Stonebreaker Hold before coming to the Refugee Camp so that no Bonelasher kills will be wasted.) Grangol'var Village* Go northeast to Grangol’var Village. On the southern side of the hills, you should find Scout Neftis. Take his quest. He will give you a disguise that fools everyone in the village except for the orc hunters that patrol (they will be hostile to you, with red names, so as long as you have NPC names displayed, avoiding them shouldn’t be too hard.) Go up the hills behind the scout and enter the village. Look around for hunters, and when it’s safe…. The shadowy advisor is inside the large building on the north eastern side Return to Scout Neftis, avoiding the Shadowy Hunters on your way (or even leaving the village all together and riding back around). Get his follow-up, Kill the Shadow Council! and return to the village. Kill everything in sight, making your way north to the building with the Advisor inside. Enter, and kill Grekh. (obviously more strategy is required here, but as I haven't actually done this quest yet, I can't really give any pointers, except to say that entering the village from the north side should make this quest easier.) *Grangol'var village could be saved until Part 2, as it makes a perfect intro to the Bone Wastes and the Cabal. The Veil Skith quests are best done in connection with the Cenarion Thicket chain, though, to avoid having to revisit. NEEDS MAJOR EDITING, WRITTEN IN HASTE Bonechewer Ruins Head southwest, towards the orcish structures visible there. BONECHEWER RUINS: Firewing Point Attack on Firewing Point Patriarch Ironjaw usually roams northwest of FWP, so be on the look out for him. ON TO TEROKKAR FOREST, PART 2 | About the author:Website/Facebook/Myspace Location User loginNavigationWho's onlineThere are currently 3 users and 914 guests online.
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