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The Not So Obvious Ways WoW Influenced Gaming

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Nov
20

It could be argued that any game that enjoys a modicum of success will have some influence over future titles, but this is usually fleeting and limited to specific genres. Occasionally, a game will come along that transcends boundaries and has a far-reaching influence, and World of Warcraft certainly qualifies.

We explore some of the ways that WoW has influenced all types of gaming that players might not have realised.

It Helped to Define Social Gaming

corrupted blood plague wowThe social aspect of gaming is second nature these days, but it was not long ago that gaming was considered a solitary action. Of course, multiplayer games have been around for decades, but these required players to be in the same location, using the same device.

While WoW did not invent online gaming or its social aspect, it certainly helped to drive and popularize it. Teamwork, cooperation, and general interactions helped to build its social aspect, with voice chat culture blossoming.

Many modern game platforms now include social hubs that have helped to forge relationships between players from around the world. This has been a great way to improve engagement, and has even moved across to the online gambling industry.

While the quality of games is a major factor for online casinos, they also rely on other factors like incentives and the community that social gaming has helped to create. iGaming specialist Jovan Milenkovic explores the key factors that make the best online casinos for consumers who want to find out more

The social aspect of gaming has helped millions of gamers who struggle with in-person social interactions or those who are in remote areas to find people with similar interests and build friendships.


WoW Showed the Capabilities of MMORPGs

WoW was not the first MMO, and it won’t be the last, but it has brought about quest-driven levelling, raids, and other structured group tasks, and well-defined class roles to improve access. Looking at the vast majority of MMO games since 2004 reveals how heavily WoW’s structure has influenced these titles.


It Introduced the Concept of Constant Evolution

Self-contained games used to have specific capabilities and objectives. However, WoW has helped to push the boundaries by creating a game that could evolve, be reshaped, and enjoy updates to create greater longevity.


WoW Helped to Demonstrate the Potential of Subscription-Based Models

Gamers used to pay for a new title and get to enjoy it for as long as they wanted without additional cost. The idea of a subscription was a tough sell, but WoW was able to do this by offering high-quality content, updates that made a difference, and by listening to the community it had built.

 

Game Design Influences Across Genres

While WoW has had a clear and obvious impact on the MMOs to follow, certain aspects of its RPG mechanics, color-coded systems, and mapping and tracking have been adopted by games in other genres.

 

Empowered Community Innovation

Listening to what the community wants and providing relevant updates is one thing, but WoW championed the cause of MODs in a way that has allowed players to shape the games they play. This open approach has had a massive influence on how modern games allow players to interact and create in their environments.

 

Supported Streaming Culture

Streaming culture is huge, with influencers able to earn fortunes, while other, more modest accounts can build loyal communities to share gaming experiences. WoW was a major part of the pre-Twitch streaming environment, helping to create the platform that modern success has been able to build on.

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