Jame’s Death Knight Leveling Guide – (55-61) (Horde)



The aim of this guide is to help you level your Death Knight as fast as possible, while having as much fun as possible and doing as many quests as possible. Thanks to optimized quest circuits, you will get XP at a very high rate and never feel like you’re running around too much. I will also recommend which talents to take, which gear upgrades to get and where to find them. I’ll do my best to help you know your class better. As the Death Knight class is new and in constant evolution, I apologize in advance if some of the information I provide is outdated, and I kindly ask you to leave a comment if you find something that needs updating. I’ll do my utmost to keep this guide as up-to-date as possible, until it reaches perfection.

Basic rules

  • Don’t waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it’s not gonna be a waste of time (e.g: meeting the person at the other end of the map to show him the way to where your quest is, that is a waste of time)
  • Try to always log out in an inn or in one of the major cities when you take a break.
  • If I don’t mention a quest, 99% of the time it doesn’t mean I forgot it, it means I consider it a waste of time, so don’t take it thinking I forgot a quest here and there, I most likely didn’t. Also don’t abandon a quest unless I say you should.
  • When I say you should bind somewhere (make an inn your home location), it’s for a good reason, and it will save you much time. Don’t change your home location unless I say so.

Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here’s a very simple one I use.


  • DMiniCoords – A simple box which displays coordinates, left-click it to move it where you like.


Below is a list of other addons I use, this is 100% optional though, it’s mostly for people who are curious to know which addons I use:

Side Note: In case you don’t know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\Program Files\World of Warcraft\Interface\Addons). Then, restart World of Warcraft and it should be working.

If it isn’t working, you might need to log out to your character selection screen and click on “Addons” in the lower-left corner. Tick the box that says “Load out of date Addons”. Re-launch WoW.

Shopping List

If you can create a Death Knight, it means you already have another level 55+ character, so I’m assuming you got a little bit of gold aside and that you can do some shopping for your Death Knight. If you’re broke, don’t sweat it, everything listed below is optional, you’ll just have an easier time if you buy it.

Start checking the auction house early and regularly to increase your chances of getting the listed items before it’s time to use them in the guide.

Keep everything on a mule, and mail them to your Death Knight as soon as he’s done with the starting zone quest line. Then leave them in the mail. I’ll tell you when to grab the items from the mailbox.


Having a lot of bag space is really important. We will go for long xp circuits far from any vendor. You should try to get 18-slot bags, which can be bought from the AH for about 40g. If you can’t afford it, then at least get 16-slot bags, they go for 7g at the AH.

Light’s Hope Chapel Turn Ins

Aldor Turn ins

Where do I farm that?

Daemun’s Farming Guide


Check this shopping list for gear upgrades you can buy to help you level. It’s 100% optional too of course, but I really recommend buying the Glyphs at least.

Death Knight Shopping List

Talent BuildUpdated for 3.0.8

I’ll be recommending an Unholy build in my guide. I’ve done many tests during the beta and found out that I leveled faster with Unholy (Blood was pretty close though). It’s up to you to follow my advice or not, spec blood if it fits your playstyle better.

I’ll say where and when to take each talent point during my guide, everytime you get them. But here’s an overview:

  • Talent Spec at level 58: 0/0/49
  • Talent Spec at level 70: 6/0/55
  • Talent Spec at level 80: 16/0/55

Color Code

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Class Specific Information
  • Locs

The Guide:

Race selection

  1. My first advice is, pick a race you like, style is important!
  2. If you only care about fast leveling min/maxing, you can choose Orc for the increased Axe Expertise and the increased pet damage (ghoul). But ultimately, it’s not a big difference and other racials are also good depending on the situation.

Let’s get started!

So you just created your Death Knight and you are now in the Ebon Hold, with The Lich King standing right infront of you. The first thing you must do is type /laugh. Why? Because Death Knight laughs are awesome 😛

Done? Good. Now let’s get serious!

Get the quest [55] In Service Of The Lich King. I suggest to zoom out your minimap to the maximum, that way you’ll see the yellow “?” from far away on your minimap.

Go northwest to Instructor Razuvious, turn in the quest and get the follow up [55] The Emblazoned Runeblade.

Now look for glowing weapon rack like the one in the picture below:


Right-click it to loot a Battle-worn Sword. Open your inventory and right-click the sword while standing next to a runeforge:


Go back to Instructor Razuvious, turn in the quest and get the follow up [55] Runeforging: Preparation For Battle.

Go to the nearest runeforge, open your spellbook and click on runeforging:


Engrave your weapon with a Rune of Cinderglacier.

Go back to Instructor Razuvious, turn in the quest and get the follow up [55] The Endless Hunger.

Now time for our first fight. It’s pretty straight forward, use your attacks in this order:

Icy Touch –> Plague Strike –> Blood Strike –> Blood Strike –> Icy Touch –> Plague Strike –> Death Coil –> Restart the cycle

If one of your abilities get dodged or misses, keep re-casting it until it works. Your target must always have both the Icy Touch and the Plague Strike disease on before you use Blood Strike on them, that way you get the maximum damage out of Blood Strike.

Go down in the pit, right-click an Acherus Soul Prison, wait for the Unworthy Initiate to become attackable and kill it.

Go back to Razuvious, turn in and get the follow up [55] The Eye Of Acherus.

Go to The Lich King, turn in and get the follow up [55] Death Comes From On High.

To the left and right of The Lich King you should find an Eye of Acherus Control Mechanism. Right-click it.

Your ability bar will be replaced by a new bar with the eye’s abilities.

After a short trip down, you’ll get control on the Eye of Acherus. First, rise higher in the air to be out of firing range of any scarlet mob and then use Ability #3 to become invisible.

After that, find the first location we’re going to analyze: the New Avalon Forge.


Very easy to spot thanks to the red arrow floating over it.

Use Ability #2 and try to target as many scarlet npcs as you can. This will summon ghouls on each of them to distract them while you use Ability #1 to analyze the building.

When done, rise up in the air and go invisible again. If the Eye of Acherus is low on health, you can wait a little for his HPs to regen.

On to the next building, just south of the forge, you’ll find The Scarlet Hold. Apply the same strategy.

Directly west you’ll find the New Avalon Town Hall, analyze it:


Finally go directly south and you’ll find the Chapel of the Crimson Flame:


Analyze it and the quest should be complete.

Use Ability #5 and you’ll be back to your character. Turn in the quest, get the follow up [55] The Might of the Scourge.

A few paces behind The Lich King you’ll find a glowing pink teleporter. Step on it and you’ll be teleported to another floor.

Go northwest to Highlord Darion Mograine, turn in the quest and get the follow up [55] Report To Scourge Commander Thalanor.

Equip your new necklace: Bladed Ebon Amulet

Further northwest is another quest called [55] The Power of Blood, Frost and Unholy, complete it immediately.

Go back to the balcony (not the teleporter) and turn in the quest at Scourge Commander Thalanor. Get the follow up [55] The Scarlet Harvest.

Right-click one of the Scourge Gryphons and fly down to Death’s Breach.

Go a few paces south and turn in the quest at Prince Valanar, get the follow up [55] If Chaos Drives, Let Suffering Hold The Reins.

3 other quests should have appeared on your minimap now, get them all.

First thing, we’re gonna look around the camp for Death Knight Initiates:


Right-click them, challenge them to a duel and defeat them. You can also challenge other players, but that’s more difficult. Repeat this 5 times. Use the food you have in your inventory if you’re low HP after a duel.

When done, go turn in [55] Death’s Challenge. You’ll get one talent point to spend as a reward. We’ll only put our points in the Unholy tree for now.

Spend your first talent point in Morbidity.

Time to kill stuff, finally!


1. Go south down the path and then southeast towards the yellow “!” on your minimap while killing everything on the way and also picking up Saronite Arrows.


When you get to the yellow “!“, you’ll be infront of a mailbox with a scroll on top.


Right-click the scroll and complete the quest. You can then open the mailbox and get a book from it. It’s just lore though, you can read it if you want. I personally read it quickly and destroyed it, it can’t be sold.

After that go back to killing stuff and looting Sardonite Arrows until you finish both quests.

2. Once done, go to the stables, which are located on the northeastern part of the field.

Go to the nearest horse you can find and right-click it to mount it, then go back to Death’s Breach, you can use the horse’s Ability #2 to gallop.

3. Go to Salanar the Horseman, he stands right in the middle of Death’s Breach, then use the horse’s Ability #1 to deliver it to Salanar.

Turn in [55] Grand Theft Palomino and get the follow up [55] Into the Realm of Shadows.

Put your new talent point in Morbidity.

You’ll be in the shadow world after accepting this quest. Go down back in the fields and look for a Dark Rider of Acherus, kill it and then right-click his horse.

Ride back to Death’s Breach and once there, use Ability #1, Horseman’s Call. A few seconds later you’ll be back in the normal world.

unmounticon.jpg Click on the “Leave Vehicle” button, go to Salanar the Horseman and turn in the quest.

You can now summon your own Deathcharger. To do that, open the character window (“c” key), go to the Pets tab, drag the Acherus Deathcharger icon on a free action bar slot. Click it and voila!

Turn in:

  • [55] If Chaos Drives, Let Suffering Hold The Reins
  • [55] Tonight We Dine in Havenshire

It doesn’t matter which cloak you pick, I personally like the one with frost resistance, because it fits the rest of the equipment better.

Get the quest [55] Gothik the Harvester from Prince Valanar. Go to Gothik the Harvester and turn in the quest, get the follow up [55] The Gift That Keeps On Giving.

You should be level 56. Equip your newly acquired items:

Cloak: Shroud of the North Wind
Relic: Sigil of the Dark Rider
Ring: Valanar’s Signet Ring

Spend your talent points as follows:

Level 56


1. This time go down the path north then east and enter the Havenshire Mine (58,31).

56sk0.jpg Search your inventory for the Gift of the Havester and put it on a hotbar.

Use the Gift of the Harvester on Scarlet Miners. Repeat this step until you have 5 ghouls under your control.

Go back to Gothik the Harvester, turn in the quest and get the follow up [55] An Attack Of Opportunity.

Equip your new trinket: Soul Harvester’s Charm

Put your talent point in Ravenous Dead.

2. Go to Prince Valanar, turn in the quest and get the follow up [55] Massacre at Light’s Point. Now comes a fun quest, I suggest reading the rest of point 2. before proceeding.

Outside of Havenshire Mine you’ll find an Inconspicuous Mine Car.


When you right-click it, you’ll be taken to a ship and will be facing 3 Scarlet Cannons.


If you right-click one of them, you’ll take control of it and will this window will appear instead of your hotbars:


Ability #1 is your main ability, chain use it to kill as many Scarlet NPCs as you can. To aim, hold your mouse right-click button and move your mouse.

Ability #2 is to protect you. Whenever a few Scarlet NPCs make it close to you, use ability #2 to repell them.

Ability #5 is to escape. Use it once you’ve killed 100 Scarlet Defenders.

==TIP== Aim for the bridge leading to the ship every 2 or 3 shot to prevent them to get to you. If they do, there’s still Ability #2 anyway.

3. You should be more than ready now, go right-click the Inconspicuous Mine Car and have fun!

4. Go back to Prince Valanar, turn in [55] Massacre at Light’s Point, get the follow up [55] Victory At Death’s Breach!

Right-click on a Scourge Gryphon to fly back to Acherus.

Go to Highlord Darion Mograine, turn in and get the follow up [55] The Will Of The Lich King.

Equip your new items:

Spend talent points as follows:

Go to Lord Thorval (in the room just northwest of Mograine) and train your new skills:

Pestilence, Death Strike and Raise Dead.

Now things are starting to get interesting.

Raise Dead: Not much to explain, it summons a ghoul who fights for you. It’s great, the ghoul can take quite a lot of pain and deals a decent amount too.

Pestilence: this skill is very useful when fighting multiple enemies. Whenever you fight several enemies at the same time, choose a target and do this:

Icy Touch –> Plague Strike –> Pestilence

This will spread all the diseases to other nearby enemies, as long as they are close enough (about 20 yards).

Death Strike: Incredibly good skill. You’re gonna be much harder to kill from now on. The damage you do with it heals you once for each disease on your target. Needless to say, it’s better to use it after having diseased your target with Icy Touch and Plague Strike.

So from now on your attack cycle should look like this:

Icy Touch –> Plague Strike –> Death Strike –> Blood Strike –> Blood Strike –> Death Coil –> Death Strike –> Death Strike –> Blood Strike –> Blood Strike –> Death Coil –> Restart cycle

It might seem complicated, but it’s actually not. You’ll see that this rotation makes perfect sense as it uses all your cooldowns whenever they are up. You can try it on the practice dummies in Death’s Breach, close to the gryphon landing site. Of course, your enemies will die before you finish the full cycle most of the time, but that’s ok. Just try to get used to this, because dps cycles are a big part of the Death Knight class, and being able to perform them well will determine if you’re a good DK or a mediocre DK.

Go back to the Balcony and take a Gryphon ride down. Go to Prince Valanar, he’s at a new location closer to the cliff.

Turn in and get the follow up [55] The Crypt of Remembrance.

Go sell and repair at Hargus the Gimp (53,35), a few steps infront of Prince Valanar . Also buy some Corpse Dust from him (about 5), this will allow you to summon a ghoul even when there’s no corpse available.


1. Mount up, ride south/southeast to Noth the Plaguebringer (56,52). Take his quest [55] The Plaguebringer’s Request.

2. You should see a yellow “?” on your minimap southwest of where you are. Go there, enter the Crypt of Rememberance (54,58) and turn in the quest.

Get [55] Nowhere To Run And Nowhere To Hide and [55] Lambs To The Slaughter.

3. Get out of the crypt and go southeast to New Avalon.

Kill everything on your way from now on. On your left-hand side after entering you should see a big building, the New Avalon Inn (58,65).

Go inside and go down to the basement cellar where you’ll find an Empty Cauldron, loot it.


4. Northeast of the inn you’ll find the New Avalon Forge (61,61).

Enter the building and loot an Iron Chain.


5. Mount up and ride southwest to the New Avalon Town Hall, a big building with a clock tower (53,71).

Go inside the Town Hall, kill Mayor Quimby and loot the New Avalon Registry.


Now just go out and kill stuff until you finish [55] Lambs To The Slaughter. You’ll find all the Citizens you need right outside the town hall (have some fun with pestilence).

Mount up and ride out of New Avalon.

First stop by Noth the Plaguebringer, turn in and get the follow up [55] Noth’s Special Brew.

Go to the cauldron next to him and turn in the quest to get 5 of those cool potions. Feel free to overuse them, we’ll get a lot more later on. You should put them on a hotbar, ready for use, just in case (but to tell you the truth, you won’t be needing them much unless you’re suicidal :P).

Go to the Crypt of Rememberance and turn in both quests, get the follow up [55] How To Win Friends And Influence Enemies

Equip your new items:

Spend your talent points as follows:

==Note== On a Pale Horse is a great talent. You have to realize that until level 77 in Northrend, you won’t be able to use a flying mount while leveling, so you will stick to ground mounts for 21 more levels starting from now. Now imagine how much time you’re going to save with this 20% extra mount speed. A very significant amount, trust me 😛 The fear and stun 20% reduction is also a nice bonus.


1. Go back in New Avalon, to the Scarlet Hold, it’s that big casern on the east side of New Avalon. When there, open the Ornately Jeweled Box in your inventory and equip the two One-Handed Swords. Then just start attacking people in there until one of them tells you what you want to know.

2. Go back to the Crypt of Rememberance, turn in and get the follow up [55] Behind Scarlet Lines.

Equip your new ring (instead of the green one of course): Keleseth’s Signet Ring

Spend your talent points as follows:

3. Get out, mount up and ride a long way south to the Scarlet Tavern (56,80). Go to the upper floor and turn in, get the follow up [55] The Path Of The Righteous Crusader. Also get the other quest [55] Brothers in Death and get out of this building.

4. Ride northeast to the Scarlet Hold. Clear the way up to the upper floor and go to the central main room.

On a table there you’ll find the New Avalon Patrol Schedule.


Loot it.

After that, go down all the way to the cellar basement, where you will find Koltira Deathweaver. Turn in your quest, but before you get the follow up, read the next few lines.

Koltira will create an anti-magic barrier, you must fight inside it as much as possible to reduce the damage you’ll take from the acolytes. You can pull them inside with Death Grip as well. After about 2 minutes, High Inquisitor Valroth will come. Pull him inside the barrier with Death Grip and kill him. Mission accomplished. Don’t forget you have potions if things go wrong.

You’re more than ready now, so get the follow up [55] Bloody Breakout and protect Koltira. It doesn’t matter if you die, you’ll get resurected, but Koltira must survive.

Once Valroth is dead, his remains will appear on the floor:


Right-click them to loot Valroth’s Head.

5. Go back to the Scarlet Tavern. Turn in both quests, get the follow up [55] A Cry For Vengeance!

Equip your new items:

You should be level 57 by now.

Level 57

Spend your talent points as follows:

==Note== You just became godlike. The biggest upgrade here is Master of Ghouls. Now you’ll always have a ghoul fighting for you, until it dies. And if it dies, just re-summon it. You’ll also be able to control your ghoul from now on and will get a pet bar:


Controlling your ghoul properly will be a nice advantage for you in the future. Here are a few tips to get the most out of your ghoul.

Ghoul Control Tips:

  1. Use Key bindings. The default keybindings are CTRL-1, CTRL-2, etc. I personally prefer to change them to SHIFT-1, SHIFT-2, etc, because I find reaching for CTRL plus a number is uncomfortable. That’s up to you, you can bind any key you like for your pet bar. If you want to change your pet bar key bindings, go to options > key bindings and change your Secondary Action Button 1, 2, 3, etc.Only 4 buttons are very important to bind anyway: Attack, Follow, Gnaw and Huddle.

    Gnaw is your pet’s stun, it’s great to interrupt spells and also to stop things from running. Use it smartly.
    Huddle is a defensive boost for 10 seconds, use it to preserve your ghoul’s health when he’s taking a lot of damage.

  2. Level your First Aid skill. It might not be very useful for now, but you’ll see in the future, when you solo difficult elites for certain quests, your ghoul will need healing after the fights, and trust me, Death Coil isn’t always enough. So instead, bandage your ghoul! Anyway, leveling first aid also gives you achievement points, so might as well get it done

Summon Gargoyle:

An amazing skill. It’s a big dps burst, which can last a total of 1 minute if you provide enough runic power. Here are a few tips:

  1. Build up 100 Runic power before activating this skill
  2. Don’t even think about using Death Coil while your gargoyle is up. If your runic power goes down to zero, your gargoyle despawns
  3. Use it at the right time, like when about to fight an elite, it’s kind of a waste in most other cases


Thanks to dirge, you’ll get more runic power now, that means you’ll have to try to squish in some extra death coils in your attack cycles. If you pay attention to your cooldowns, you’ll see there’s often room for an extra death coil here and there during your cycles.


1. Go southwest to the Chapel of the Crimson Flame (53,81). Find Knight Commander Plaguefist, turn in and get the follow up [55] A Cry For Vengeance!

Go inside the long house and find the NPC corresponding to your race. (If you’re orc, find the orc called Kug Ironjaw. If you are Troll, find the troll called Iggy Darktusk, etc.)

Watch that NPC make his speech and you’ll have to kill it at the end. Put your ghoul on passive mode, because you won’t get the kill credit if the ghoul does more damage than you.

Go back to Knight Commander Plaguefist, turn in and get the follow up [55] A Sort of Homecoming.

2. Go back to the Scarlet Tavern, turn in [55] A Sort of Homecoming and get [55] Ambush at the Overlook.

Equip your new trinket (instead of the Insignia of the Scourge): Signet of the Dark Brotherhood

Spend your talent points as follows:

Reaping: This converts your blood runes into death runes when you use Blood Strike or Blood Boil (which we’ll get soon). A Death Rune is a universal rune, it counts as any type of rune. Why is that good? For many reasons. It allows you to have more flexibility in your cycles. It allows you for example to re-cast your Bone Shield in fight without messing up your Death Strike cycles. Or better, if you convert both your blood runes into death runes, you’ll then be able to use Death Strike 3 times in a row, and that’s great when you’re having a tough fight and need a lot of lifedrain. Later on, you’ll be using Scourge Strike instead of Death Strike most of the time, and you’ll understand how valuable reaping is, because Scourge Strike is the kind of ability you want to spam as often as possible 😉

3. Mount up and ride east to the Scarlet Overlook (62,77).

Find a clear spot near the path.

56sk9.jpg Look for a Makeshift Cover in your inventory

Right-click it, the Scarlet Courrier will appear, kill it and loot everything he has.

Go back to the Scarlet Tavern, turn in and get [55] A Meeting With Fate.

4. You should now be disguised as a Scarlet Courrier. Get out, mount up and ride to the Scarlet Overlook.

This time take the path south leading down to King’s Harbor, where you will find High General Abbendis (65,84).

