The NY Times has publshed a new article on the breathtaking success of World of Warcraft:
A few highlights:
Less than two years after its introduction, World of Warcraft, made by Blizzard Entertainment, based in Irvine, Calif., is on pace to generate more than $1 billion in revenue this year with almost seven million paying subscribers, who can log into the game and interact with other players.
World of Warcraft has become the first truly global video-game hit since Pac-Man in the early 1980’s.
World of Warcraft is an incredibly polished entertainment experience that appeals to more sorts of different players than any game I’ve seen