Turn in and get [55] The Scarlet Onslaught Emerges.

5. Go back to the Scarlet Tavern, turn in the quest, but before your get the follow up, read the following paragraph.

You should have 4 talent points now, spend them as follows:

==Optional== Before going back to turn in this quest, I recommend killing some more Scarlet NPCs to get Crusader Skulls, which we you can turn in at the cauldron for extra health potions. 20 Crusader Skulls = 5 Potions, and you can carry a maximum of 20 potions. I personally farm 60 Skulls, and then I get out of this place with 20 Potions (including the 5 we got from quest earlier). The fastest way to get skulls is to kill the citizens outside of the town hall, it’s even easier if you put your ghoul on aggressive mode. However those don’t give exp, so you might want to kill other things, it will just take longer. After you have 60 skulls be sure to go back to the cauldron to turn in and get your 20 Potions *BEFORE* going back to the Scarlet Tavern. If you return to Acherus without turning the skulls in there is no way to turn them in later.

Got your 20 potions? Let’s move on then, go back to the Scarlet Tavern.

Get the follow up [55] Scarlet Armies Approach… Orbaz Bloodbane will then open a portal for you, take it and you’ll be back in Acherus.

Go to Highlord Darion Mograine, turn in and get [55] The Scarlet Apocalypse.

Equip your new pauldrons: Blood-soaked Saronite Plated Spaulders

Don’t worry about talents for now, we are not gonna fight for a while.

Go see your trainer, buy Frost Presence and Mind Freeze. Don’t waste money on the rest, Rune of Spellbreaking/Shattering is not useful to us at this point. Of course, if you’re rich, feel free to buy those skills anyway.

Frost Presence: That’s the tanking stance, pretty much like the defensive stance of warriors. We won’t use it much in this guide, it’s mostly for tanking in instances. However, it’s also useful when you’re running away from something, as it increases your armor and spell mitigation, making you much much more survivable. Other than that, stay in blood stance.

Mind Freeze: Our first spell interruption (well argueably the second, because you can interrupt spells with Death Grip too, but that’s not its main purpose). It doesn’t trigger the global cooldown, which is great, because that means you can cast it at any moment without disrupting your attack rotations.

Anyway, enough talking, let’s get back to business.

Take a gryphon ride back to Death’s Breach. Go talk to The Lich King, get the follow up [55] An End to All Things.

57sk0.jpg Look in your inventory for a Horn of the Frostbrood.

Right-click it. You’ll climb on a Frostwyrm and your action bars will be replaced by this:


  • Ability #1 is your attack. It’s just like with the canon we used before, aim by holding your mouse right-click button.
  • Ability #2 is to refill the Wyrm’s mana. Should you need to do that, go find a lone Scarlet Defender and use it on him (have to be within 15 yards range).

You need to kill 150 Scarlet Soldiers (a piece of cake) and to destroy 10 Ballistas. The ballistas are a little more tricky, because their javelins kinda hurt so you must dodge them.

It’s quite straight forward though, you simply have to strafe to the left or to the right every time after you shoot, and the javelin will miss you. Like on the screenshot below:


Basically it goes like this: Shoot –> Strafe left –> Shoot –> Strafe Right –> Repeat till ballista is destroyed.

For the 150 Scarlet Soldiers, go behind the walls of New Avalon, you’ll find big packs of them.

When done with that, fly back to The Lich King.

unmounticon.jpg Click on the “Leave Vehicle” button and turn in the quest, get the follow up [55] The Lich King’s Command.

Equip your new helm: Greathelm of the Scourge Champion

Spend your talent points as follows:

You are now officially unkillable.

Bone Shield: A great ability for just 1 Unholy Rune. Re-cast it after every fight if possible. Not only will you take less damage, but you’ll also do more while having this shield on.

Desecration: +5% damage and slows down enemies around you, which is great to escape if things go wrong. We mostly take it for the 5% damage boost.

Scourge Strike: Rejoice. Expect a big improvement in your damage output. This replaces Death Strike in your usual rotation. Only use Death Strike when you need healing.


1. Mount up, go northwest through a tunnel, you’ll then be in the Noxious Glade (Eastern Plaguelands).

2. Go west and take the path going down at (40,20), all the way to Browman Mill, where you’ll find Scourge Commander Thalanor (34,30). Turn in and get the follow up [55] The Light of Dawn.

Now all you have to do is take part in a cool event, follow Highlord Darion Mograine and fight with him. You don’t actually have to fight, but I recommend doing it for fun, because you get a buff which makes you almost invincible and also makes you hit like a truck. Don’t be too reckless though, only attack the Defenders of the Light there, avoid the named NPCs such as Korfax, Duke Zverenhoff, etc.

At the end of the script, you can turn in your quest at Highlord Darion Mograine. Choose Sword or Axe, it doesn’t matter (pick axe if your race is Orc though).

Get the follow up [55] Taking Back Acherus.

Open your spell book and cast Death Gate (Unholy). Click the gate to be teleported back to Acherus. I suggest not lingering here too long, because the script will reset soon and all those imba argent dawn NPCs will soon be back to agressive mode and make quick work of you 😛

After teleporting, turn in your quest and get the follow up [55] The Battle For The Ebon Hold.

Equip your new weapon if you haven’t done that already.

Spend your new talent points as follows:

Take the pink teleporter up, kill 10 Scourge and help killing Patchwerk.

Take the teleporter back, turn in the quest at Mograine and get the follow up [55] Warchief’s Blessing.

Behind Mograine to the left you should see a portal to Orgrimmar, take it.

In Orgrimmar, run (yes, you can’t use your mount here for now) to Thrall in the Valley of Wisdom.

Turn in the quest [55] Warchief’s Blessing. Now you can mount and people will stop throwing bananas at you.

1. Visit the auction house, make space in your bags. Also get some better bags, because the 12-slot bags are gonna be a bother in the long run. However, if you’re low on cash, you must at least keep 3gold 50silver to buy your new skills.

You should be level 58 by now.

Level 58

Death Gate back to Acherus. Visit one of the trainers, get Blood Boil and Chains of Ice.

Chains of Ice: A very useful skill to prevent enemies from running away. Can also be used to kite or to escape.

Blood Boil: This will basically replace blood strike when taking on multiple targets.

So from now on, against multiple enemies, your dps cycle will be:

Icy Touch –> Plague Strike –> Pestilence –> Blood Boil –> Death Strike –> Death Coil –> Death Strike –> Blood Boil –> Blood Boil –> Death Strike –> Death Coil –> Death Strike –> Blood Boil –> Blood Boil –> Stuff should be dead.

Spend you talent point as follows:

Take the pink teleporter up. Go to a runeforge and engrave a Rune of Cinderglacier to your weapon. Also buy some Corpse Dust while you’re here.

Take the teleporter back down.

Fly to The Undercity.

Go to the Apothecarium and pay a visit to Lady Sylvanas. get the quest [56]The Champion of the Banshee Queen.

hs.jpg Go to the innkeeper and make The Undercity your home location.

Ride out of the Undercity, follow the road east until you find the Bulwark (83,68).

Get the quest Argent Dawn Commission and turn it in instantly. You’ll get an Argent Dawn Commission. When you kill undeads while having this trinket equiped, you can collect Scourgestones from their bodies. This helps you to gain reputation with the Argent Dawn.

This faction is really old though so there’s no interesting reward for you. I suggest destroying the trinket (you can get another one at any time in the future anyway).

Get [53]Scarlet Diversions from High Executor Derrington.

Right-click the Box of Incendiaries next to him and loot the Flame in a Bottle.

Get [58]The So-Called Mark of the Lightbringer from Mehlar Dawnblade. Don’t get the other quests.


1. Ride east along the road and then north to the Scarlet Campment – northeast of Felstone Field – at (41,54). Clear the camp and then right-click on the Command Tent and once it is destroyed right-click the Scourge Banner from your inventory.

2. Ride back to the Bulwark, turn in the quest [53]Scarlet Diversions, get the two follow up [53] The Scourge Cauldrons and [56] All Along the Watchtowers.
Turn it in at Shadow Priestess Vandis and get the follow up [53]Target: Felstone Field.

3. Go east to Felstone Field (37,58). Clear yourself a path to the Cauldron in the middle of the field, when you get close, Cauldron Lord Bilemaw will spawn, kill it and loot the Felstone Field Cauldron Key from him, then go to the cauldron and click it, turn in the quest and get the follow up [53]Return to the Bulwark.

In the Felstone Field, go to the houses on the north side of the field, enter the one which is the most to the west (37,54).

On the 2nd floor of the house you’ll find Janice Felstone, get the quest [52]Better Late than Never. (It’s marked as low level so no exclamation mark)

Go to the next house which (38,55) and find Janice’s Parcel inside it. Click it, turn in the quest, then click it again and get the follow up [52]Better Late than Never. (As the quest is marked as low level, you’ll have to click the box twice.)

4. Ride back to the Bulwark, turn in [53]Return to the Bulwark and get the follow up [55]Target: Dalson’s Tears.

5. Ride east to Dalson’Tears (45,52), it’s the field directly east of Felstone Field. Clear yourself a path to the Scourge Cauldron, when you get close Cauldron Lord Malvinious will spawn, kill it and loot his key, go to the Cauldron and click it, turn in the quest and get the follow up [55] Return to the Bulwark.

Go to the houses on the north side of Dalson’s Tears, enter the right one (47,51). Clear what’s inside and look on the floor for Mrs. Dalson’s Diary, get the quest and complete it.

Get out of the barn and look around for a Wandering Skeleton, there is only one of this kind and he roams around the barn, so keep killing stuff around the barn until you find it, kill it and loot “Dalson Outhouse Key“. Go behind the barn, you’ll find an Outhouse (48,49). Open it, kill Farmer Dalson, loot Dalson Cabinet Key.

Go to the other house now (47,50), on the 2nd floor of it you’ll find a “Locked Cabinet“, click it and turn in the quest.

6. Get out of Dalson’s Tears and go southwest to the Ruins of Andorhal. In Andorhal try to avoid the roads as much as possible, as level 56 elite abominations roam them. So just clear yourself a path through the destroyed houses. Also avoid the center of the town of course, there’s a huge bunch of mobs there and Araj the Summoner (lvl 61 elite).

7. Clear yourself a path to the first tower you see on your right-hand side (42,66). Look for the “beacon torch” in your inventory and click it while standing next to the tower’s door. You should get the message “Tower Two Marked“.

8. Go southwest to the next tower (40,71). Place the beacon and you should get the message “Tower One Marked

9. Go southeast and then east – avoid the center of the town – till you find the next tower (47,71). Place the beacon torch and you should get the message “Tower Four Marked“.

10. Go north and then northwest to the last tower (45,64), place the beacon torch and you should get the quest message “Tower Three Marked“.

11. Get out of Andorhal and ride back to the Bulwark.

  • Turn in [56]All Along the Watchtowers, get the follow ups [55]Scholomance and [60] Alas, Andorhal.
  • Turn in [55]Scholomance at Apothecary Dithers and get the follow up [57]Skeletal Fragments.
  • Turn in [55]Return to the Bulwark and get the follow up [55]Target: Writhing Haunt.


1. Ride east and then south to the Writhing Haunt (52,66). Clear a path to the Scourge Cauldron, when you get close to it, Cauldron Lord Razarch will spawn, kill it and loot the key. Clear what’s around the Cauldron and go click it, turn in the quest and get the follow up [55]Return to the Bulwark.

Directly north of the cauldron in a small house you should find a tauren lying down on the floor, Mulgris Deepriver. Get his quest [54]The Wildlife Suffers Too.

**From now on kill any diseased wolf you find on your way until you have completed [54]The Wildlife Suffers Too**

2. Go north/northwest to an area just north of Dalson’s Tears (45,40), where you will find plenty of wolves to complete the quest. Kill everything in this area until you have 8 Diseased Wolf Kills. Also note that the spiders in this area are placeholders for wolves, so you have to kill spiders too if you need more wolves. If needed, you can go grind on the Scarlet Lumberjacks just north of this spot while waiting for the wolves to respawn.

3. Go north to the Northridge Lumbermill, when you are next to the lumbermill, go northeast of it, follow a trail going down to a destroyed wagon. You’ll find Kirsta Deepshadow there (51,28), get the quest [56] Unfinished Business.

4. You can find the Scarlet Knights and Mages you need to kill for the quest just southeast of Kirsta, on the road to Hearthglen.

5. For the Hunters and Medics go to the camp further south(51,44).

6. When you completed the kill list, go back to Kirsta and turn in [56] Unfinished Business, get the follow up.

7. Go back on the road just east of Kirsta.
At (54,34) the road forks off to the left and right. Go right and up the slope you will find Huntsman Radley (57,35). She can be pulled solo if you do it at the right moment, just wait for the mage next to her to move far enough.

8. Get back on the main road and this time at the fork go north, keep going north until you hit the watch tower (53,24). Kill the 2 guards infront of it, clear the 1st floor of the tower carefully, then wait for Cavalier Durgen to show up. He goes to the top of the tower then walks back to the entrance. Wait for him to come down, you can’t kill him when he’s on top, he has 3 guards with him there.

After killing Durgen, clear the way to the top of the tower and prepare for a tough fight: there are 3 scarlet mages on top of the tower, you can actually pull just 1 or 2 if you take your time and body pull carefully. Anyway, make sure you got all your cooldowns ready for this fight. After you have cleared the top of the tower, you should find a Holy Coffer, right-click it and loot the Mark of the Lightbringer.

CAREFUL: Sometimes there is a high-level rare elite on top of the tower in addition to the above mentioned mobs.

9. Go directly back to where Kirsta is by going southwest and jumping down in the crater where she is. Turn in the quest [57] Unfinished Business, get the follow up.

10. Mount up and ride to Hearthglen (46,18).
Clear the way to the tower (45,18). Go to the top of the tower and you’ll get a quest complete message.

Ride back to Kirsta Deepshadow, turn in [58] Unfinished Business.

Hearthstone to the Undercity.
Right after warping to the Undercity you should see a yellow question mark on your minimap labelled as “Royal Overseer Bauhaus”.

Go to him and turn in the quest [52]Better Late than Never, get the follow up [52]The Jeremiah Blues. You can turn this quest just a few steps away, under the stairs leading to the bank. Get the follow up get the follow up [52]Good Luck Charm.

==Note== You should have a few Bone Fragments in your inventory, don’t sell them, we’ll need them for a quest later on.

Sell junk and repair.

Ride out of the Undercity and back to the Bulwark.

  • Turn in [55]Return to the Bulwark, get the follow up [58]Target: Gahron’s Withering.
  • Turn in [58]The So-Called Mark of the Lightbringer, get the follow up [58]Defiling Uther’s Tomb.


1. Ride to Uther’s Tomb (52,81). Uther’s Tomb is guarded by a level 58 elf npc, pvp flagged. If you attack it you’ll be pvp flagged, if you don’t want that you can just wait for him to do his patrol behind the statue. Equip the Corrupted Mark of the Lightbringer in your off-hand slot and wait for the 30 second cooldown, get close to the statue and right-click the Corrupted Mark of the Lightbringer directly from your off-hand slot.

2. Go back the way you came from to the Bulwark. Turn in [58]Defiling Uther’s Tomb.

3. Go east to the Felstone Field, go into the left house (38,54) on the 2nd Floor. Turn in the quest [52] Good Luck Charm at Janice Felstone and get the follow up [54] Two Halves Become One.

Get out of the house and look for a Jabbering Ghoul.


This ghoul patrols all over the field. So just keep the area clean until it spawns, especially the Scarlet Patrol, as they might kill the Jabbering Ghoul before you even see it.

Once you find the Jabbering ghoul, kill it and it will drop a “Good Luck Other-Half-Charm”.

Once you have the other half charm, go back to Janice Felstone, right click on the other-half-charm in your inventory. Turn in the quest.

4. Get back on the road and ride east, then go southeast to the Writhing Haunt. Clear the way to the house with the tauren lying down on the floor, turn in [54]The Wildlife Suffers Too, get the follow up [56]The Wildlife Suffers Too.

**From now on kill any Diseased Grizzly you see until you have killed 8 (at 54,48 you’ll find a lot of them)**

5. Go northeast to Gahron’s Withering (62,57). Clear a path to the Scourge Cauldron, when you get close Cauldron Lord Soulwrath will, appear, kill it. He’s harder than the other cauldron lords, he knockbacks and silences, so be careful where you fight him. Loot his key then go to the Cauldron, turn in the quest and get the follow up [58] Return to the Bulwark.

6. Go to the area which is in between Garon’s Withering and the Writhing Haunt. There should be plenty of bears there. Kill everything in this area until you have 8 Diseased Grizzly Kills, then go turn in [56]The Wildlife Suffers Too at the Writhing Haunt. Get the follow up [56]Glyphed Oaken Branch.

7. Ride east until you hit Thondroril River, go north along the river bank, then cross the river so you are on the eastern bank and ride north until you find a house. In front of it you’ll see Tirion Fordring, get his 3 quests:

  • [56] Demon Dogs
  • [56] Blood Tinged Skies
  • [56] Carrion Grubbage

**From now on, kill on sight the following mobs**

  • Plaguehound Runt
  • Plaguebat
  • Carrion Worm – loot Slabs of Carrion Meat from them

8. Go south along the river and then east into Eastern Plaguelands.


1. Go southeast while killing everything on the way. Find the Marry’s Stead. You should find Nathanos Blightcaller there (27,75). Turn in [56]The Champion of the Banshee Queen. Get the follow ups:

  • [58]To Kill With Purpose
  • [58]Un-Life’s Little Annoyances
  • [60]The Ranger Lord’s Behest

**Add the following two mobs to your kill-on-sight list**

  • Noxious Plaguebat
  • Monstrous Plaguebat

2. Go southeast to Darrowshire, keep killing everything on sight that you need for quests, there should be plenty.

Inside Darrowshire, find a small destroyed house on the western side of Darrowshire. You should find Pamela Redpath there.

Get the quest [55] Pamela’s Doll.

Now you must find the 3 parts of pamela’s doll, they can be in any of the other houses in Darrowshire, mostly on the 2nd floor of it. Look on the floor for some brown object. Everytime you get close to one of the doll parts, a level 55 ghost spawns and attack you.

Once you have Pamela’s Doll’s Left Side, Right Side and Head. Right click them in your inventory to combine them. Go to Pamela and turn in the quest. Get the two follow up quests:

  • [56] Uncle Carlin
  • [56] Auntie Marlene

3. Go back towards the Marry’s Stead and keep doing circles around it killing everything until you got 30 Plaguebat and 20 Plaguehound Runts slain and have looted 15 Slabs of Carrion Worm Meat. This is the best area to find them.


1. Go east to the area north of the Infectis Scar and Corin’s Crossing. Kill everything around until you have 5 Plaguehound Kills and 20 Noxious Plaguebat Kills.

2. Once you’re done with the above, go to the area which is north of Blackwood Lake (51,41). You should find Frenzied Plaguehounds and Monstrous Plaguebats around this area, kill 5 Frenzied Plaguehounds and 10 Monstrous Plaguebats.

3. Ride to Light’s Hope Chapel (81,59).

Turn in [56] Uncle Carlin, get the follow up [55] Defenders of Darrowshire.

Get the following items from the mailbox (see shopping list):

Get the following quests and turn them in immediately:

  • [60] Savage Flora at Rayne
  • [60] Cryptstalker Armor Doesn’t Make Itself… at Huntsman Leopold
  • [60] The Elemental Equation at Archmage Angela Dosantos
  • [60] Binding The Dreadnaught at Korfax, Champion of the Light

Also get [60] Bonescythe Digs from Rohan the Assassin, we’ll finish that one later.

4. Just a bit south of Light’s Hope Chapel find Caretaker Alen (79,63). Get the two quests from him:

  • [55] Zaeldarr the Outcast
  • [60] The Restless Souls

You should be level 59 by now.

Level 59

Death Gate
to Acherus. Visit the trainer, buy Blood Strike (Rank 2) and Strangulate.

Blood Strike (Rank 2): More damage, cheers.
Strangulate: A 5 second silence, can be cast from 30 yard range. Great against casters.

Spend your talent point:


1. Ride west/southwest to Corin’s Crossing (57,60).

Whenever you kill a Gibbering Ghoul, a Spirit of Darrowshire will appear, right-click it to free it. We’ll finish this quest later though so don’t wait on respawns.

Kill every undead you find there until you have 7 Living Rot. You must be quick because the living rot only lasts 10 minutes.

hdk58img6.jpg As soon as you have 7, right-click the Mortar and Pestle from your inventory, you should receive some Coagulated Rot.

2. Ride north to the Quel’Lithien Lodge (51,22). Clear yourself a path to the main building, and clear towards the right-hand wing. You should find two level 60 Quel’Lithien Protectors, kill them and then loot the Quel’Thalas Registry, which should be lying on a bench.

Kill as many elves as needed to complete the quest [60]The Ranger Lord’s Behest.

Hearthstone to the Undercity and ride back to the Bulwark.

Turn in [58]Return to the Bulwark. Get the quest [55]A Plague Upon Thee from Mickey Levine. Go to High Executor Derrington and turn in the quest “Mission Accomplished!“.


1. Ride southeast to Sorrow Hill and find Marlene Redpath in the house (49,78).

Turn in [56] Auntie Marlene and get the follow up [56] A Strange Historian.

2. Search the graveyard just north of the house where Marlene Redpath is, look for “Joseph Redpath’s Monument” among the graves (49,76). Click the grave and get Joseph’s Wedding Ring.

3. Go back towards Chillwind Camp and take the other path to Andorhal, go inside the Ruins of Andorhal by the western entrance.

Inside Andorhal go to the house to the north, it’s the only house around with a floor and not totally destroyed (39,68). Inside the house go to the 2nd floor, in one of the rooms you’ll find Chromie. Turn in [56] A Strange Historian, get the follow up [56] The Annals of Darrowshire. Also ge the other quest [56] A Matter of Time.

4. Go to the northern gate of Andorhal, and east of the first watch tower you’ll find two wooden silos (45,62) which look like this:


Get close to a silo and click your Temporal Displacer (the icon is actually a horn).

1 to 3 lvl 57 worms will spawn and attack you. Kill them. Move on to the next silo and repeat. Keep doing that until you have 10 Temporal Parasites slain. The worms only appear when the silo is sparkling blue. They take a while to sparkle again after you use them. However there’s 3 more silos just a bit more to the east in case you need.

5. Go back to Chromie, turn in [56] A Matter of Time and get the follow up [56] Counting Out time.

Now what you have to do is check destroyed houses in Andorhal and look for Small Lockboxes like this:


Loot the Andorhal Watch from it. Keep doing this until you have 5 Andorhal Watches.


1. Go to the town hall (with a tower clock) which is in the middle of Andorhal, close to where Araj the Summoner is, you can sneak in the town hall without having to fight any of the bunch of mobs around it, just hug the walls.

Inside the town hall you’ll find several “Musty Tome” lying on the floor. When you click one, there is a chance you will find the Annals of Darrowshire, but there is a higher chance that you will get a “Ruined Tome” and 1 or 2 level 57 mobs will attack you. They give no loot and no exp. Hoewever there is a trick to know which tome is the right one. There is a slight graphical difference. The pages of the fake tomes have two-tone colored pages, lightbrown and white, like this one:


The good tome looks “newer”, and its pages only have one color tone, like this one:


You can easily see the difference if you zoom in 1st person view and put your mouse pointer over the books to highlight them. Loot the Annals of Darrowshire.

2. Time for a little challenge. Let’s solo Araj the Summoner. Here’s how:

Fight your way around Araj, so that you end up on the east side of him, like on the screenshot below.


We’ll pull from here, and you have to pull all the stuff I marked with a dot, because if you don’t, they’ll add when you attack Araj, and we want him solo.

  • 1. The first pull will be 4 mobs at least, some of them are Skeletal Acolytes, you need to kill those first because they heal. Pull one with Death Grip, use Strangulate on another so that he comes in your melee range. Icy Touch –> Plague Strike –> Pestilence –> Blood Boil –> Death Strike. Etc.
  • 2. Next, pull the 3 Spectral Attendants. This should be easy.
  • 3. North of Araj there should be a Skeletal Warlord and two ghouls. Pull those carefully, it should be an easy fight too.
  • 4. South of Araj should be 1 Skeletal Warlod and 1 Ghoul. Pull those and then you’ll only have Araj the Summoner left to kill.

Pull Araj from this spot, to make sure you don’t get jumped by respawns or by a patrol while fighting him:


As you can see on the screenshot, I forgot to pull one ghoul, it will add when I pull Araj. However, I managed because Death Knights are imba. Don’t do this at home though!

When you’re ready, pull Araj with Death Grip, then Strangulate him and pull him backwards a little more (to where I stand on the screenshot below), to be 100% safe from the respawns/patrols. Then just fight him normally, interrupt his spells with Mind Freeze and use Summon Gargoyle as soon as you have 100 Runic Power. You also have potions if things go wrong.


Loot Araj’s Phylactery.

3. Go back to Chromie, turn in [56] Counting Out time. The Attuned Dampener you get as a reward is only useable on Araj the Summoner, so you don’t care about that, destroy it. Yes I’m evil and made you kill Araj without using this on him, but it really wasn’t necessary, was it? 😛

Turn in [56] The Annals of Darrowshire, get the follow up [56] Brother Carlin.

Now you should also have finished [57] Skeletal Fragments and be close to finish [60] Bonescythe Digs. Kill some more skeletons in Andorhal until you have 30 Bone Fragments.

Get out of Andorhal by the north gate, then go east till Thondroril River and ride north to Tirion Fordring (7,43).

Turn in:

  • [56] Demon Dogs
  • [56] Blood Tinged Skies
  • [56] Carion Grubbage

Get the follow up [56] Redemption.

Right-click Tirion and go through his text.
Turn in the quest and get the follow up [57] Of Forgotten Memories.

You should be level 60 by now.

Put your talent point in Unholy Blight.

Unholy Blight: Our ultimate. It’s basically extra AoE power, great for taking on multiple enemies. However, 60 Runic Power is a bit pricy, so it’s not worth casting Unholy Blight on easy fights (single target or two monsters only), simply because by the time you build up 60 Runic Power, one of your target will already be dead and the other one will follow quickly, and the majority of your Unholy Blight will be wasted while you run to the next monster. Use it only on big fights, 3+ mobs, preferably more. You can chain kill packs of 5,6 or 7 mobs now.

If you want to know how, check out my AoE tutorial videos:

How to AoE with a Death Knight

Mount up and go to the Eastern Plaguelands.

Ride southeast to the Marris Stead. Turn in:

  • [58]To Kill With Purpose
  • [58]Un-Life’s Little Annoyances
  • [60]The Ranger Lord’s Behest


  • [60] Duskwing, Oh How I Hate Thee…
  • [60] The Corpulent One


1. Go southeast to the Undercroft, which is directly south of the Marris Stead.

Behind the crypt in the Undercroft you’ll find Tiron Fordring’s Grave (28,86). Next to it should be a “Loose Dirt Mound”.

Click the dirt mount, Mercutio Filthgorger and 3 Dwarf Graverobbers will spawn. Kill them and loot Taelan’s Hammer.

Go inside the crypt (22,78), clear the way down, kill Zaeldarr the Outcast and loot his head.

In the same room look for a “Torn Scroll” on the floor, click it and get the quest [60] Hameya’s Plea.

2. Go back to Tiron Fordring, turn in [56] Of Forgotten Memories, get the follow up [58] Of Lost Honor.

Death Gate to Acherus. Visit your trainer, train Rune of Lichbane, Death and Decay and Plague Strike (Rank 2).

Rune of Lichbane: This will be great for our final circuits in the plaguelands, as there are plenty of undeads just waiting to be whacked. Go engrave it on your weapon (unless you bought a better enchant like Executioner). Also buy some Corpse Dust and sell junk while you’re up there.

Death and Decay: It’s an AoE skill, but it’s not as efficient as the Pestilence/Blood Boil/Death Strike combo. It’s main use is to build a lot of threat when you’re tanking several mobs.

Fly to Light’s hope Chapel. Turn in:

  • [60] Bonescythe Digs
  • [56] Brother Carlin, get [57] Villains of Darrowshire and [56] Heroes of Darrowshire

Go south to Caretaker Alen and turn in [55] Zaeldarr the Outcast.

You should have the following quests at the moment:

  • [55] Defenders of Darrowshire
  • [56] Glyphed Oaken Branch
  • [56] Heroes of Darrowshire
  • [57] Villains of Darrowshire
  • [58] Of Lost Honor
  • [60] Hameya’s Plea
  • [60] The Restless Souls
  • [55] A Plague Upon Thee
  • [57] Skeletal Fragments
  • [60] Alas, Andorhal
  • [60] Duskwing, Oh How I Hate Thee…
  • [60] The Corpulent One


1. Ride west to Corin’s Crossing (57,60), kill all the Gibbering Ghouls you can find while going east through the town. Right-click the Spirits of Darrowshire that appear.

2. Go west to the Infectis scar by passing Corin’s crossing by the south side. Go down the Infectis Scar at (44,69), then go to (49,59) where you’ll find the “Shattered Sword of Marduk”, as marked on the map. It looks like this:


Loot it.

Get out of the Infectis scar the same way you came in.

3. Go north to Blackwood Lake (46,44). Take a dive, in the middle of the pool at the bottom you’ll see Ghosts of Darrowshire fighting each other, amongst them you should see a glowing violet skull named “Horgus Skull” (46,44), it looks like this:


Loot it.

4. Go west to the Plaguewoods. In the plaguewoods look around for Large Termite Mounds and loot them.


While looking for those termite mounds, hunt for Cannibal Ghouls. Anytime you kill one of these, a Spirit of Darrowshire will appear, right-click it to free it. The Cannibal Ghouls are not so numerous though, so don’t stay here trying to finish the quest, we’ll kill more later.

Keep killing stuff in this area until you are done with [55] A Plague Upon Thee. If you have more than 100 Termites, destroy the extras.

5. Go west to Egan (11,29).

Turn in [60] The Restless Souls, don’t get the follow up.
Get the quest [55] Augustus’ Receipt Book from the other npc.

The book is very easy to find, just go a little east and enter the inn type building.


The book is on the 2nd floor.


Make sure you kill all the Cannibal Ghouls you find in the house and to free their spirit. You should also check the other house on the opposite side of the street, it probably has a couple of ghouls inside.

Once you got Augustus’ Receipt Book, go back to Augustus and turn in the quest.


1. Go back to the Plaguewoods, kill Cannibal Ghouls until you finish [55] Defenders of Darrowshire while going east.

2. Go east and look for Borelgore. He can be found patrolling in this area:


Kill him.

3. Go northeast to Zul’Mashar (64,24).

Clear the way up the slope.

==Tip== Death Grip the scouts and Chains of Ice them, it prevents them from getting help, making this step much less annoying.

Keep clearing the way and you’ll soon face a big pyramid. At it’s base you should see some tombs with some trolls roaming about them. One of them is Infiltrator Hameya.

Pull him and kill him, then loot Hameya’s Key.

4. Clear your way out of Zul’Mashar then go southeast to Northdale, take a dive in the pool which is just south of Northdale. Clear the elementals in the way. At (66,29) underwater, next to a cage you should see a white flag with a blue runed on it named Symbol of Lost Honor:


Loot it.

5. Ride southeast back to Light’s hope Chapel.

Turn in:

  • [55] Defenders of Darrowshire
  • [57] Villains of Darrowshire

Get [56] Heroes of Darrowshire if you forgot to take it earlier.


1. Ride west/southwest and find Duskwing. He patrols in the area east of the Marris Stead, as shown on the map.

Kill Duskwing.

2. Ride southwest to the Undercroft. Right behind the crypt in the Undercroft you should find a “Mound of Dirt”. Not the one next to Tiron’s grave, the other one close to a charriot at (28,86).

Click it, turn in [60] Hameya’s Plea.

3. Ride north to the Marris Stead, turn in:

  • [60] Duskwing, Oh How I Hate Thee…
  • [60] The Corpulent One

Don’t get any follow up.

4. Ride northwest to Tirion Fordring, turn in [58] Of Lost Honor and get the follow up [58] Of Love and Family.

Go south and then west back into the Western Plaguelands.


1. First make a stop at Gahrron’s Withering. There in front of the first building when you arrive from the north you’ll see a glowing shield looking like this:


Clear the mobs around it then loot the Redpath’s Shield.

2. Go south and swim to Caer Darrow Isle. On the western side of Caer Darrow, find Artist Renfray in a wooden house (65,75). Turn in [58] Of Love and Family, don’t get the follow up.

Go back to the Bulwark, turn in:

  • [57] Skeletal Fragments
  • [60] Alas, Andorhal
  • [55] A Plague Upon Thee, take the follow up [55] A Plague Upon Thee


1. Ride east and then north to Northridge Lumber Camp.

Go straight to the lumber mill which is at the northeastern tip of the lumber camp.

Inside the lumber mill you should find a big crate named “Northridge Lumber Mill Crate”.

Click it and place the Termite Barrel on it. A barrel with green smoke should appear, click it and get the follow up [55] A Plague Upon Thee.

2. Mount up and ride to Hearthglen. Clear your way into the village until you see the townhall:


Clear your way inside and loot the Davil’s Libram from the table.

Ride back to The Bulwark. Turn in [55] A Plague Upon Thee.

Death Gate back to Acherus.

Fly down to Light’s hope Chapel. Turn in [56] Heroes of Darrowshire, don’t get the follow up.

Hearthstone to Undercity.

Take the zeppelin to Orgrimmar.

Fly to Thunder Bluff.

In Thunder Bluff, go to the Elder Rise and find Nara Wildmane (75,31).

Turn in [56] Glyphed Oaken Branch.

You should be close to level 61 now. Congratulations, you are ready to go to Outland. You’ll be ahead of the outland guide in levels and will ding level 70 with a lot of quest circuits left to do, which is a very good thing. If you finish my whole Outland guide, you’ll most likely ding 71 before going to Northrend, which is great, because it will make everything easier for you. You can go to Northrend as soon as you hit level 70 though, it’s perfectly fine, but I strongly recommend to not go there at level 68 or 69.

Please note that the Outland guide is not Death Knight specific guide, it’s a general guide that works for all classes. So you’re on your own for all the Death Knight specific stuff from now on.

I will write a Death Knight Leveling Guide all the way to level 80 in the future however, so keep checking the wow-pro news if you don’t want to miss it!

Anyway, in the meantime, here is how you should spend your talent points on your way to level 80.

Talents 61-80

Level 61: Rage of Rivendare 4/5
Level 62: Rage of Rivendare 5/5
Level 63: Impurity 4/5
Level 64: Impurity 5/5
Level 65: Butchery 1/2
Level 66: Butchery 2/2
Level 67: Subversion 1/3
Level 68: Subversion 2/3
Level 69: Subversion 3/3
Level 70: Two-Handed Weapon Specialization 1/2
Level 71: Two-Handed Weapon Specialization 2/2
Level 72: Bladed Armor 1/5
Level 73: Bladed Armor 2/5
Level 74: Bladed Armor 3/5
Level 75: Dark Conviction 1/5
Level 76: Dark Conviction 2/5
Level 77: Dark Conviction 3/5
Level 78: Dark Conviction 4/5
Level 79: Dark Conviction 5/5
Level 80: Bladed Armor 4/5

Final Build: 16/0/55

Please note that is also an excellent build for farming/questing at level 80.

Which Runeforging enchant to use up to level 80

61-62: Rune of Cinderglacier
63-69: Rune of Swordshattering
70-80: Rune of the Fallen Crusader

I hope you enjoyed this guide as much as I enjoyed writing it.

Time to go to Outland now, follow my Outland Leveling Guide from here. The fastest way to go there from Thunder Bluff is to fly to Ratchet, take the boat to Booty Bay and then fly to Stonard.


© 2008 Copyrights All Rights Reserved

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    Nov 6, 2008 @ 19:12

    THANKS JAME!!!!!!!!!THANKS JAME!!!!!!!!!

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      Nov 6, 2008 @ 22:11

      gratzjame, simple said. Great guide

      once i payed 30 dollar for a guide and when it arrived it was unclear and totally wrong. This is near perfection and free 🙂

      great job m8, keep on doiing

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        Nov 7, 2008 @ 1:41

        =)>Just like the DK Ally guide very sweet, Loving ya stuff James.

        If a person say has picked an Orc as his/her starting race.

        While in your shopping list I know it optional and all but states to buy ” Blade of Misfortune “.

        If an Orc picks axe at end of the questing for DK chains wouldn’t that somewhat unbalance his/her weaponry skills when ya hit 60 and head to Outlands to quest as well as switching your weapon?

        I know the +5(?) Axe chance to not be parried and stuff is nice.

        I also know not really any good boe axes at this point in level.

        Also know a nice axe from Ring of blood as you stated at 65.

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          Nov 7, 2008 @ 1:51

          It wouldn’t be a problem,It wouldn’t be a problem, you’d quickly catch up with your weapon skill, it’s just a a few points. It’s actually better that way, you raise axe up to level 60 and then you catch up with sword skill. It works out 🙂

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            Déc 3, 2008 @ 23:06

            A Usefull Tip for Death KnightsIf this has already been mentioned I apologize, but I didn’t see it anywhere in the guide. Whenever you mount + dismount your ghoul is replinished to full health, I find this to be much more efficient between battles than deathcoiling or using First Aid. Also on quests where your gathering items off the ground that have to be activated, I find this process to work extremely well:

            Hotkey ghoul to attack surrounding mobs gaining aggro, activate item to be collected, run away from the mobs and towards the next item and hotkey ghoul to follow, when able mount up,(this heals the ghoul) and ride to the next item. I find this to be much easier and faster than having to stop and fight all of the time.

            Also do you think DK’s are Overpowered? We managed to 3 man Blood Furnace with 61, 62, 62, Dk’s using the AoE tactics you show. I can’t think of any other class that can come close to doing something like this.

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              Déc 19, 2008 @ 8:55

              Thunder BluffI thought it would be a good idea to mention to Horde Dk’s when they are finishing up in Thunder Bluff. They should make make sure they train Maces as they are not a skill your are ‘born’ with but you can train.

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    Nov 6, 2008 @ 19:36

    I was looking forward thisI was looking forward this since ages and thank you!!!
    I’m gonna modify my run a lil bit to fit lvl up skinning but the ground gonna be this excelent guide.

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    Nov 6, 2008 @ 19:43

    My wife and I still have 2My wife and I still have 2 more months left of our “Recruit a Friend” triple experience bonus. Any idea if that will apply to death knights pre-60?
    Also, have you modified your 60-70 guides since the experience required has been lowered?

    Thanks Again!!


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      Nov 6, 2008 @ 19:48

      Can’t really say about theCan’t really say about the RAF thing, never tried it, but I guess it should work normally.

      About my 60-70 guides, I haven’t modified them because there is no reason to. The quests still give the same amount of XP even if you’re 1, 2, 3, 4 or even 5 level ahead. They’re actually easier to do but still give the same XP.

      The only thing I’ll have to change is the moment when I say that you should ding, but that’s not really important anyway, because it’s just ane estimation, most people tend to ding ahead of my guides, I made them that way 😉

      Just keep following my Outland guides normally until you finish them and then move on to Northrend. Or if you’re eager to go to Northrend, go there once you ding lvl 70, but I recommend not going before that level.

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    Nov 6, 2008 @ 20:15

    Good guide.Jame, if I ever met you in real life, and we were thirsty, there are only two cans of soda left, one Coca Cola, and one Mountain Dew. I woulc actually lett you take the Cola, that is how much you mean to me. Thanks for another awesome guide! 🙂

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      Nov 6, 2008 @ 20:24

      That’s touching!That’s touching! 😀

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    Nov 6, 2008 @ 21:57

    Foodz!Jame, if your main has maxed out cooking, what would you suggest to make loads of stacks of? I alrdy have all the stuff gathered from the shopping list and a week left till launch, also (lol) all the shizzle to get exalted with the scryers for extra enchants (can never have enough of them :>)

    so whadda you suggest? 😛

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      Nov 6, 2008 @ 22:09

      I’d suggest a lot of RoastedI’d suggest a lot of [url=]Roasted Clefthoof[/url].

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        Nov 7, 2008 @ 22:55

        just to addyes, roasted clefthoof for +20 str
        if you have alchemists i recommend major strength potions
        if you have inscriptionists, i recommend scroll of str VI.

        Remember you are helping your ghoul too by stacking strength 🙂

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          Nov 7, 2008 @ 23:28

          Makes sense!Makes sense!

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    Nov 6, 2008 @ 22:44

    CongratsCongratulations Jame, it’s really a great guide. Having leveled 7 chars to 70 myself I recognize many of your quest circuits, but have even discovered some new quests.
    I’m glad Thunderbluff is your last stop since this way my char will be level 60 and I can pay Silithus a little visit and turn in my reputation items without any notable detour.
    Really looking forward trying it out. The wait is killing me :/
    I’ll probably leave another comment after testing it.

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      Nov 6, 2008 @ 23:01

      I sure hope you will leave aI sure hope you will leave a comment after you test the guide 🙂

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    Nov 6, 2008 @ 22:58

    Outlands at 581) Why you don’t go to Outlands as soon as possible at 58? I was always doing that with every class I leveled because of:
    a) Better quest rewards – granted DK gets pretty nice set from own zone so this point is quite weak.
    b) Mobs in Outlands give x2 XP per kill compared to Azeroth – or is it not the case anymore?
    c) Quests in Outlands are simply better :p

    Also I assume you will take same tactic for Northrend – go there at 70 not 68? Again I would go there at 68 because of superior quest rewards and we all know that wotlk lore is damn superior too 🙂

    Anyhow just wondering… why 60/70 not 58/68? To avoid ganking and “crowd” overall?

    2) That may be stupid question but to confirm: Unholy gives you no downtime just like Blood? I saw those crazy aoe videos but… Also I assume as Unholy point is to pull 3+ mobs when possible?

    How good Ghoul is in keeping aggro? I never saw any aggro skill with him so isn’t it very easy to pull aggro from it on some hard hitting elite?

    You skip Impurity. Isn’t that talent quite important for dps? Or it just do not work with most abilities?

    3) What about gathering professions? I suppose they didn’t made it easier for DK? :/ Would going back and leveling herb/mining/skinning save time in the end? That is because at 80 you would need to go back also to Outland/Northrend zones again (granted with epic flying tho).

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      Nov 6, 2008 @ 23:25

      I have answered thatI have answered that question so many times, I guess I should write a blog article about it, link people to it when they ask the question and be done with it :p

      Anyway. Sadly, the majority of the wow population thinks it’s extremely smart to go to Outland as soon as possible. They’re mistaken, they will level slower than someone who follows my advice, and it will also be more difficult. Many people have tried both methods and then reported that finishing Azeroth before going to Outland was definitely better.

      The mobs in Outland don’t give more exp than the ones in Azeroth. A level 60 mob in Azeroth gives the same amount as a level 60 mob in Outland.

      The quests from plaguelands are PACKED together, you can complete many of them without having to do much running around at all, and you can cut the running even further thanks to [url=]Death Gate[/url], this makes the plaguelands a great playground for DKs.

      You will gain more XP/hour in the plaguelands following my circuits than in Hellfire Penninsula, no matter how hard you try. Just test it and you’ll see for yourself.

      You don’t care about the better quest rewards anyway, because you’ve got a full blue set from the starting zone which is superior in quality.

      Moreover, it will be much easier for you to go to Outland at 60+, the quests will be easier, you’ll do them faster and get more XP/hour than if you went there at level 58. Not to mention, if you go to Outland at 58, you won’t be able to access all quests (there are level 61+ requirements for some Hellfire quests already).

      And the exact same logic works for Northrend. You actually level faster when you fight mobs which are green for you than when you fight orange or yellows. Green quests give full xp, even though you do them so much easier than yellow quests.

      Anyway, I could give you at least 5 more reasons why it’s better to do it my way, but you will only believe me once you’ve tried it once 🙂

      About question 3. Well it depends if you can stomach it, but yes, ultimately that would be a much more efficient way to level your DK. Because if you don’t level your gathering skills right away, you’ll go through 58-80 and miss the opportunity of gathering loads of mats while leveling.

      The only problem is leveling it up from scratch while the rest of your guild / friends is already leveling up to 80 :p That must take some discipline ^^

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        Nov 6, 2008 @ 23:28

        One misconception a lot ofOne misconception a lot of people seem to have is that quests give less xp after turning green. I thought that myself for a long time. But green quests are really the best to do as long as you aren’t killing gray mobs – they are very easy and still give plenty of XP.

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        Nov 7, 2008 @ 0:52

        Well my bad, after I wroteWell my bad, after I wrote that I found your answers to that in Alliance version. I will try that for sure as the double XP does not exist anymore (or it never was there?).

        You explained what rune enchants to use, which is nice. Could you do same with glyphs? Which ones to get first.

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          Nov 7, 2008 @ 1:35

          It’s in my shopping list, asIt’s in my shopping list, as soon as you get access to a mail box you can immediately inscribe 2 major and 2 minor glyphs, as listed on my list at level 55.

          But you’re right though, I should probably put a note about it in my guide 🙂

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            Nov 8, 2008 @ 22:33

            I had a lot of people bitchI had a lot of people bitch about “Lol u should goe to otulandz @ 58 scrub” so I just stopped even trying to explain why WPL is better for 58+60 due to Death Gates and DK’s amazing armor at 58.

            They can have fun with the Hellboars from hell in HFP at 58– we’ll be enjoying a nice and quiet Plaguelands.

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              Nov 8, 2008 @ 22:41

              No kidding, I’ve beenNo kidding, I’ve been fighting to change the minds of people about the “LOLZ go outland 58 r u crazy??1152¿?” since… well since Outland came out :p

              And yea, I guess they’ll still be grinding on boars when you go to Outland and are already two level ahead of them :p

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    Nov 6, 2008 @ 23:39

    Blasted LandsThx for this awsome guide. One question though: What about the Blasted Lands quests? Imperfect/Flawless Dreanethyst and the other farm quests which u can prepare now? Should i even bother to fly down there and if so when would be the best time to do so?

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      Nov 7, 2008 @ 1:34

      The blasted lands quest areThe blasted lands quest are grey when you go there on the way to the dark portal.

      The Imperfect/flawless draenethyst are not though, so you could turn that in on the way.

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        Nov 7, 2008 @ 1:58

        Well, I know that theWell, I know that the blasted lands quest are grey when you go there to get to outland but my question was if it would be worth to go there after u turn in the cloth in orgrimmar. Take the zeppelin to grom’gol -> stonard -> blasted lands -> turn in all the buff quests + the dreanethyst quest -> heart to acherus and follow your guide again (silvermoon).

        [color=#4169e1][i]Admin’s note: Fixed spelling. Please do an effort with your spelling next time. Use “you” instead of “u”, and “your” instead of “ur”. Thanks in advance.[/i][/color]

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          Nov 7, 2008 @ 9:26

          It’s not worth it. The timeIt’s not worth it. The time it takes for the trip makes the XP you get about the same XP/hour as if you were following the plaguelands circuits.

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    Nov 7, 2008 @ 15:32

    Unholy Aura/Boot EnchantThx for your awnsers regarding those Blasted Lands quests. I’m going to follow your advice and skip those quests until I’m finished with your guide and on my way to outland.

    I have another question regarding your specc: You don’t pick Unholy Aura. I’m inclined to do the same but with skipping this talent there is another decision to be made. Would you take Cat’s Swiftness (Agi/Runspeed) to get some movement speed increase or just take Surefooted (hit/crit) to get some extra dmg boost?

    Hopefully there are no spelling issues this time. It’s a bad habit ;/

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    Nov 7, 2008 @ 15:33

    TalentsI am still not sure about not taking Impurity. Especially after seeing “positive” data about it on EJ.

    Anyhow AP coefficients are as follows:
    [code]Blood Boil _________ 0.04
    Blood Plague _______ 0.055 (per tick)
    Death Coil _________ 0.15
    Frost Fever ________ 0.055 (per tick)
    Summon Gargoyle ____ 0.42 (Gargoyle Strike) ***
    Icy Touch __________ 0.1
    Pestilence _________ 0.04
    Unholy Blight ______ 0.013 (per tick)[/code]
    Whole list can be found at TankSpot, hopefully it is accurate 😉

    With 5/5 Impurity we have:
    [code]Blood Boil _________ 0.05
    Blood Plague _______ 0.069 (per tick)
    Death Coil _________ 0.1875
    Frost Fever ________ 0.069 (per tick)
    Summon Gargoyle ____ 0.525 (Gargoyle Strike) ***
    Icy Touch __________ 0.125
    Pestilence _________ 0.05
    Unholy Blight ______ 0.01625 (per tick)[/code]

    OK lets take level ~60 ranks of abilities and assume 1000 AP.
    [code]Blood Boil _________ 65 base, 40/50 AP = 105 or 115 = ~9.5% increase
    Blood Plague _______ 0 base, 55/69 AP = ~25% (obviously)
    Death Coil _________ 167 base, 150/188 AP = 317 or 355 = ~12%
    Frost Fever ________ 0 base, 55/69 AP = ~25%
    Summon Gargoyle ____ 0 base (?), 420/525 AP = ~25%
    Icy Touch __________ 226 base, 100/125 AP = 326 or 351 = ~8%
    Pestilence _________ 30 base, 40/50 AP = 70 or 80 = ~14%
    Unholy Blight ______ 21 base, 13/16 AP = 34 or 37 = ~9%[/code]

    From there it would be easy to figure out which one is best if beta servers would be still up. So let’s theorycraft what we miss…

    White damage – with our “noob” 2h and 1000 AP it “should” be 132 DPS and 100% weapon damage “should” be 450.
    Death Strike – 337
    Scourge Strike – 472
    Note that I can be completely wrong there 😉

    TLDR dps (without talents):
    [code]Blood Boil _________ 105 / 5 = 21 (per target, assuming 5 sec CD)
    Blood Plague _______ 55 / 3 = 18 (per target)
    Death Coil _________ 150 / 5 = 30 (assume 5 sec avg?)
    Frost Fever ________ 55 / 3 = 18 (per target)
    Icy Touch __________ 100 / 15 = 7
    Pestilence _________ 70 / 15 = 5 (per target)
    Unholy Blight ______ 34 (per target)
    Death Strike _______ 337 / 5 = 67 – 20% = 54 (assuming 5 sec CD)
    Scourge Strike _____ 472 / 5 = 94 (assuming 5 sec CD)
    Plague Strike ______ 135 / 15 = 9 – 20% = 7
    White damage _______ 132 – 20% = 106[/code]
    Why 20% penalty for white and PS, DS? Because of mob armor. I was too lazy to count dodge, parry etc. sorry.

    OK AoE rotation:
    IT -> PS -> PT -> BB -> DS -> DS -> BB -> BB

    3 mobs:
    [code]Blood Boil _________ 21 * 3 = 63 = ~14%
    Blood Plague _______ 18 * 3 = 54 = ~12%
    Frost Fever ________ 18 * 3 = 54 = ~12%
    Icy Touch __________ 7 = ~1,5%
    Pestilence _________ 5 * 3 = ~3%
    Unholy Blight ______ 34 * 3 = 102 = ~22%
    Death Strike _______ 54 = ~12%
    Plague Strike ______ 54 = ~12%
    White damage _______ 106 = ~23%
    TOTAL ______________ 455 = 100%[/code]
    Note: This may or may not be 100% if you add it all up.

    5 mobs:
    [code]Blood Boil _________ 21 * 5 = 105 = ~16%
    Blood Plague _______ 18 * 5 = 90 = ~14%
    Frost Fever ________ 18 * 5 = 90 = ~14%
    Icy Touch __________ 7 = ~1%
    Pestilence _________ 5 * 5 = 25 = ~4%
    Unholy Blight ______ 34 * 5 = 170 = ~26%
    Death Strike _______ 54 = ~8%
    White damage _______ 106 = ~16%
    TOTAL ______________ 647 = 100%[/code]

    Let’s go for average values from both:
    [code]Blood Boil _________ 15%
    Blood Plague _______ 13%
    Frost Fever ________ 13%
    Icy Touch __________ 1%
    Pestilence _________ 3%
    Unholy Blight ______ 24%
    Death Strike _______ 10%
    White damage _______ 20%[/code]

    With that data we can calculate our talents finally:
    a) Necrosis – 20 * 10% = 2% / 5 = 0.4% damage increase per point
    Obviously not good for aoe.

    b) Desecration – we need rather to assume ~3,5% from this due to doing PS every 15-18 sec. That gives 0.7% per point.

    c) Outbreak – 18 * 130% = 23,4 = 5,4% / 3 = 1,8% per point.
    As expected pretty good for aoe.

    d) B-CB – 30% chance to do 62,5% weapon damage. Assuming 3.0 weapon speed we can think it will proc every 10 sec for ~225 which is 23 dps = 3,6% / 3 = 1,2% per talent.

    e) Impurity – finally we can count it 😛
    [code]Blood Boil _________ 15% + ~9.5% = 16,4 = 1,4%
    Blood Plague _______ 13% + ~25% = 3,25%
    Frost Fever ________ 13% + ~25% = 3,25%
    Icy Touch __________ 1% + ~8% = 0,1%
    Pestilence _________ 3% + ~14% = 0,4%
    Unholy Blight ______ 24% + ~9% = 2%
    TOTAL ______________ 10,4% or 2,1% per talent point[/code]
    So indeed Impurity is damn good for aoe being best talent of all above.

    I forgot Plague Strike but it should not matter much given you will cast one every 15-18 sec anyway. It does around same damage as IT.

    Single mob rotation with SS (normal mobs):
    IT -> PS -> SS -> BS -> BS -> SS -> SS -> DC

    [code]Blood Plague _______ 18 = ~7%
    Death Coil _________ 30 = ~11%
    Frost Fever ________ 18 = ~7%
    Icy Touch __________ 7 = ~2%
    Scourge Strike _____ 94 = ~34%
    Plague Strike ______ 7 = ~2%
    White damage _______ 106 = ~39%
    TOTAL ______________ 280 = 100%[/code]

    a) Necrosis – 39 * 10% = 3,9% / 5 = ~0.8% damage increase per point.

    b) Desecration – 5% this time which is 1% per point.

    c) Outbreak – 2*30% = 0.6% = 0.2% per point.
    As expected uber weak for single target.

    d) B-CB – 23 dps = 8,2% / 3 = ~2,7% per talent.

    e) Impurity – finally we can count it 😛
    [code]Blood Plague _______ 7% + ~25% = 1,75%
    Death Coil _________ 11% + ~12% = 1,3%
    Frost Fever ________ 7% + ~25% = 1,75%
    Icy Touch __________ 2% + ~8% = 0,15%
    TOTAL ______________ 4,95% or 1% per talent point[/code]
    So it is still good for single target and Necrosis lost again.

    Single mob rotation with DS and Gargoyle (elite mob):
    IT -> PS -> DS -> BS -> BS -> DS -> DS -> Gargoyle

    [code]Blood Plague _______ 18 = ~6%
    Frost Fever ________ 18 = ~6%
    Icy Touch __________ 7 = 2%
    Death Strike _______ 54 = 18%
    Plague Strike ______ 7 = 2%
    Summon Gargoyle ____ 420 / 1,5 = 280 / 3 = ~94 = ~31% (1/3 uptime)
    White damage _______ 106 = 35%
    TOTAL ______________ 304 = 100%[/code]

    a) Necrosis – 35 * 10% = 3,5% / 5 = ~0.7% damage increase per point.

    b) Desecration – ~3,5% from this again, we want to DS more to not die after all. That gives 0.7% per point.

    c) Outbreak – 2*30% = 0.6% = 0.2% per point.
    As expected uber weak for single target.

    d) B-CB – 23 dps = 7,5% / 3 = ~2,5% per talent.

    e) Impurity – finally we can count it 😛
    [code]Blood Plague _______ 6% + ~25% = 1,5%
    Frost Fever ________ 6% + ~25% = 1,5%
    Icy Touch __________ 2% + ~8% = 0,15%
    Summon Gargoyle ____ 31% + ~25% = 7,75%
    TOTAL ______________ 10,9% or 2,2% per talent point[/code]
    Gargoyle likes Impurity it seems. But I am not sure if I counted Gargoyle dps correctly.

    >>> TLDR HERE <<<

    Best aoe talents (damage increase per point):
    1) Impurity – 2,1%
    2) Outbreak – 1,8%
    3) B-CD – 1,2%
    4) Desecration – 0,7%
    5) Necrosis – 0,4%

    Best “single target fast dying mob” talents (damage increase per point):
    1) B-CD – 2,7%
    2) Impurity – 1%
    3) Desecration – 1%
    4) Necrosis – 0,8%
    5) Outbreak – 0,2%

    Best “single target elite mob” talents (damage increase per point):
    1) B-CD – 2,5%
    2) Impurity – 2,2%
    3) Desecration – 0,7%
    4) Necrosis – 0,7%
    5) Outbreak – 0,2%

    – Impurity is good talent.
    – Desecration is not THAT good talent.
    – Necrosis is even worse.
    – B-CD is good talent.
    – Outbreak is good only for aoe (thank you Cpt. Obvious!).

    Overall based on wall of text above I think I would go for something like this:

    P.S. I can be wrong with everything above, such is the way of theorycrafting! 😀

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      Nov 7, 2008 @ 20:18

      That’s really interesting,That’s really interesting, thank you for posting this. I’ll replace Necrosis with Impurity.

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        Nov 9, 2008 @ 22:03

        Death and DecayAny idea how DnD scale? Coefficient is 0.0475 but it may either scale per tick or per whole.

        If per tick then we have:
        [80] (3000 * 0.0475 + 62) * 10 = 2045 per target
        [60] (1000 * 0.0475 + 26) * 10 = 735 per target

        If per whole:
        [80] (3000 * 0.0475 + 620) = 825 per target
        [60] (1000 * 0.0475 + 260) = 308 per target

        BB in comparison:
        [80] 250 per rune, 750 per target or 975 with Outbreak
        [60] 105 per rune, 315 per target or 410 with Outbreak
        * because DnD cost 3 runes and BB cost one so we multiply by 3

        [i][x] – level, either 60 and 1000 AP or 80 and 3000 AP[/i]

        If it scale per tick then it is damn worth casting, if per whole then not. Does it scale per tick or per whole then?

        Actually I found this:

        So it does scale per tick! So I think it is time to buy Glyph of DnD (fear mobs, sadly wotlk-mats glyph) and include DnD into aoe rotation. Thankfully it does not change much, every 15 (talented) or 30 sec you replace “BB -> DS” with DnD.

        Only downside is that DnD is +threat spell, so tanks will not be happy in instances if you gonna dps with it 😉

        Single mob:
        IT -> PS -> SS/DS -> BS -> BS -> SS/DS -> SS/DS -> BS -> BS -> repeat
        * use DC when you come close to RP cap
        * use Gargoyle on Elite mob when you save up 100 RP (don’t use DC until it run out!)

        IT -> PS -> PE -> DnD -> SS/DS -> SS/DS -> BB -> BB -> repeat
        * use UB as soon as you can

        EDIT: That also means that Outbreak may not be worth taking anymore over other talents.

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          Nov 10, 2008 @ 0:04

          The numbers for BB are off.The numbers for BB are off. BB was doing about 300 dmg for me at level 61.

          So it’s more like 900 dmg if you mutiply it by 3.

          It’s also important to remember that you can do 1 BB and 1 Death Strike instead of just 1 DnD. The healing from Death Strike is very much needed when you AoE packs of 5+. So DnD won’t even be an option sometimes, even if it did more damage than BB per rune used, which it doesn’t, in my experience.

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            Nov 11, 2008 @ 0:03

            Proof that BB number is correct ;)In theory assuming 1000 AP and rank1 BB it should do 105 damage w/o talents and up to 150 with talents.

            To be sure I checked your video:

            When you press BB a lot of numbers fly by because of diseases but all of them are in range of 120-160 damage.

            In short, with 1000 AP and level 60-62 rank spells and all[b]*[/b] Unholy talents:
            – DnD will do 128 damage per tick so 1280 damage total per target.
            – BB will do 150 damage per target and that is with Outbreak.
            [b]*[/b] [i]You obviously cannot take ALL of them at 60-62 but for sake of easier counting we will.[/i]

            By inducing DnD in rotation you will do a lot more damage and save 3 talent points as it would be waste to take Outbreak just to cast BB when DnD is on cooldown, PT and PS are not really damage spells so won’t even count them.

            You will receive less healing but mobs will die faster so you will take less damage, also you will most likely take DnD Glyph (should be plenty of those on ah soon) that have a chance to fear mobs so you again will take less damage.

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              Nov 11, 2008 @ 0:48

              I stand corrected on the BBI stand corrected on the BB damage.

              In theory this sounds nice, but in practice I’m not so sure. Mobs will die faster, but you’ll be able to heal yourself much less, and that’s a problem.

              You also need to factor in that bb converts a blood rune into a death rune, DnD doesn’t. So that’s one less Death Strike every two rotation as well.

              I guess I’ll have to try it on live and see what works best. I just know that my method works great (as you see in the video).

              This is some very interesting information though and I’m eager to try out what you suggested.

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                Nov 11, 2008 @ 13:02

                I think we can agree thatI think we can agree that DnD rotation seems superior when you have pocket healer, somebody else is tanking (unless you pulling aggro with it) or you are main tank.

                However for solo it is as you said – needs to be tested. Another possibility would be doing one aoe pack with DnD and then one with DS (to heal up) and so on.

                Two more days…

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    Nov 7, 2008 @ 16:28

    What if I hit 61 at thrall?Great Guide thanks so much!!!
    With Refer-a-Friend I have potential to hit 61 right around thrall or when your guide would have me at 59. Would you recommend continuing in the plaguelands or going to Outland as soon as I’m 61?

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    Nov 7, 2008 @ 16:33

    PromisingThe guide is looking very very promising, i just can’t wait to test it out !
    I’ll let you know if i find something that needs updating.

    Man, we’re only the 7th ? >__<

    Thanks for your work Jame.

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    Nov 7, 2008 @ 17:48

    HmmI rly like the way the DK armor looks (the blue set). Altough against all your advices, what if i fully enchant every piece of it, is it possible to make it with that till northrend? May sound lol, but to replace it with the silly and crap looking Outland gear, makes my DK look like a clown!

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      Nov 7, 2008 @ 20:53

      That would work. The gear isThat would work. The gear is good enough to hold until Northrend, for sure.

      I’d still replace the weapon though.

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        Nov 8, 2008 @ 17:06

        Speaking of which they areSpeaking of which they are not that easy to get, at least two-handed axes. I think best idea would be to hunt green boe axes (of the beast, of the bandit) on AH unless somehow you get Ring of Blood done.

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          Nov 8, 2008 @ 17:51

          Exactly yes.Exactly yes.

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    Nov 7, 2008 @ 20:37

    pretty decentCudos to you for putting so much work into your guide, this will help out new DK’s a lot.

    I do have a few comments though:

    I would follow your guide totally until you turn in the cloth in org. After that, you should run out to the zeppelin tower. Take the zep to grom’gol and from there fly to stonard. Run down to the dark portal, take the flight to thrallmar and set your hearth there. NOW death gate back, train, buy reagents (faster if you do this in an earlier step), enchant your new weapon, and fly to Silvermoon. Trn in your cloth in silvermoon. Fly to Undercity. Turn in your cloth in Undercity. Now hearth back to thrallmar and grind your ass off. As soon as you hit 60 head to zangarmarsh. But that’s just what I’d personally do. I’ve done EPL WAAYYY too much

    Note: This is just my personal experience, I’ve never timed the 2 routes to the minute.

    This is from my experience in leveling 12 DK’s from 55-60, improving my time to level every time I did it.

    Fantastic guide for the rest of it though

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      Nov 7, 2008 @ 21:03

      I’ve tried your way and myI’ve tried your way and my way, mine is faster by a significant margin. Not to mention, grinding kinda blows nowadays 😛

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    Nov 8, 2008 @ 4:15

    TalentsThe step by step talent points is a great addition to your guides Jame. However might I suggest that you add the build you’re going for at say 80, 70 and 58 when you phase back into the “real” World of Warcraft right at the begining of the guide with the shopping list. In a couple of months time a proper talent build is going to be a lot more useful for the noobie death knight, even if you keep on having to update it!

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      Nov 8, 2008 @ 9:04

      Yes you’re absolutely right,Yes you’re absolutely right, I’ll add a talent section at the start.

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    Nov 8, 2008 @ 8:32

    Making me wish I’d decidedMaking me wish I’d decided to reroll in many ways. With the guide release schedule you have mapped out, I’m going to be 80 long before the 70-80 horde guides are complete, whereas if I were to reroll, the Outland break in the middle would put me on schedule.

    A Death Knight alt is on the cards for me, though, so this will serve me well once the initial rush to 25-man naxx is over. Great guide, look forward to using it!

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      Nov 8, 2008 @ 9:02

      Ah well, at least the guidesAh well, at least the guides will take you up to level 76 probably. I think I’ve been generous with the exp I allocated to each level :p

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    Nov 8, 2008 @ 10:52

    Unholy AuraSo I noticed you didn’t choose Unholy Aura for the 15% runspeed. Is there any reason? I’d assume that 15% runspeed would help a lot during questing.

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      Nov 8, 2008 @ 14:48

      UA and on a pale horse don’tUA and on a pale horse don’t stack, so you either have to choose On a pale horse or UA, otherwise it’s contra productive.

      I went for On a Pale horse because I estimated that it would save us more time overall.

      There really is a lot of riding involved in leveling.

      15% Movement speed is nice of course, but in between mobs you generally don’t need to walk much, so the 15% mov speed isn’t used that often.

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    Nov 8, 2008 @ 12:22

    Another question here!
    IAnother question here!
    I recall hearing something about stones and oils not being able to use anymore on weapons beyond lvl 70?
    If so, are they still usable on weapons we use when lvling our DK’s till Northrend? Was planning to get me some Adamantite Sharpening Stones, but dunno if they can still be used then.

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      Nov 8, 2008 @ 14:50

      First time I hear aboutFirst time I hear about this, so I don’t know :p

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        Nov 8, 2008 @ 15:28

        Heres the linkHeres the link

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          Nov 8, 2008 @ 17:49

          Thank you.Thank you.

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      Nov 8, 2008 @ 16:44

      They for sure do not work atThey for sure do not work at level 80 and it seems that they also do not work on anything beyond level 70 – but not I am not 100% sure on that.

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        Nov 8, 2008 @ 17:50

        So basicly they will be onlySo basicly they will be only usefull while making our way trough Outland it seems

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    Nov 8, 2008 @ 20:13

    Hey JameHey Jame, great guide. While skimming through it, I found a small typo.

    2. Search the graveyard just north of the house where Marlene Redpath is, look for “Joseph Redpath’s Monument” among the graves (49,76). Click the grave and get Joesph’s Wedding Ring.

    Click the grave and get JOSEPH’S Wedding Ring, is what (I believe) it should be.


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      Nov 8, 2008 @ 20:54

      Indeed. Fixing it, thank you!Indeed. Fixing it, thank you!

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    Nov 8, 2008 @ 22:34

    Excellent guide. My ownExcellent guide. My own 58-60 one was pure speed for those who want to just hit 60, but I will most likely be leveling to 61 with the extra quests in EPL as well.

    Doing Outland at 61+ means that Death Knights can solo group quests even easier than they could before.

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      Nov 8, 2008 @ 23:17

      Yea, I had that quest withYea, I had that quest with the big rock giants which split in smaller giants in mind. It’s a really tough one and extra levels will make a world of difference.

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    Nov 9, 2008 @ 0:48

    talent point orderHey Jame.
    My talent spec is very similar to yours. only a couple of points difference in fact.
    Checked a lot of sites out and the impression I got for leveling was to take the 2 points in Butchery first (as its supposed to be so good), then start and finish the Unholy side before going back to Blood. I havent done Beta and so I am only going on what a bunch of Beta testers have said about Butchery being first.

    Any thoughts on this?

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      Nov 9, 2008 @ 1:08

      I disagree with that.I disagree with that. Butchery just gives you more runic power, and Unholy is not a very runic power hungry spec (unlike frost).

      I’d rather get to the good stuff 2 levels earlier (epidemic, Master of Ghouls, Scourge Strike, etc).

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        Nov 9, 2008 @ 1:38

        ah okk thanks. I was wondering if they recommended it for better use of talents like Summon Gargoyle and Unholy Blight which are runic power intensive.

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          Nov 9, 2008 @ 1:48

          Summon Gargoyle isSummon Gargoyle is definitely runic power intensive, but you don’t use it very often.

          Unholy Blight is used when AoE’ing, and as you saw if you watched my video, you can cast it without any problem for each AoE pack (and I didn’t have butchery).

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            Nov 9, 2008 @ 17:46

            I wonder if Gargoyle wouldI wonder if Gargoyle would be worth using over UB on aoe packs.

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              Nov 9, 2008 @ 23:18

              gargoyle is single targetgargoyle is single target only. target dies, gargoyle byebye.
              3min CD too

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                Nov 14, 2008 @ 11:42

                I found that not true, II found that not true, I used that on mob with two adds and after “main” mob died gargoyle stayed and fired on two adds too.

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              Nov 9, 2008 @ 23:43

              Gargoyle is definitely notGargoyle is definitely not good for AoE’ing. It’s a single target dps ability, and it shines on elites / bosses.

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    Nov 10, 2008 @ 8:27

    Key Bindings and The LikeFirst off I just want to thank you Jame for writting this guide and all of your other guides as well. They have really helped me out over my time spent playing this fabuluous game that is World of Warcraft.

    My main question is what do you use for your key bindings? What do you have each of your skills bound too? Like where exactly on the keyboard do you have your ____ skill for instance?

    Over my years of playing I’ve tried many different things and I’ve never been happy with any of my setups. I know this is alot of personal preference, but you seem to know what your doing so I figure I’ll just force myself to adjust to whatever setup you have going for you. I understand if this is too much trouble, but I’ll take any help you’re willing to give me :).

    If this question has already been posted I apologies, anyways thank you.

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      Nov 10, 2008 @ 11:09

      I bind pretty muchI bind pretty much everything 😛

      I use the WASD keys for movement (binding A and D as strafe left / strafe right) and use the mouse to turn. Basically like what an average FPS player would do.

      Then I use every possible key binding in my fingers reach and use the easier keys for the more important abilities.

      I also use mouse middle click and mousewheel up and mousewheel down.

      I will probably write and in-depth guide about it in the coming month, when I’m done with WotLK leveling guides.

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    Nov 10, 2008 @ 22:20

    questionHey Jame.

    This question doesnt really fit in this topic but wasnt sure where I should post it.
    I managed to get my hands on Blade of Misfortune to level up with for my DK, and this should be good to about level 68 now, due to the xp reduction for each level from 3.0.2. Normally the next upgrade would be the axe from Ring of Blood. But now most players dont hit Nagrand till they are 68 anyway (if they follow the zones in order of easiest and fastest killing).

    I am wondering if it would be smart to make a lightning trip to Northrend at 68 and do a starter quest that yields a better weapon than what is available from Nagrands quest.
    After snaffling that, you can return to Outlands and continue on to 70 killing stuff even faster.
    What are your thoughts on this?

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      Nov 10, 2008 @ 22:59

      It’s not a bad idea, butIt’s not a bad idea, but honestly, I think the time you lose with the extra trip will just make you waste more time than the gain from killing faster with your new weapon 😛

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    Nov 10, 2008 @ 22:24

    add to previous commentI found this quest. big upgrade. If you want to post my comment, you can edit this and add to other comment.

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      Nov 10, 2008 @ 23:00

      Yes, that’s one of the veryYes, that’s one of the very quests from Borean Tundra and it’s quite easy, even for a level 68. So if you don’t mind the extra trip and like getting weapon upgrades early, feel free to do it 🙂

      I’m not sure this will actually make you level faster (due to the time wasted on the trip), but it seems like a fun thing to do.

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      Nov 11, 2008 @ 0:36

      Also check AHAlso check AH for:

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    Nov 10, 2008 @ 23:32

    tanking suggestions?Do you have any suggestions as to how I should maybe modify the spec a little if I was wanting to tank Outland/Northrend instances along the way? I dunno if the spec you have would really be able to tank as it doesn’t have the avoidance talents, but at the same time I don’t want to be like a prot warrior trying to level. Was mainly just after some practice so that I would be able to tank at 80.

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      Nov 11, 2008 @ 1:01

      For Outland instances IFor Outland instances I wouldn’t worry about any tanking talents really. Even full DPS specced, you switch to frost presence and you’re good to go.

      For WotLK instances while leveling, you’ll also be fine. But if you want to be a more solid, you could go for this build instead I guess:


      You lose quite a bit of dps but can still AoE just fine and you’d be a much more robust tank, for sure.

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      Nov 11, 2008 @ 12:41

      You do not really need toYou do not really need to change anything for normal instances, hell I am almost sure I will use that even for heroics at 80. Same with gear really, do not worry if your tanking kit is incomplete while leveling, you will really need it for heroics.

      P.S. Prot Warrior is quite good at leveling at the moment, it is no longer “trying” it is stunlocking and smashing mobs to the ground 😉

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    Nov 11, 2008 @ 1:00

    Time Played?OK,

    So I just got done reading your awesome leveling guide. I have one question, it has been forever since I leveled a new toon, so, what kind of “Time Played” should I have ivested if I follow your guide to lvls 61,70, and 80? I know it’s probably only an estimate, but I am just curious.

    Thanks so much for posting your guide.

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      Nov 11, 2008 @ 1:07

      Without rested bonus, I’dWithout rested bonus, I’d say:

      5 days to 60
      3 days to 70
      3 days to 70

      So 11 days /played total to 80. That’s a very average estimate btw, you can probably do better. I haven’t tried to speed level a character from 1 to 70 in quite a while, so my numbers might be totall off.

      Just know that this guide IS the fastest way to level, that’s all I’m sure about. You can’t optimize my quest circuits any further, so that’s as fast as you can go.

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        Nov 28, 2008 @ 0:27

        My latest character (rogue)My latest character (rogue) ding’ed 80 at a /played of 8d 15h.
        The 1-70 grind was done before the exp changes to TBC content, and you possibly need to substract ~1d for hanging around at 70 (waiting for wotlk, chatting with friends, etcpp) and getting professions up (i did it separatly and that alone easily took 10+h).

        It takes me <4d to go from 1 to 60 (last two chars I can remember are mage: 3d 20h, and rogue: 3d 4h ( i am a far better rogue than mage 😉 ))
        It took me ~2 additional days to do the 60-70 rush (mage: 5d22h at 70, rogue 5d 03h at 70)
        I dind'ed 80 at 8d15h played on the rogue, equallying 3d 12h for the wotlk run (my mage is still 70).

        Mind you: a) I am playing on a PVP server, b) i didn't take a single look at wotlk (besides the guides from Jame, which i only read while playing^^), c) only outdoor-quest gear from 1-70, (some instances from 70 to 80, couldn't pass on them, as everybody and his uncle were looking for groups 😉 ) ) and d) as stated: the 1-70 rush was done before the exp buff for tbc content.
        So i guess you can ding 80 before 7d played. (I've started a dk yesterday, and ding'ed 62 today at a /played of 7h ... the exp buff looks retardedly strong (: ).
        And yes, as you might have guessed it, I follow Jame's Guide quite closely (though i skip every instance and most of the group quests). For the remaining 5 or 6 levels of WotLK i used lightheaded and cartographer quest.

        While we are at it: GREAT WORK, Jame. The guides are i think at least 98% of the theoretically possible optimum, can't wait to see the rest of your wotlk stuff!

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          Nov 28, 2008 @ 23:28

          Thank you for this greatThank you for this great feedback.

          This just proves again how fast someone can level by following my guides closely 🙂

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    Nov 11, 2008 @ 10:16

    About turn-in questsJust got my mind on it while farming rune-cloths.
    For those hardcore power-levelers out there its prob a good idea.

    (for this to not waste your time more then it earn you prob need 2 friends summoning you @ AQ or Silithus)

    20 x Encrypted twilight text.
    4 x Abyssal crest
    1 x large brilliant shard.

    (this gives you 4 fast turn-in quests in Silithus)
    Maby a bit late to add it now thou 🙁

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    Nov 11, 2008 @ 12:01

    Time to DK 70?Hi James, Firstly THANKS for the great work.

    You have pointed those times for the levelling:
    <5 days to 60
    <3 days to 70
    <3 days to 70 (I´m sure here you mean 80)

    I think (hope!) those are (specially the 60 time) from a level 1 toon

    For a Dk I was planning (peeking at the few data available to me, being NOT in beta) for 8 played hours to 60 and 34 more to 70. From your experience , Am i being too optimistical?

    Thanks again.

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      Nov 14, 2008 @ 11:46

      Keep in mind that: 1) LevelKeep in mind that:
      1) Level 60 number is of course 1-60.
      2) Level 70 number is 60-70 before XP changes (~30% less needed) that came with patch 3.0.

      Anyway I think you should hit 70 under 2 days.

      EDIT: I did most of this guide and done 55-60 in around 5 hours 30 min – that is without “cloth quests”. After 60 I switched to 60+ Outland guide and went there.

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    Nov 11, 2008 @ 14:30


    I will certainly use this as soon as i get the expansion!


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    Nov 13, 2008 @ 10:00

    Am i missing something?????????thanks for the guide you did a great job, but one question, i have followed your guide to a 2 as far as i can tell but after the quest [55] A Sort of Homecoming. you said we should have 10 talent points i only have 3 i have looked and looked but can’t find where i missed anything help please.

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      Nov 13, 2008 @ 21:35

      Yea, apparently blizzardYea, apparently blizzard changed again the talent distribution since I wrote the guide, so I’ll change it asap.

      In the meantime just keep following the guide and spend the points when you get them.

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        Nov 14, 2008 @ 9:15

        Ahhh“Yea, apparently blizzard changed again the talent distribution since I wrote the guide, so I’ll change it asap.

        In the meantime just keep following the guide and spend the points when you get them.”

        Ok, I too had this problem and was wondering if I did somthing wrong. SO we hould get the 3 Reaping and then next chance the impurity, etc. and so on?

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          Nov 14, 2008 @ 10:24

          Yep. But I fixed it anyway.Yep. But I fixed it anyway.

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    Nov 14, 2008 @ 1:07

    SuggestionYes I know its hard enough for you to make the guides, but what I find extremely annoying is having to go from WoW back to this site and then back and forth maybe there is some way you could make a addon. Just suggestions =D (Also if I print the guide its 54 pages so…)

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      Nov 14, 2008 @ 3:14

      Yea, it’s been suggested aYea, it’s been suggested a few hundred times and then some. I’ll work on an addon soon, after I’m done with all the WotLK zones.

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    Nov 14, 2008 @ 16:50

    A few quest commentsWhen you go into Eastern Plague Lands and the Marris stead you say to turn in [56] The Champion of the Banshee Queen. I can’t find where we ever picked the quest up to begin with in the guide.

    Also the trip to light’s hope after that turn in [52] Duke Nicholas Zverenhoff as far as I can find this quest is a pickup in Winter spring and since we haven’t been there we wouldn’t have it.

    But so far other than that the guide has been a great help and push in the right direction. Thanks for writing it Jame.

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      Nov 14, 2008 @ 20:02

      Fixed, thanksFixed, thanks 🙂

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    Nov 14, 2008 @ 18:48

    Rotations from 61-80Hi Jame, thank you very much for this guide. I had no idea 55-61 could be so done so fast!

    Here in Outland following your guide, I’m starting to miss how you would post updated rotations every time you got a new vital skill or talent. I wonder if you could post rotations for 61-80 for the unholy leveling talent spec in this guide, and updated as you level and get new skills/talents?

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      Nov 14, 2008 @ 20:07

      Actually nothing changes forActually nothing changes for Unholy DKs as far as rotations are concerned, so just carry on 🙂

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    Nov 15, 2008 @ 0:30

    One more thingIn this part

    “Keep killing stuff in this area until you are done with [55] A Plague Upon Thee. If you have more than 100 Termites, destroy the extras.

    5. Go west to Egan (11,29).

    Turn in [60] The Restless Souls, don’t get the follow up.
    Get the quest [55] Augustus’ Receipt Book from the other npc.”

    I never seen where we as Horde at least picked up the quest to turn in at Egan.

    Keep up the great work.

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      Nov 15, 2008 @ 2:39

      Oops, nice find. I’ll fix itOops, nice find. I’ll fix it 🙂

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    Nov 15, 2008 @ 1:38

    What’s a good class to duo with?What would be a good class to level with? Would another death knight be redundant both in leveling and beyond, as in raids later?

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      Nov 15, 2008 @ 2:50

      In leveing, another deathIn leveing, another death knight would be nice. Double disease means you’ll both hit harder and lifedrain harder.

      I’d suggest having one of the two spec unholy and the other one blood, take the improved auras so that you both benefit from them.

      As for beyond in raiding, I’m sure there will be a spot for two DKs in a raid, even a 10-man. One could be main tank, the other could be dps.

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    Nov 16, 2008 @ 6:35

    Leveling my DKJust wanted to make a quick comment regarding my leveling. I’ve been following your guide since leaving my birthplace, and hitting Org. I had to back up a first paces once I found your site and started reading. Everything till now, has been awesome and the guide is superb. My question/comment is this: Do I keep going as you say after 59? When I reached the level 59 area of YOUR guide, I was already 56867/290000 into level 60. Now, I don’t have a problem questing through EPL, that is one thing I do have patience for, but, I am questioning, as to whether or not I should be looking at heading to Outlands at this point, rather than finishing all the EPL quests.

    Your advice on this would be greatly appreciated.


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      Nov 16, 2008 @ 15:20

      Keep following the guideKeep following the guide till the end, don’t skip anything. You won’t regret it.

      It’s normal that you are ahead, I’ve made it that way. I calculated the levels without including all the extra quest turn ins, so if you bought them, it’s totally normal that you’re far ahead.

      But that doesn’t change anything, keep following the guide normally for maximum xp rate. You’ll probably hit 61 before going to outland, and that’s great, you’ll just blast through Outland like that.

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        Nov 19, 2008 @ 0:52

        So a no two sword DKs?I have an 65 Orc DK and hate the way they fight with two handed weapons can you sugjest some good one handed swords or axes? to rival my lvl 65 Honed Voidaxe?

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          Nov 19, 2008 @ 9:00

          Sorry I can’t, for twoSorry I can’t, for two reasons:

          1. It’s a bad idea. Dual wielding simply isn’t as good as 2Hand weapons for DKs, people did the math and found out it’s just not worth it.
          2. How can you not like DKs fighting with 2-handed weapons? I mean they ARE supposed to fight with 2Handed weapons, look at Arthas, Frostmourne, can you picture him dual-wielding? ^^ I can’t 😛

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    Nov 19, 2008 @ 19:45

    First questsHey – love the new guide. Just a quick FYI – you mentioning collecting Saronite arrows, but forgot to get the quest “Tonight We Dine In Havenshire” to do so.


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      Nov 20, 2008 @ 1:29

      Quote:3 other quests should[quote]3 other quests should have appeared on your minimap now, get them all.[/quote]

      That includes Tonight We Dine in Havenshire 🙂

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    Nov 21, 2008 @ 23:41

    Great guide, 1 questionWhen I was riding to Defile Uther’s Tomb, I came across a NPC called Marlene Redpath
    giving a quest “Little Pamela”, which seems to lead to the doll quest in EPL. Wouldn’t it be a good idea to pick that up as well?

    Anyway, great guide!

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      Nov 24, 2008 @ 10:24

      Hmm, how did I miss thatHmm, how did I miss that one. Thank you, I’ll add it 🙂

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    Nov 22, 2008 @ 2:43

    RotationAwesome guide, used it to level from 55-62 (Might actually have been 63 when I hit outland). Didn’t even do the turn in quests (wool, etc), seeing I had about 100 gold lying around. Switched to your Outland Horde leveling guide, and am now an average of three levels ahead of what I should be according to the guide. So, thanks for that!

    I have two questions though: “Is there a specific reason you’re using Icy Touch before Plague Strike?” Because, unless I’m mistaken, it would be better to turn this around, so that Icy Touch could benefit from the 13% increased magic damage from your Ebon Plague.

    And another question, or rather, a confirmation: You went with Scourge Strike over a specced Obliterate because of the fact that:

    1) Scourge Strike causes bonus damage trough Ebon Plague.
    2) Vicious Strikes cause the crits to be heavier.
    3) It counts as a spell for Impurity (not sure if thats true, and if it is, I believe obliterate would too).
    4) Its shadow damage, and as such, bypasses armor.

    Are all of the above correct?

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      Nov 24, 2008 @ 10:32

      Icy Touch before PlagueIcy Touch before Plague Strike is simply while leveling because it’s more convenient to pull with Icy Touch thanks to its range.

      In a raid dps situation you should start with PS and then IT. But it’s a very small difference though.

      I mostly went with Scourge Strike because Obliterate would remove the diseases, which is pretty bad for an Unholy DK 😛

      1) True
      2) True
      3) Not sure
      4) True

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        Déc 21, 2008 @ 19:05

        I had a question pertaining the final buildI completely agree about putting 55 talent points in unholy (could possibly even do 58 and finish off Necrosis). However, in your final build (16/0/55) you have the 3 points in blood spec going into Butchery. Butchery as we know only refers to Obliterate and Blood Strike for Unholy DKs because they dont have Heart Strike. And like it was said before, Obliterate is not commonly used with Unholy DKs because it takes the diseases away. Heres my question, if Butchery only refers to Blood Strike when using an Unholy DK, and Blood Strike isnt even the spell rotation when AoEing, then when would you use Blood Strike and why would you put 3 talent points into butchery? I figured the only time we ever use Blood Strike is when we are taking on a single mob, which in that case would mean the spell rotation would probably go IT>PS>DS>BS>BS but after the first Death Strike the mob may already dead and there’s still no need for Blood Strike or Butchery.

        Like i said, i agree with the 16/0/55, but instead maybe putting 3 talent points in Blade Barrier, would that be more beneficial? Also what about putting 3 points in Bladed Armor, 2 points in Two-Handed Weapon Specialization, 3 points in Dark Conviction, and 3 points in Death Rune Mastery?

        This would allow Unholy DKs to have 6 complete death runes when AoEing because if the spell rotation for AoEing is IT>PS>Pest>BB>DS, etc. then when we use BB the 2 Blood Runes turn into Death Runes, and when we use the remaining Unholy and Frost Rune for Death Strike they all become Death Runes, allowing for us to spam Death Strike for more health right?

        I dunno, I’m no pro (actually I just started about a month ago) but I was just wondering 2 questions: 1) when do Unholy DKs use Blood Strike and if not at all then why go 3 points in Butchery and 2) why not put 3 talent points in Death Rune Mastery?

        Thanks for reading (sorry its so long)

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          Déc 22, 2008 @ 0:37

          I agree with you, and at theI agree with you, and at the start my build had 5/5 in Blade Barrier, because I believe that it’s an incredible talent with awesome returns per talent invested.

          I just cracked under the pressure of many players who suggested to forget all the defensive stuff for leveling and just go for higher possible dps.

          But I agree with you, Blade Barrier definitely would be a better choice in this case.

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    Nov 23, 2008 @ 12:18

    Great Guides and QUESTIOnHey James.. Been using your Death Knight Guides for both prep and leveling and just hit level 63.. YAY!! Thanks.. I will be donating some cash to your cause today!.. My question to you is this..

    Since your guides are some of the best online.. And about the only decent free Death Knight ones I have found.. Have you submitted them to be listed on Blizzard’s guide page. I think it would be just another great way to get the word out there about your (and other people’s) hard word.

    thanks again..


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      Nov 24, 2008 @ 11:06

      Good suggestion.

      MyGood suggestion.

      My Alliance leveling guide is already listed on the wow us guide page, but I’ll try to get more submitted.

      Blizzard isn’t very responsive though, as they get so many e-mails everyday, so it takes time.

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    Nov 23, 2008 @ 12:21

    Making a DonationIs it me.. Or am I just not finding a place to contribute some financial help.. thanks again for all you and every other guide contributor does.

    Thanks Again.


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      Nov 23, 2008 @ 15:36

      It’s all on our “Contribute”It’s all on our “[url=]Contribute[/url]” page.

      But here’s the direct link anyway: [url=]Donate[/url].

      Thank you for your support!

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    Nov 23, 2008 @ 22:17

    Obliterate When we reach lv 61 should we start using obliterate instead of scourge strike? Or maybe you have another rotation? 😕

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      Nov 24, 2008 @ 11:09

      Nope, don’t change theNope, don’t change the rotation. Obliterate sucks for Unholy DKs.

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        Déc 20, 2008 @ 23:33

        Use it situationalI agree not to change ortation, however, I personally use it as a finishing move when unholy and frost is up, espescially when the deseases are about to time-out anyway.

        Stay with Scourge Strike in rotation for damage, use Death Strike if y ou need a heal and Obliterate when you need that extra kick to finish a mob (or player) off.

        Kind Regards,
        Hawks of the Death Knight Legion
        Defias Brotherhood

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    Nov 24, 2008 @ 16:48

    Noticed a typo:

    If youNoticed a typo:

    [i]If you finish my whole Outland guide, you’ll most likely ding 71 before going to Northrend, which is great, because it will [b]makes[/b] everything easier for you.[/i]

    [b][color=#ff0000]makes[/color] – [color=#008000]make[/color][/b]

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    Nov 24, 2008 @ 16:50

    Another typo: Time to go toAnother typo:

    [i]Time to go to Outland now, follow my Outland Leveling Guide from here. The fastest way to go there from [b]Thunderbluff[/b] is to fly to Ratchet, take the boat to Booty Bay and then fly to Stonard.[/i]

    [b][color=#ff0000]Thunderbluff[/color] – [color=#006600]Thunder Bluff[/color][/b]

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    Nov 24, 2008 @ 17:20

    Typo’s: Fly toTypo’s:

    [i]Fly to [b][color=#ff0000]Thunderbluff[/color][/b].

    In [b][color=#ff0000]Thunderbluff[/color][/b], go to the mailbox and grab:

    * 60 Wool Cloth
    * 60 Silk Cloth
    * 60 Mageweave Cloth
    * 60 Runecloth[/i]

    Should be [b][color=#006600]Thunder Bluff[/color][/b].

    If there are more in the guide, I guess you change them yourself 😛

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    Nov 24, 2008 @ 17:22

    Typo: 2. Search theTypo:

    [i]2. Search the graveyard just north of the house where Marlene Redpath is, look for “Joseph Redpath’s Monument” among the graves (49,76). Click the grave and get [color=#ff0000][b]Joesph’s[/b][/color] Wedding Ring.[/i]

    [b][color=#ff0000]Joesph’s[/color] – [color=#006600]Joseph’s[/color][/b]

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    Nov 24, 2008 @ 17:32

    Once you got Augustus’sTypo:

    [i]Once you got [color=#ff0000][b]Augustus’s[/b][/color] Receipt Book, go back to Augustus and turn in the quest.[/i]

    [b][color=#ff0000]Augustus’s[/color] – [color=#006600]Augustus\'[/color] [/b]

    I know grammatical it can be both, but that’s the way the item is spelled 😛

    [url=]Augustus’ Receipt Book[/url]

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      Nov 25, 2008 @ 1:31

      Holy crap, you’re on a roll!Holy crap, you’re on a roll!

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    Nov 27, 2008 @ 18:42

    Talent QuestionWould it be better to use the 15 points after Unholy in Frost (Improved Icy Touch, Glacier Rot and Black Ice) and get to Icy Talons instead of Blood? I know you get 5% crit from Dark Conviction, but a 20% attack speed boost seems too good to pass up.

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    Nov 28, 2008 @ 23:09

    What rune I would like to know what rune should we use on our weapon when we go to outland? Or should we keep the rune of lichbane? 😕

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      Nov 29, 2008 @ 0:29

      Added a list at the end ofAdded a list at the end of the guide 🙂

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    Nov 29, 2008 @ 17:33

    Ability #1 is your attack.[i]Ability #1 is your attack. It’s just like with the canon we used before, aim by holding your mouse right-cilck button.[/i]

    right-cilck should be right-click

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    Nov 29, 2008 @ 22:14

    Get the quest [55] Pamela’s[i]Get the quest [55] Pamela’s Doll.

    Now you must find the 3 parts of pamela’s doll, they can be in any of the other houses in Darrowshire, mostly on the 2nd floor of it. Look on the floor for some brown objet. Everytime you get close to one of the doll parts, a level 55 ghost spawns and attack you.[/i]

    brown objet should be brown object.

    PS. ding 60

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    Nov 30, 2008 @ 4:50

    Nice guide-questionGreat guide, thanks alot. I would like to ask – I like the unholy and the frost tree, just because of the play style, but is frost any good for leveling?i know unholy might be better but, would it give me too much trouble to lvl as frost?. Thanks.

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      Déc 2, 2008 @ 11:30

      I don’t think it would giveI don’t think it would give you much troubles.

      It would just be slower to level.

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      Déc 7, 2008 @ 18:07

      FrostI tried out James horde guide to test it out with frost and found no problems with it. Frost does almost the same damage as unholy would.

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    Nov 30, 2008 @ 7:35

    1. Ride west/southwest to[i]1. Ride west/southwest to Corin’s Crossing (57,60).

    Whenever you kill aGibbering Ghoul, a Spirit of Darrowshire will appear, right-click it to free it. We’ll finish this quest later though so don’t wait on respawns.[/i]

    aGibbering Ghoul should be a Gibbering Ghoul.

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    Nov 30, 2008 @ 8:22

    Inside Andorhal go to the[i]Inside Andorhal go to the house to the north, it’s the only house around with a floor and not totally destroyed (39,68). Inside the house go to the 2nd floor, in one of the rooms you’ll find Chromie. Turn in [ b ][56] A Strange historian[ /b ], get the follow up [56] The Annals of Darrowshire. Also ge the other quest [56] A Matter of Time.[/i]

    [ b ][56] A Strange historian[ /b ] should be [56] A Strange Historian

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      Déc 2, 2008 @ 11:12

      Fixed everything, thanksFixed everything, thanks shika!

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    Déc 3, 2008 @ 16:41

    Behind the crypt in theBehind the crypt in the Undercroft you’ll find Tiron Fordring’s Grave (28,86). Next to it should be a “Loose Dirt Mound”.

    Those co-ordinates are high up in the mountains. 😉 The exact co-ordinates of the dirt mound is: 24.7, 79.9 using cartographer (or 24,79 if you prefer) that is standing dead center on the dirt mound.

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    Déc 3, 2008 @ 16:48

    “Go inside the crypt“Go inside the crypt (22,78), clear the way down, kill Zaeldarr the Outcast and loot his head.”

    The location of the entrance is 24.2, 78.5 (24,78) That is standing at the top of the stairs leading down. 22,78 is wayyy off.

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    Déc 5, 2008 @ 20:03

    Level 59Just at the start of Level 59 i think there’s something missing

    “Death Gate to Acherus. Visit the trainer….”

    some nice advice on talents


    “1. Ride west/southwest to Corin’s Crossing (57,60).”

    Between Death Gate to Acherus and riding west/southwest there is no mentioning of flying to Light’s Hope Chapel.

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      Jan 21, 2009 @ 0:51

      Hmm, that’s odd. I leveled 3Hmm, that’s odd. I leveled 3 Death Knights using his guide and didn’t even notice this. It must’ve been a given, but Jame please fix this. Haha. 🙂


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    Déc 6, 2008 @ 11:16

    Noth’s Special BrewI just wanted to point out that you can obtain the potions after the portal. I did this tonight
    after reading your post about not being able to do it. When you’re blowing up balistas and scarlet
    crusaders, just dismount close to the cauldron and do the turn in, then mount back up. Simple.

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      Déc 7, 2008 @ 23:56

      Nah, it’s risky. Tons ofNah, it’s risky. Tons of elite mobs running about in that field during this quest. You can potentially die, it’s easier to do it before.

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    Déc 7, 2008 @ 9:22

    Argent Dawn repThe quests where you turn in the things from you shopinglist (not the cloth) requires friendly rep with Argent Dawn.

    “Get the following quests and turn them in immediately:

    [60] Savage Flora at Rayne
    [60] Cryptstalker Armor Doesn’t Make Itself… at Huntsman Leopold
    [60] The Elemental Equation at Archmage Angela Dosantos
    [60] Binding The Dreadnaught at Korfax, Champion of the Light

    Also get [60] Bonescythe Digs from Rohan the Assassin, we’ll finish that one later.”

    I got a nice surprise when i reach that part and found that i was not yet friendly with the Dawn.

    Just thought i’d point it out.

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      Déc 8, 2008 @ 0:50

      Hmm weird.

      It’s not aHmm weird.

      It’s not a problem though, just keep following the guide and you’ll get friendly with AD before the end of the chapter, and at that point you can turn them in.

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        Déc 8, 2008 @ 8:58

        Worked out fineWhen i couldnt get the quests i just looked around on the web and found the info about friendly rep. so i just kept following the guide and dinged friendly shortly after.

        Just pointed it out, could be nice perhaps with a comment stating the rep requirement, even though it probably was just my bad luck not having to kill enough to get to that point 🙂

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    Déc 10, 2008 @ 9:15

    Leveling professions while following Jame’s DK giude.I decided to write this post because I’ve noticed that many players have some troubles while power-leveling profession with the Death Knights. This because DK start at 55 and have only First Aid as profession, not any kind of gathering or crafting skill. I have then tried to level up without taking care of the professions but at level 65 I realized how much money I wasted by being unable to skin and gather minerals/herbs. I know that having a DK means that you have another high level character and then you may have no money problems, but on the other hand you should appreciate another source of cash 😛

    I reccomend to powerlevel the profession at level 58, when Jame says to go to the Bulwark (the very beginning of WPL circuit). You will be in UC and you should be bound there as well. Leveling skinning is rather easy, you can combine it with leveling mining or herbalism. On the offical wow forums there are useful guides on how power level your professions –;jsessionid=B4A8AA39E77D1B47B975DDBCB9DBD753.app06_02?topicId=13121383&sid=1&pageNo=1 – use it 🙂
    Make a clever use of the heartstone, when you will level the professions most of the times you’ll be away from any city and trainers, so my suggestion is to make circuits starting from UC and flying where do you need, HS back when the timer is up. By doing this you will always have a chance to train / sell / bank the items and have the bags empty.

    It took me 3 days (RL time clearly :P) to level skinning/mining to 300 , including the starting DK quests until 58. I made 1,2k golds by selling all the thing that I’ve gathered and I think it is a very huge money “bonus” for the real guides 🙂 Herbalism took me less time, but the money made by selling herbs was still high.

    So my advice is to “waste” 2 or 3 days on leveling professions, at higher levels you won’t regret it.

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      Déc 11, 2008 @ 15:43

      I agree to this one.

      ButI agree to this one.

      But besides herbalism and skinning I also got my cooking to 300 and fishing to about 190 (only needed for certain recipes but if you follow [Url=]this[/url] guide you won’t need any fishing skill).

      It took me about 4-5 hours I think in total to get there and even got me some exploration achivements along the way for those interrested in those.

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        Déc 11, 2008 @ 18:03

        Yeah another thing I forgotYeah another thing I forgot to mention it was the exploration achivements that you can get while leveling the professions. And I gained aboubt 25% xp only by discovering new areas and killing some mobs green to me while heading to the minerals / herbs.

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    Déc 11, 2008 @ 12:47

    Last quest at Bulwark?Hey Jame, just so you know, there is a quest called “Mission Accomplished!” given by High Executor Derrington at The Bulwark. I’m not sure when the quest activates. However, he had an exclamation mark over his head and all that had to be done was to complete the quest and I got 13500xp (as well as 2 greens). This occurred right after I returned to the Bulwark for the last time while following your guide.

    I think this may be a good thing to have included in your guide, excellent work by the way!

    Off to Outlands, at a little more than half-way to 62! 😀

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      Déc 11, 2008 @ 13:18

      It’s already in there ^^It’s already in there ^^

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    Déc 13, 2008 @ 4:07

    Hey Jame – from 61 to 80 ?i would like to thank you for helping us and leaving some time to write us all these helps.

    and i was wondering if you are any close to finishing your next guide for DK’s from like 61 to 80 ?

    i would like to know thanks

    I just finished your guide and don’t know if i should keep questing randomly or wait for your guide coz i like it 😛

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      Déc 13, 2008 @ 12:09

      Err, questing randomly? WhyErr, questing randomly? Why would you do that when my guides are already out there from 60 to 77?

      As I said at the end of my DK guide, once you’re done with the guide, follow my normal leveling guides, they work for EVERY class.

      The DK leveling guide from 61 to 80 is very low on my priority list, so don’t wait for it.

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    Déc 16, 2008 @ 6:52

    Prince Valanar not Prince ValanorHi in your guide I found a typo, you have “Go a few paces south and turn in the quest at Prince Valanor”, the npc’s name is actually Prince Valanar. You seem to use the correct spelling for that npc from there on.

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      Déc 16, 2008 @ 19:46

      Thank you, fixed!Thank you, fixed!

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        Déc 19, 2008 @ 2:40

        Hey, JameHey Jame, great DK/OL guides. My Death Knight got to 65 and is not even done with Zangarmarsh. At 80 I plan on leveling professions to 450 – which do you suggest?

        Comment me on my blog.

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    Déc 16, 2008 @ 17:18

    Optimizing the Eye questIn the first few quests, the first time you leave the outpost, in the form of the eye…

    You suggest doing the whole invisible thing etc… etc…

    You can simply position yourself on the backside or far side of buildings (inrange of using the data collection, out of range of agro).

    For the forge, you can just sit above the smoke stack. You’ll take about 10% dammage over the time it takes to gather the data, but you’ll reheal this before you get to the next structure.

    For the fort, if flying directly there from the base, fly arround the left side of the fort and position yourself on the far side of the structure, behind the fort’s left wall (if perspective is looking out the front door).

    Here > 0
    | . . . |
    | . . . [======
    | . . . |

    For the city hall, just fly striaght over the top of the peak and park yourself behind the peak, on top of the roof. Again, you’ll take dammage, but not enough to harm you.

    Lastly, turn to the right and fly to the church. Fly around the right side this time and park yourself directly at the back of the church.

    Once all 4 are collected (suggest order as read above), hit the recall button and hand it in.

    — Chris / kianu (bladefist)

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    Déc 20, 2008 @ 18:58

    Coordinates for Shattered Sword of Marduk and Infectise ScarThe coordinates within the following paragraph need to be validated.

    2. Go west to the Infectis scar by passing Corin’s crossing by the south side. Go down the Infectis Scar at (49,74), then go to (53,65) where you’ll find the “Shattered Sword of Marduk”, as marked on the map.

    It should read:

    2. Go west to the Infectis scar by passing Corin’s crossing by the south side. Go down the Infectis Scar at (44, 69), then go to (49,59) where you’ll find the “Shattered Sword of Marduk”, as marked on the map.

    49,74 is a location way south of the infectise scar with nothing but hills and trees and not the entrance of the infectise scar.

    53, 65 is a location in the village of Corin’s Crossing and not a location within the infectise scar.

    Kind Regards,
    Hawks of the Death Knight Legion
    Defias Brotherhood

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      Déc 22, 2008 @ 0:02

      Thank you, I’ll correctThank you, I’ll correct them. It’s because blizzard changed the whole zone when they added the DK starter area, all the locs where changed.

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    Déc 20, 2008 @ 19:08

    Coodinates of Horgus SkullHorgus Skull is located in the middle of the lake as you correctly stated.
    However, the coordinations specified at (51,50) are incorrect.
    The location of Horgus Skull is 46, 44 as 51,50 is way on dry land.

    I noticed that a lot of your coordinations are incorrect and that for some reason my AddOn “MobMap” also shows those incorrect locations as well as the correct ones.

    You might need to verify the coordinates directly in-game as it seems that coordinate sources,..thottbot,..addons , wowhead, migh contain incorrect coordinates mixed with correct ones.

    Kind Regards,
    Hawks of the Death Knight Legion
    Defias Brotherhood

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    Déc 20, 2008 @ 21:17

    Symbol of Lost Honor CoordinatesThe Symbol of Lost Honor is in the lake at 66,29 and not at 71,33.

    71,33 is in the middle of a hill just south-east of the lake.

    Kind Regards,
    Hawks of the Death Knight Legion
    Defias Brotherhood

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    Déc 23, 2008 @ 12:32

    Thanks, James!Let me start by saying that I have never been a fan of leveling guides, but I came across yours awhile back and have always been meaning to try it on a character. However, I had a hard time trying to jump in, so I decided to wait until I hit level 60 (then I could start from fresh in the Outlands).

    When I hit 55, I was so excited to make a Death Knight that I decided that I would use your guide on this character. I never expected to level to 60 in less then a day! I knew that Death Knights level fast, but dang…

    However, my biggest compliment to you was providing spec details as I would have had no idea where to put them. Because I’m usually a hunter and my alt is a warlock, you understand that I feel naked with out a pet, right? Therefor, not realizing that keeping a minion permanently was a talent, I was excited when I saw that.

    My only suggestion is that on the whole dragon flying quest, you should mention that it’s best to stay low to the ground (otherwise you can’t see what you’re shooting at and if you do manage to hit something, you don’t get credit for it since you have to be a certain distance from the mobs). Also, you can keep going back and forth between the two entrances there. The humans respawn in large groups directly after killing one side off. You can just keep going back and forth without barely using any mana. I died about 5 times before realizing that I had to stay close to the ground 🙂

    As of right now my DK is higher leveled then my main, haha. But I plan on using your guides again when I hit 60 with my main and 20 with my alt.

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    Déc 25, 2008 @ 0:17

    2 simular final builds??First Build
    basically put ur 56th unholy point into a 3rd Necrosis and ur 15 in frost would be as follows: 3 Improved Icy Touch, 2-Glacier Rot
    5-Black Ice
    5-Icy Talons

    Second Build
    2-Butchery, 3-Subversion
    5-Bladed Armor, 2-Two-Handed Weapon Specialization
    1-Rune Tap, 3-Death Rune Mastery

    I know Rune Tap isnt that great without Improved Rune Tap. But in between mobs, it wouldnt be so bad to use since the cooldown is only 1 minute which is the same as Bone Shield. Also it could possibly take the place of sitting down and eating or take the place of taking on a single mob for heals.

    Death Rune Mastery here is my biggest concern. Why not have all 3 talent points in Death Rune Mastery. Because with 3 points in Reaping and 3 points in Death Rune Mastery, when AoEing every rune will turn into a Death Rune and thus allow for more healing right?

    Thanks for the guide!

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    Jan 5, 2009 @ 7:56

    For Those on PvP ServersFirst of all, great guide (as usual)! It took me less than 6 hours of playing time to get to level 60 following the quest chains.

    That said, one recommendation for those on PvP servers: Use the Blood tree instead of the Unholy tree. You won’t have the permanent pet, but it will make surviving opposing faction encounters in the Plaguelands much easier.

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    Jan 5, 2009 @ 9:10

    Orc / Undead?Hi there Jame, I was wondering … Would a UD DK & a Orc DK really make a big difference in a raid or so? Cause I’m tired of Orcs but they say it’s the best 🙁

    Btw u rock! really didn’t need the guide here cause it’s really easy, but the WPL guide was usefull and the specc advice was very usefull 🙂 U ROCK!!!

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      Jan 5, 2009 @ 12:20

      Orc is a little better forOrc is a little better for PvE. The difference isn’t that big though, not big enough to force you to place a race which you don’t like anymore.

      Go for the UD.

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    Jan 7, 2009 @ 19:36

    Under lv. 56, you spellUnder lv. 56, you spell practice dummies as pratice dummies, at the first section in purple text.

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      Jan 7, 2009 @ 22:59

      Fixing it, thanks!Fixing it, thanks!

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    Jan 21, 2009 @ 23:57

    Suggestion/QuestionWould improve the build because when you move faster less commute time

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      Jan 29, 2009 @ 13:33

      It would not change veryIt would not change very much. You are riding a mount most of the time anyways. Think of it as [url=]Aspect of the Pack[/url]. Hunters don’t use that enough to make it useful in the build. 😉

      Hope this helps!

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    Jan 26, 2009 @ 14:44

    Love the Guide!I have to say this guide was done very well. There was never any point where it was confusing on what to do next. I am someone who doesn’t have as much play time as I used to and I wanted to catch up to my friends. I am very surprised how fast I was able to level in such a short time and ended up with a ton of gold from loot! I will be starting the outlands guide today. I am recommending this to my friends!

    Thanks for doing a great job!

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    Jan 29, 2009 @ 12:15

    You are a great individual.James, you are a very very commendable person for taking time and releasing guides for free likes this. Keep up the great work, you are really appreciated by people that don’t even know what they appreciate lol.

    On to my question… How far off is a guide that can be loaded into TourGuide??? Or is there one and I am missing it somewhere???

    I >>LOVE<< Efficiency and alt tabbing just is not. I love your other guides paired with tourguide and tomtom, very nicely implemented.

    (I would add the feature of having the option to have the current description automatically show, without mouseover... unless it is already implemented and im being a noob)

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      Jan 29, 2009 @ 12:57

      It is already implemented.It is already implemented. Whenever extra info is necessary, we add it as a note. All you have to do is mouse over the tourguide bar and the text window will pop up.

      Whenever there is a “?” on the right side of the tourguide bar, it means there’s additional info. So only mouse over to check for extra info when you see a ? there.

      If not, it means there’s no info because the icon on the tourguide bar is all you need.

      Like for example, the yellow “!” means accept quest, and generally there’s no note needed. Simply follow the TomTom arrow and grab the quest.

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        Jan 29, 2009 @ 14:08

        Ahh, I was meaning for thatAhh, I was meaning for that popup to stay open and auto show without a mouseover. Its just a small, personal preference is all.

        Anyway, is the DK Horde guide mod addition available was my original question.

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          Jan 29, 2009 @ 22:19

          If you prefer it that way,If you prefer it that way, then you should go for our other addon. The WoW-Pro custom addon 😉

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            Jan 29, 2009 @ 22:23

            Yeah, because it’s better!Yeah, because it’s [b]better[/b]! 😀 Just kidding. Of course its much better. 😉

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    Jan 30, 2009 @ 5:33


    Just a quick note.Jame:

    Just a quick note. They changed the thing where you can’t mount while taking the letter from the Scourge to Thrall. You used to get an error message saying “You can’t do that while silenced.” Well now you’re able to mount up and go to his chamber. Tested it just now 🙂

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    Fév 1, 2009 @ 16:54

    Uthers TombHi,

    I’m at the uther’s tomb quest and you said that there is a map on how to get there below but i can’t see any map except the one above… so can you clarify please.


    Go Alliance… Horde

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      Fév 2, 2009 @ 15:24

      Was a mistake, all you needWas a mistake, all you need is the map above. Removed this line, thanks!

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    Fév 1, 2009 @ 21:40

    Help me Find where to get the potions????Im trying to find the cauldron to do this but i have been unlucky so far can anyone help? Maybe cords or loc???? Someone said In game that it was the caudlron in the INN but i tried that and it doesnt work.any body else suggestions?

    ==Optional== Before going back to turn in this quest, I recommend killing some more Scarlet NPCs to get Crusader Skulls, which we you can turn in at the cauldron for extra health potions. 20 Crusader Skulls = 5 Potions, and you can carry a maximum of 20 potions. I personally farm 60 Skulls, and then I get out of this place with 20 Potions (including the 5 we got from quest earlier). The fastest way to get skulls is to kill the citizens outside of the town hall, it’s even easier if you put your ghoul on aggressive mode. However those don’t give exp, so you might want to kill other things, it will just take longer. After you have 60 skulls be sure to go back to the cauldron to turn in and get your 20 Potions *BEFORE* going back to the Scarlet Tavern. If you return to Acherus without turning the skulls in there is no way to turn them in later.

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    Fév 4, 2009 @ 0:14

    ArajHehe, here is just a little example of the awesome over-powered-ness of the DK, at least at lower levels.

    When it came time for me to kill Araj, I got a little lazy and cleared all the groups around him except the ones in front (1 and 2 in the guide’s picture). I thought Araj was far enough from them that they wouldn’t aggro, but I guess they’re linked. Anyway I kept my cool and treated it just as a regular aoe group. I would definitely recommend trying it this way if you want a challenge! Just remember to interrupt Araj’s frostbolt as much as you can, it hurts.


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    Fév 4, 2009 @ 3:51

    About those points in NecrosisI never find myself using an auto attack, which makes me wonder if the two points in Necrosis might be better in another area of talent.

    Or will I start doing an auto attack once in a while when I’m in the 60s? I seem to hit the rotation without room for autoattacks at all.

    Otherwise, I love the guide. By the time I was out of the initial quests I was half way to 59. I just need to finish 59 and get to 60 and I’m ready for Outland.

    I’m really enjoying the character so far, and the rotations I got from here make play go much more smoothly.

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      Fév 4, 2009 @ 11:21

      Sorry but, what? WheneverSorry but, what? 😛

      Whenever you attack a mob, you will automatically “auto-attack” (hence the “auto”). It’s not something you can decide to turn on or off.

      While you’re going through your rotation, you ARE also auto-attacking.

      So yes, the points in Necrosis are worth it, they give bigger returns per point invested than anything else I could replace them with (it used to be 3 points in Outbreak before last patch, but now with the latest boost made to Necrosis, it’s definitely worth it).

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    Fév 5, 2009 @ 21:37

    Finished ahead of the guideFirst of all “Great guide!”. This was my first use of one of your guides from start to finish. The only thing I found that was even a slight bit off the mark was that I was very quickly well ahead of your predictions for when we shoud level. I finished the guide at about lvl 61.5. I even dropped two or three quests at the end. I have been thinking if why this happened and I realize there are a lot of variables in leveling. I wonder if part of the reason is that I played a lot of this “well rested”.?
    As a new user I thank you.

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      Fév 8, 2009 @ 11:50

      Yes, and it’s intended.Yes, and it’s intended. Being ahead of my guide is normal, and it’s a good thing. A very good thing!

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    Fév 5, 2009 @ 22:43

    Honor PointsHi,

    I was just wondering if there was any GOOD way to get honor points.


    Go Alliance… Horde

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      Fév 15, 2009 @ 21:09

      Honor PointsNo not yet but i am working on a guide that explains good ways to get honor in AV

      Go Horde… Alliance… Horde

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    Fév 13, 2009 @ 2:15

    Attack CycleIf it’s not too much trouble, can you tell me the last attack cycle. The one I’m using leaves me with normal attacks for 10 seconds.

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      Fév 13, 2009 @ 7:17

      1. There’s no “last attack1. There’s no “last attack cycle”. It stays the same all the way to 80 and including at level 80. That’s how unholy works.
      2. It’s impossible that you’re left with 10 seconds of auto attacks. Even if you are using unholy presence (and you shouldn’t)

      Stay in blood presence, get a [url=]Glyph of Icy touch[/url], and spam those death coils when all your runes are on cooldown.

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        Fév 14, 2009 @ 3:04

        I see, but I mean the timesI see, but I mean the times when throughout the guide you would tell us what our attack cycle should be. What was the last one you told us to do.

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    Fév 17, 2009 @ 1:37

    TalentsHave you tried this build in a PvP environment, like BG’s, because I am looking to do a little PvP as I’m leveling.

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      Fév 17, 2009 @ 12:00

      I did a couple of AVs atI crushed any other class I encountered 1 vs 1 outdoor pvp while leveling.

      I also did a couple of AVs at level 68 and had good results.

      It’s not the best PvP spec of course, but while leveling it will do the job.

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    Fév 20, 2009 @ 14:30

    Just so every one knows,Just so every one knows, contrary to what the guide says, you [i]can[/i] in fact ride your mount inside Orgrimmar/Stormwind [i]before[/i] turning in the last DK quest.

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      Fév 23, 2009 @ 22:42

      They changed that then. TheThey changed that then. The whole point was to prevent you from mounting, so that you had to walk through Stormwind/Orgrimmar while people threw garbage at you for being an evil DK.

      Guess they decided to give up on the cool lore effect in favor of “HI BLIZZ, I HAVE ADHD AND I DUN LIKE 2 RUN THRU CITY W/O MY HOARRSE…. I NO BUY GAME 4 RUN SLOW… lol.. blue fix this… thx”

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        Fév 27, 2009 @ 11:44

        So true it stinks! I do agree with u on that they seem to cave in a lot for whiny childish requests about something like this, Blizz should actually stand there ground sometimes, specially about things with heavy lore attachments or something that actually only happens to any toon once, giving into kiddies QQing about running for less than a min to see the king is bollocks, lets hope they grow a bit of a back bone!

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    Fév 27, 2009 @ 2:13

    Tourguide :DAwesome guide! Think you guys will put it on tourguide someday? 🙂

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      Fév 27, 2009 @ 12:36

      It’s currently not possibleIt’s currently not possible to make an efficient tourguide version for the Deathknight guides because TomTom does not work in the DK starting area. We hope on a soon update =/

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    Fév 27, 2009 @ 4:11

    WoW-Pro’s Credibility!!!Every time I have went to level a character I have always used your guides Jame. Or even others before getting high enough to use yours. You’re an amazing asset to the WoW community as well as your partners in crime. I had been on a 3-month AFK, due to having a 360 and school coming up in Jan. Well I noticed I was playing my 360 just as much as WoW except with WoW I get a hell of a lot more satisfaction out of.

    After returning from these 3 months, I’ve decided not to play with my level 80 human paladin, which was leveled by your guide (And that’s just one of many). I am now returning back to the Horde. I just felt it is where I belong. Undead Death Knight it is for me. I have always made night elves and blood elves, but switched it up before Wrath and made a human paladin to get me a different look at the game. I hoping this is what the undead race will give me.

    I already used your DK guide to make a blood elf dk, but decided why not use the 50 or so gold and send it to a mule and then reroll an undead. Lol, cannot wait to use your guide again, very neat with addition of the talent point inputs.

    I am also curious, do you guys get a lot of time to even play? It seems you are always making guides to help us out, which is badass, but do you get to play on your own and not just log on to test stuff?

    Finally, your tour guide is amazing. Tried it on a couple of other races before resulting to a death knight. I no longer need to use my technology fee money at my college to print your guides off, lol. You guys better be around for the next decade or two, or however long WoW will be around which I am sure very long.

    Sorry so long, but just wanted to express myself towards you guys. Keep rocking.

    <3 Stonecreamer

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      Fév 27, 2009 @ 10:07

      Well to be honest with you,Well to be honest with you, I’ve had very little time to play my own characters lately. But that’s ok because I’m really happy with how the addon is shaping up 🙂

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    Mar 8, 2009 @ 11:34

    By far the best free guidesBy far the best free guides out there. I level so quickly its almost nbelievable, and the addon makes it so much easier.

    “There’s only one thing that will make them stop hating you. And that’s being so good at what you do that they can’t ignore you.”
    – Colonel Graff to Ender

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    Mar 9, 2009 @ 23:35

    amazing guides keep up theamazing guides keep up the great work

    also unholy blight is now only 40 RP instead of the 60 posted above

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      Mar 14, 2009 @ 1:28

      …First off amazing guides i wouldnt of gotten my pally to 80 without you.
      I noticed that when u say
      After you have 60 skulls be sure to go back to the cauldron to turn in and get your 20 Potions *BEFORE* going back to the Scarlet Tavern. If you return to Acherus without turning the skulls in there is no way to turn them in later.

      but i past the guy with the cauldron when doing the next quest and i dismounted turned em in and finished the quest
      so i dont know if u said that for a reason but i thought i would tell u
      Thx again

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        Mar 14, 2009 @ 18:11

        *argh* My brain! Sorry but I*argh* My brain! Sorry but I didn’t understand a word. 😀 Please try to write “I” instead of “i” and (!) do never write “u” instead of “you” on wow-pro or Boogie-Jame will get you.

        It’s nice of you that you want to point out mistakes in the guide, but please try to make an effort on your spelling the next time. Thanks

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          Mar 14, 2009 @ 20:28

          No! Not Boogie-Jame!No! Not Boogie-Jame! 🙂

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    Mar 23, 2009 @ 16:20

    Nerfing Death Knights.I just created my first Death Knight last night so am obviously new to the game. I know there is a lot of talk about Nerfing Death Knights. I am unclear if this has already happened or is about to happen. Here is my question. Is there any changes to the talent tree spec or the attack sequence you would make based on these changes (if there are any)?

    As always thanks for making the game a lot more fun. I am a religious follower of your guide. One thing that might be nice would be a guide for those who are leveling with a friend. I have a person I sent a invite to and we are both leveling getting 3X exp for kills and quests (there was a circuit that we turned in 4 delivery quests in the 51-60 guide and received 64k XP, it was sick in a good way). The challenge we face is we keep having to skip major portions of the guide. Would love to see one (it would be a lot shorter) for 1 – 60 with a friend. Just whip that together in your spare time ok :-).

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    Mar 26, 2009 @ 8:03

    Is the Undercity and E Plaugeland’s stuff really neccessary?I’ve made an awesome DK and im now level 58,

    When my hunter was 58 in TBC I immeadiatly went to the Outlands and was shocked at the exp given by the mobs.

    Is there any secret bonus to leveling 58-61 in Azeroth? I mean I find leveling in Outland WAAAAY faster.

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      Mar 26, 2009 @ 8:41

      There are a lot of reasonThere are a lot of reason Jame gives. Mostly:
      [list][*]Things in Azeroth are lower level = easier to kill
      [*]People go to Outland at 58 and then complain that they are too low to pick up some quests – you may need to grind.
      [*]Old world quests and mobs may give a little less XP, but you should be able to burn through them much more quickly = overall faster XP rate.[/list]

      Now, on a death knight this may not be much of a factor since you guys are so OP for leveling, and while you may have to grind a bit to catch up to the guide’s level and get all the quests, it’s easy for you. So overall it’s up to you, but those are the reasons that Jame usually gives. [url=]This blog post of his[/url] is about Northrend, not Outland, but it’s the same principle.

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      Mar 26, 2009 @ 11:48

      Death Knights have theDeath Knights have the sickest XP rate in the plaguelands. They level about 25% faster in the plaguelands at level 58 than in Outland.

      There are many reasons why it is so, but I don’t feel like listing them so I’ll just tell you this: trust me on that. I clocked 170K xp/hour on my DK in the plaguelands, but only 130K xp/hour in Hellfire.

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    Avr 14, 2009 @ 23:45

    Hey Jame, do you have a 3.1Hey Jame, do you have a 3.1 unholy spec to show us?

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      Avr 15, 2009 @ 0:47

      Unholy spec? You mean aUnholy spec? You mean a decent spec for leveling.
      I have two over here:
      1.[url=]Blood Build[/url]
      2.[url=]Unholy Build[/url]

      You can use those for now until some leveling builds emerge, note that 3.1 has only been released today and will take some time before any solid leveling builds come out.

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        Avr 17, 2009 @ 13:35

        Those 2 builds are the same.Those 2 builds are the same.

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    Avr 16, 2009 @ 6:23

    a talent treethanks for the talent trees. hopefully jame could get his recommended one up to sometime

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    Avr 16, 2009 @ 23:16

    Re Talent treeOn the old talent tree we had master of ghouls. On the new one i notice it hasn’t been included. Will this affect the leveling speed as i used my ghoul alot and was much faster killing mobs with it.

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    Avr 17, 2009 @ 19:40

    talent build DKI think this build is a little bit closer to James.
    It takes a few more points to do the same thing. It’s 14/0/57 I took a few points out of morbidity seeing as i don’t normaly use death coil to heal my ghoul.
    He doesn’t usualy come close to dying and if he does that usualy means I’m coming fairly close too. So right before he dies I cast “death pact” then “raise dead” right away. It’s like a little restart

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    Avr 20, 2009 @ 11:59

    Watch out – DS is deadDue to recent Death Strike [b]murder[/b] – which cause DS to heal for “funny” amount, making it completely useless for Unholy and Frost builds – posted spec may not work well in aoe leveling.

    Hopefully Blizzard will come to their senses as they destroyed main favor of the class (at least for me) and until then I would advise heavy Blood build as you can grab extra healing tools there (Rune Tap, Vendetta, Bloodworms etc.).

    Going for Unholy or Frost at the moment will make you feel like Arms Warrior – no healing tools.

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      Avr 20, 2009 @ 20:00

      I have noticed that “DeathI have noticed that “Death Strike” is Broken. I can get more healing from being in ” Blood Presence” and getting a good hit.

      I have also noticed that my ghouls have become slightly touched in the head. When fighting multiple Mobs. If the ghoul gets agro it will turn and run away more than 10 yards (usualy toward more mobs the run straight back to me with more in tow). This is a new on for me.

      I still have fun playing this build but it is not as Uber as before.

      “No one impedes us…no one denies us….and if need be….no one survives us…,”

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        Avr 21, 2009 @ 10:48

        “Pet dancing” is old bug“Pet dancing” is old bug affecting all pets (hunter, warlock too). I am surprised you haven’t had it before.

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      Avr 21, 2009 @ 10:46

      Another hotfixThey thankfully made changes to DS again. Now it will heal 5% HP per disease up to 15%. That puts Frost in big disadvantage compared to Unholy (3 diseases) or Blood (Imp. DS talent) but should be enough to use it.

      I am not sure if this is a buff or nerf for leveling compared to old version but I am sure all DK tanks are happy that it scale off HP now instead of damage done (and should finally scale with Unholy third disease).

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    Avr 22, 2009 @ 3:13

    This seems to be the unholyThis seems to be the unholy build right now [url=]0/10/61[/url]

    “No one impedes us…no one denies us….and if need be….no one survives us…,”

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    Avr 22, 2009 @ 3:34

    Leveling Spec for 3.1.1?I tried reading ElitistJerks, WoW forums, ArenaJunkies, etc. But no one has given me a solid spec for leveling w/ reasoning behind it. I’m lvl 74 and I’m sure I could get to 80 on my own but would appreciate some guidance on getting there efficiently. Thanks.

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      Avr 22, 2009 @ 22:27

      Unholy still worksYou can still use unholy for leveling. If you use this build [url=]0/10/61[/url] I would take the 2 points out of “Improved Unholy Presence” and put it in “On A Pale Horse” for faster leveling.
      [url=]14/0/57[/url] this one worked well for me in BG’s and instances even with my green and blue leveling gear I was coming in top 3 for Damage
      – AOE & Heal
      – Increased mount speed and “Path of Frost” for faster questing
      – Controlable PET helps alot for leveling
      – Good DPS
      – the rotation isn’t to complex
      – Most of all Unholy is a fun build IMHO. I still enjoy the AOE and Having fun while killing MOBS makes Leveing way easier.

      “No one impedes us…no one denies us….and if need be….no one survives us…,”

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        Avr 23, 2009 @ 16:54

        “If you use this build“If you use this build 0/10/61” & “14/0/57 this one worked well” both link to the same build.

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        Avr 23, 2009 @ 17:55

        Awesome, thanks…Thoughts on glyphs? I’m gonna keep Ghoul but what should I replace Death Strike glyph w/? Scourge Strike doesn’t really do anything for me cause no target lasts that long for me to be worried about reapplying. From my research my only real choices are between Dark Death and Unholy Blight. I’m leaning towards UB glyph unless I should be doing a better job of dumping rp…

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          Mai 12, 2009 @ 13:28

          I would reccomend, forI would reccomend, for glyphs:

          the Ghoul
          Bone Shield
          Plague/Scourge Strike (I would say Plague unless you are having troubles with your diseases staying on)

          Raise Dead
          Horn of Winter

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        Mai 12, 2009 @ 13:51

        Also I think this is the newAlso I think this is the new unholy DPS monster for raiding. 0/13/58
        With my old unholy spec (17/0/54 classic) I got 3,3k Attack power and 33% crit.
        With the spec just listed I got 2,8k Attack Power and 30% crit but much more damage!

        Sad that no one wan’t me in raids anymore ’cause of low stats 🙁

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          Mai 12, 2009 @ 14:04

          Looks good, but personally ILooks good, but personally I like Corpse Explosion and Imp. Unholy Presence more then Annihilation. The faster runes cd the faster you can throw out more skills, which could make up for 3% lost to your melee attacks. Plus you shouldn’t be using Obliterate in your rotations.

          Also I like Corpse Explosion for the massive amount of damage it can give out. Say you also the the Glyph of the Ghoul your ghoul would have more stamina then you. You use Corpse Explosion on him and he explodes doing 25% of his max hp, like the Explode skill. If you are geared enough this is a good 5k+ (20k hp) more damage (and it can crit up to 22k), but you lose your pet for 30 seconds.

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            Mai 12, 2009 @ 14:07

            Sorry wouldn’t let me edit.Corpse Explosion also works on other peoples ghouls, including the ones summoned from Army of Dead. It works while the are alive, and that should be the only time you use it, or it takes a massive dive in damage.

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      Avr 23, 2009 @ 8:28

      3.1 changesAfter checking specs today its pretty much the same as what jame has recommended in his guide here. The biggest nerf I think has been the healing power of Death Strike. So I just use Scourge Strike in its place. IT, PT SS, is how i start on a single mob. Scourge strike also procs Desecration which is important for AoEing big packs for mob. Overall my DK still feels OP, at least in DPS. Well see how the survivability is. I wonder if we can still solo MC and other stuff with the Death Strike healing nerf??

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    Mai 3, 2009 @ 16:23

    Mistake in guide?Hi Jame, at the beginning of your guide you say to ‘Spend your first talent point in Morbidity’, yet at that point in the guide you’d have had to first spend 5 talent points to open up Morbidity to spend a talent point there, so you may want to change that part of your guide as you’d only be able to spend your first talent point in one of the first three talents in unholy.

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      Mai 4, 2009 @ 5:27

      This is because of theThis is because of the changes made with patch 3.1. The talents have just been moved around in the tree they are mostly the same talents, so you can just skip ahead and put the points in the talents that Jame says too, but you can’t do it in the order that he says to in the guide.

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    Mai 5, 2009 @ 16:45

    Thank YouThis guide is awesome. I had been looking for a good spec for my Death knight and you provided the best one I could find.

    Now, with a DK lvl 63 I was able to solo a lvl 69 MOB! (Using a potion and with 1% health remaining… I’m still learning 🙂 ).

    Thank you for sharing your experience. The guide is awesome and easy to follow, even in the addon form.

    Also, I want to ask if you’re going to post a guide for warriors (I have a lvl60 one and it’s ok, but I feel I could squeeze some more here and there from it).

    Thank you Jame!

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    Mai 12, 2009 @ 13:41

    Raventiger’s SpecHere is the spec Raventiger posted on the Alliance guide, but these are in link form. He tried to make these as close to the old specs Jame created.

    Level 58

    Levle 59

    Level 60

    Level 70

    Level 80

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    Juin 17, 2009 @ 0:53

    i was wondering about whichi was wondering about which presense i should use?

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    Juil 3, 2009 @ 4:25

    Great Guide Jame!I loved your guide, it leveled my Orc DK up from 55 to 61 in almost 11 hours of /played time. Amazing! And as for the revised talent tree magnificent. These are truly some amazing guides you’ve got up here Jame!
    As a sort of bare bones guide for first timers when it comes to playing a death knight, i started a blog, by a n00b, for a n00b as I see it. I will unashamedly promote it (i have no ads, i just want to help people :]) on your site and if you like it please help sponsor it :D.

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      Juil 21, 2009 @ 17:23

      Talents30 min ago i started yours guide but i dont understand how u spending talents, because u wrote: ‘Spend your first talent point in Morbidity.’ but i can add to this if i already have 5 point in unholy.

      (btw. sorry for my english if its wrong ;p)

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        Fév 8, 2010 @ 12:57

        reasonthat isbecause there have been a few patches since the guide was made ;D

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    Nov 8, 2009 @ 19:19

    New leveling Build foe 3.2.2Does anyone have a patch 3.2.2 build for fast leveling please? All the builds I can find are prior to patch 3.2.


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    Déc 30, 2009 @ 16:38

    spelling errorit’s not “The Marry’s Stead” it’s “The Marris Stead”

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    Fév 8, 2010 @ 0:06

    LevellingHey Jame,

    First of all, I LOVE YOUR GUIDES!!!
    Second, I made a Death Knight, and immediately started using this guide, because I have used your guides for my main! Anyway, I queued in BG on the side all the time, because I love PvP, and I just got to level 60 and I am more than one level in front of your guide! What do you think I should do?? Should I keep following this guide or should I start on your 60-65 guide for all horde?? 😕

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    Mar 10, 2010 @ 2:42

    Shopping list???Where is the shopping list?
    I maybe I’m dumb.

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    Mar 10, 2010 @ 3:28

    Talent build needs to be updated.The first talent point can not be in Morbidity because it requires 5 points in unholy.

    I am fairly new to WoW so I don’t know if this was a change implemented since this guide was written, but it is not possible now.

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    Mar 13, 2010 @ 19:40

    Talent build needs to be updated.The first talent point can not be in Morbidity because it requires 5 points in unholy.

    I am fairly new to WoW so I don’t know if this was a change implemented since this guide was written, but it is not possible now.

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      Mar 13, 2010 @ 22:43

      this guide is very outdated,this guide is very outdated, it was last updated just after 3.0.8 and DKs have had talent and ability changes in every patch since. Most notably patch 3.1 where the talents in all trees got rearranged (e.g. Morbidity used to be first tier), Unholy Blight was also nerfed(i forget in what patch) and is now an effect from Death Coil and is no longer an AoE, along with countless other changes.

      another change unrelated it DKs is two new flight points at Thondroril(sp?) River and The Bulwark added in 3.3

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    Mar 13, 2010 @ 19:44

    Killing Diseased Wolf for Wildlife Suffers TooI rode around for half an hour (not very efficient leveling) before I realized that the Carrion Lurker’s share the same spawn/respawn as the wolves. So if you see a lot of lurkers as you move north, kill a bunch of them. Then come back later to get the wolves.
    I killed 10 lurkers to get 4 more Wolves.

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    Mar 14, 2010 @ 21:29

    I’m not enjoying these guidesI am finding that there is a lot that is not said in these VERY long and wordy guides.
    I am also finding that many of them are written such that you perform quests that are at the lowest difficulty for your level and often times the loot, gear, and shopping guides put me in position that is well below my level or need.
    For example, the shopping list for this guide includes the Battlemaster’s Breastplate and suggests arming it at level 60. But nothing tells you that you will have to complete 5 quests in a chain that will put you WELL past level 60 if you begin as soon as it is available. The leveling guide does not even mention the breastplate nor the chain to get it.

    I followed this particular guide and found that I was earning lower experience at level 58 than my Rogue was earning in other areas at level 56.
    How is this a “Leveling Guide” if you don’t get decent experience with which to level?

    So I have to buy everything from the AH or leave the guide for a few hours in order to get the gear listed in the shopping list? Again, this destroys the idea behind leveling, does it not?


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      Mar 14, 2010 @ 21:36

      Before you give up on theBefore you give up on the guides, I would try the Outland and Northrend ones. We have hundreds of satisfied users with extremely fast leveling times, so I’m not sure exactly what’s going wrong for you, but I’ll do my best to respond to your concerns:

      For gear: Keep in mind that this guide was written BEFORE the Wrath expansion was released. The idea was to be able to get as much crap for your DK ahead of time, including gear and quest items. I completely ignored the shopping list when I created my DK. It’s just not important at all at this stage in the game.

      As far as doing easier quests – Have you tested this to see if you are really leveling slower (not just compare exp gains from quests, actual xp over time)? Jame has done many tests and has found that easier quests are the best way to level – they are done very quickly, no deaths, and while you gain less experience than you might for a higher level quest, it is still enough. Plus, this leaves more quests to be completed at level 80 for money.

      Also keep in mind that these guides were written before the dungeon finder and some other changes that made leveling faster and easier.

      That said, the guides are also not set in stone. If you level more quickly than the guide indicates (and many do), it’s perfectly reasonable to skip ahead to the next portion of the guide.

      Hope this helps with your enjoyment of these guides, and thank you for your polite feedback.

      Oh, as an afterthought – if you find the guides too wordy, try the addon version. They are very concise notes for each step that you might find more to your liking. Some people enjoy the more wordy paper guides and like to have things more explained. I’m surprised you thought they didn’t have enough information though – most people seem very impressed by the explanations for how to do each quest.

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        Mar 15, 2010 @ 22:44

        The point of any game…
        I have already found my way into the Outland because I was looking for the quest that provides the Chest item listed in the Shopping Guide.
        I left the guide after turning in the Glyphed Oaken Branch.
        Up to this point, I had followed the guide from the point where I left Ebon Hold.

        The point of any game is fun. For each of us that can be something different. Pure leveling to me is pointless. There is a HUGE game here and I’m enjoying it as I level.
        Challenge is another aspect that makes games and gaming fun.

        Your comment about gear not making any difference leads me to a couple of thoughts.
        One, you don’t enjoy the game. Yes, I could kill everything in this guide with a skinning knife because I so far above and more powerful than any of the suggested targets. Purely unimportant to the person who is bored by the game and just wants an 80 to play with in the endgame content.
        Two, you are missing a crucial point in my comments. The experience being gained by following this guide is FAR less that what a DK is capable of earning. Having skipped to the Outland I can tell you that even those quests are proving to be nothing of a challenge and yet I am earning 6,000 more experience per quest. What’s more, is that the Outland quests are taking far less time to complete! I would estimate that my Exp/hr is nearly tripled by skipping ahead.

        There is one more thing to consider. The player who follows a guide that runs at the lowest possible challenge will not learn the full capability of their character. I realize that this is not important to the person who is making their 4th Deathknight but then again, if you are on your 4th character of any type, you probably don’t need the guide.

        Ye, I can see how hundreds if not thousands of people would follow and praise this guide. It takes all the guess work, challenge, and difficulty out of the game. You will gain experience, and it will seem to go fast. Mindlessly. That pretty much fits our social norm.
        But this game is brilliantly written to challenge the mind. It is a shame that this guide teaches you to skip that in favor of ease.

        By now, you should have a good feel for what I’m looking for.

        Thanks again.

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          Mar 16, 2010 @ 1:32

          I’m kind of curious why youI’m kind of curious why you even decided to use a guide, based on your opinion of what makes the game fun. I’m not trying to be snarky here, I’m just honestly curious.

          Our guides are targeted…. well, to people who want to use a guide! Not to people who prefer to figure it out on their own. I, too, very much enjoyed learning and leveling all on my own the first time through, or even the second time through. But by now I’ve done all that. I still learn to use my character as I level up, but I want something to help make it easier and faster for me. I think that is the situation of most of our users.

          In terms of Outland quests yielding better experience – this is definitely true. Blizzard modified the experience rewards in Outland and they are definitely worth heading there right at 58, *especially* as a death knight who can AoE grind if he runs out of quests.

          I’m not going to try to argue that staying in the old world is better experience wise compared to Outland. I will argue that doing easier quests worth a bit less XP that get done faster is, *in general*, better. It might not be as fun for you in particular, and if that’s the case by all means do harder quests! You can continue to use the guides if you wanted to, and simply follow a section a level or two ahead of where you are. As you said, everyone plays the game differently and has fun with different things.

          What I don’t like is you seem to imply that your way is the *best* way to play the game and that someone wanting an easier, less brain-intensive leveling experience is somehow inferior. You specifically said to me “You don’t enjoy the game” when that is simply not true, and presuming to understand my feelings toward the game and my enjoyment of it is… well… pretty arrogant. It’s just a *different* way of playing, and a *different* way of enjoying the game. Please try to open your mind and see things from other people’s perspective 🙂

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            Mar 16, 2010 @ 18:49

            I agree with Jiy, and notI agree with Jiy, and not only cause shoe’s a admin :P, i found all of these guides very fast leveling wise and very convenient to have, i don’t have fun leveling in old world and therefore these actually helped have fun playing the game because i could skip the old world part really quickly and do what i wanted to do.

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              Avr 26, 2010 @ 7:50

              Ignore this arrogant shitjust ignore this idiot.

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    Oct 16, 2010 @ 16:56

    4.0.1 DK Leveling Build?First of all thanks a lot for the great guides! I really enjoyed them as well as all the other guides here.

    Now with 4.0.1 being out I wonder if you have a recommendation already for the best DK leveling build. Still Unholy? I was pretty disappointed when I saw that the mount speed increase is now in the Frost tree…

    Anyway, it would be great to get some feedback about this.


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      Oct 17, 2010 @ 2:04

      Yes the mount speed boost isYes the mount speed boost is in the frost tree, but the new frost starter talents and entire unholy tree are pretty much amazing!

      I’m no DK god-of-all-knowledge or whatever, but I’ve still found unholy to be superior to frost for anything. In my eyes, Unholy is the 2h build, frost is dual wield, and blood is tanking – all using the new system, it’s much like a Warriors to a certain degree. Again though I’m not a DK-fanatic, but this is what I’ve found from my experiences. Play how you want to play and spec on what gives you the best way to do what you want.

      Hope I’ve helped 🙂


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        Oct 17, 2010 @ 2:08

        A side note though, theA side note though, the build in this guide is out of date, so try and spec into what you think would work. [url=]This[/url] is the new DK build I personally consider the best to level towards, with on a pale horse next in line. There are a few optional choices however so don’t take it as a given build. I like Unholy more than Frost, and this is what I’d do. Do what you like and feel comfortable with, that’s the main thing 🙂


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          Oct 17, 2010 @ 2:33

          Disagree on Unholy for levellingI personally disagree with Unholy for levelling. This is because you spend a lot of time mounted and the pet always lags a bit as it resummons itself after you get out of your mount, and you only have a speed bonus while running. While levelling, you will more often be mounted getting from one spot to the next. Right now there’s no way to heal pets besides Death Coil or bandaging, as we’ve lost Ghoul Frenzy too. That can make things a bit harder. The one problem with frost dual-wielding at the start is that you don’t get gear for dual wielding.

          It’s just better to gear towards 2H frost (which is still pretty strong), and since 2H frost benefits from unholy presence more than frost presence, when you hit level 70 you’ll be getting a run speed bonus too, so win-win. You only lose out on run speed from levels 55-70, but have your mount bonus speed for that time, and from 70+ you have both run and mount speed bonuses.

          Right now, if you were a levelling DK, I would level as frost, putting points as such:
          2/2 Icy Reach
          3/3 Runic Power Mastery
          2/2 On a Pale Horse
          3/3 Annihilation
          2/2 Chill of the Grave
          3/3 Killing Machine
          1/1 Pillar of Frost
          2/2 Brittle Bones
          1/1 Improved Icy Talons
          1/3 Rime
          2/2 Improved Frost Presence
          3/3 Rime
          1/2 Merciless Combat (You should be around here when you finish the DK starting zone)
          3/3 Might of the Frozen Wastes
          2/2 Merciless Combat
          1/1 Hungering Cold
          1/1 Howling Blast (You should be 69 at this point)

          3/3 Bladed Armor (Blood tree)
          2/3 Epidemic (Unholy tree)

          You’d be level 80 at this point.

          Again, different opinions and such, but I do think 2H frost is the way to level right now if you’re going to do so by questing.

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            Oct 22, 2010 @ 8:17

            I do agree there, I tried 2hI do agree there, I tried 2h frost in the PTR and I found it to be very viable as a leveling spec. I just personally prefer the buff on diseases, permanent and buffed ghoul, and the other nifty things Unholy has vs the Frost bonuses. I guess it’s down to personal preference, but both are very vaiable options for leveling. My DK is leveling atm – lazy slacker, but it will only ever be a farmbot for Cataclysm so I’m not bothered too much, so I can’t comment on an endgame perspective, but however you level – PvP or PvE, both are very good at it 🙂


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          Oct 17, 2010 @ 2:45

          blood levelling as an optionOh, I’d also need to check, but blood may actually be a very nice option for levelling too.

          The reason is the Glyph of Bone Shield giving 15% speed bonus while you have bone shield up. You’ll have access to run speed of 15% at much earlier (assuming you mail yourself a glyph of it) than you would if you were unholy (22 points in as unholy versus 11 points in).

          What I need to check is if the glyph applies to mounted speed. If it does, then that’s extra win as you’d be able to do the majority of your levelling with both the mounted and run speed bonuses (well, 15% mounted vs 20%, but still not bad).

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            Oct 17, 2010 @ 9:05

            No mounted bonus for glyphSo I checked, and the glyph of bone shield doesn’t affected mounted speed. Still a way to get run speed bonus early on if you want to level as a tank instead.

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    Oct 20, 2010 @ 9:45

    Needs talent and ability updatesNeeds talent and ability updates, but quests are mostly the same.

    If anyone wants to tackle the task, please leave a comment.

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      Oct 22, 2010 @ 8:42

      One of my comments furtherOne of my comments further down has a talent spec for leveling as 2H frost DK, so people could use it as an initial starting step for now.

      That said, I actually do plan to make a guide for leveling Death Knights, but my first priority is the paladin guide I’m working on (and that you’ve peeked at, you naughty, naughty admin!).

      Once the pally guide is done, I plan to go to some random server and start a new DK (boo that we can only have one per server), and see what quests give talent points (since we have less of them, we probably don’t get them off all the quests we used to), test out leveling rotations, etc. But yeah, I guess I’m volunteering for the task, even though I was already planning on it. =p

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